updating docs
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@ -157,6 +157,40 @@ enchanted:
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```
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#### Overrides
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Data set members can override the values of base properties, by including a member with a header beginning with `override_`. Here's an example from `properties_uncommon.yaml`:
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```yaml
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metadata:
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headers:
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- name
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- nouns
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- adjectives
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- description
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- damage_type
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- damage
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- to_hit
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- override_damage_type
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- override_damage
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- type
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'elemental damage':
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- '{enchantment.nouns}'
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- '{enchantment.adjectives}'
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- 'This magical {name} deals {this.damage_type} damage.'
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- '{enchantment.damage_type}'
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- 0
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- 0
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- '{enchantment.damage_type}'
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- null
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- weapon
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```
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Here, the `elemental damage` member overrides the base `damage_type` property with that of the selected enchantment (changing a dagger's slashing damage to fire, for example). The `override_damage` is ignored because its value is `null`.
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Overrides are processed before other template substitutions, ensuring that overrides are honored
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everywhere, so if another property on an item with the `elemental damage` property makes a reference to the base `{damage_type}` value, it will resolve to `{enchantment.damage_type}`.
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### Reserved Keywords
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The following keywords are reserved:
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