adding generic magic damage type
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@ -6,6 +6,7 @@ metadata:
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- effect
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- effect
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frequencies:
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frequencies:
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default:
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default:
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magic: 1.0
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fire: 1.0
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fire: 1.0
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cold: 1.0
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cold: 1.0
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acid: 1.0
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acid: 1.0
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@ -16,6 +17,16 @@ metadata:
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force: 1.0
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force: 1.0
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necrotic: 1.0
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necrotic: 1.0
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radiant: 1.0
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radiant: 1.0
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magic:
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'magic':
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- magic
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- '+1'
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'magic':
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- magic
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- '+2'
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'magic':
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- magic
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- '+3'
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fire:
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fire:
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flames:
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flames:
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- flaming, burning
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- flaming, burning
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