import json from collections import defaultdict from pathlib import Path import yaml from random_sets.datasources import DataSource sources = Path(__file__).parent / Path("sources") RARITY = {"unknown": "common", "none": "common", "": ""} TYPE = {"M": "martial", "R": "ranged", "": ""} DAMAGE = {"S": "Slashing", "P": "Piercing", "B": "Bludgeoning", "": ""} PROPERTIES = { "F": "finesse", "AF": "firearm", "A": "ammmunition", "T": "thrown", "L": "light", "2H": "two-handed", "V": "versatile", "RLD": "reload", "LD": "loading", "S": "special", "H": "heavy", "R": "reach", } class Weapons(DataSource): """ A rolltables data source backed by a 5e.tools json data file. used to convert the 5e.tools data to the yaml format consumed by dnd-rolltables. """ def read_source(self) -> None: src = json.load(self.source)["baseitem"] self.data = defaultdict(list) headers = [ "Rarity", "Name", "Category", "Type", "Weight", "Damage Type", "Damage Dice", "Range", "Reload", "Value", "Properties", ] for item in src: if not item.get("weapon", False): continue if item.get("age", False): continue rarity = RARITY.get(item["rarity"], "Common").capitalize() itype = TYPE.get(item["type"], "_unknown").capitalize() properties = ", ".join([PROPERTIES[p] for p in item.get("property", [])]) self.data[rarity].append( { item["name"].capitalize(): [ item["weaponCategory"], itype, str(item.get("weight", 0)), DAMAGE.get(item.get("dmgType", "")), item.get("dmg1", None), item.get("range", None), str(item.get("reload", "")), str(item.get("value", "")), properties, ] } ) self.metadata = {"headers": headers} @property def as_yaml(self) -> str: return yaml.dump({"metadata": self.metadata}) + yaml.dump(dict(self.data)) def weapons(source_path: str = "items-base.json") -> dict: with open(sources / Path(source_path)) as filehandle: ds = Weapons(source=filehandle) return ds