dnd-item-generator/dnd_item/cli.py
2023-12-23 16:41:21 -08:00

49 lines
1.2 KiB
Python

import logging
import os
from pathlib import Path
import typer
from rich.logging import RichHandler
from rich.console import Console
from dnd_item.types import WeaponGenerator, MagicWeaponGenerator
from dnd_item import five_e
app = typer.Typer()
app_state = {}
@app.callback()
def main():
debug = os.getenv("FANITEM_DEBUG", None)
logging.basicConfig(
format="%(name)s %(message)s",
level=logging.DEBUG if debug else logging.INFO,
handlers=[RichHandler(rich_tracebacks=True, tracebacks_suppress=[typer])],
)
logging.getLogger('markdown_it').setLevel(logging.ERROR)
app_state['data'] = Path(__file__).parent / Path("sources")
@app.command()
def weapon(count: int = typer.Option(1, help="The number of weapons to generate.")):
console = Console()
for weapon in WeaponGenerator().random(count):
console.print(weapon.details)
@app.command()
def magic_weapon(count: int = typer.Option(1, help="The number of weapons to generate.")):
console = Console()
for weapon in MagicWeaponGenerator().random(count):
console.print(weapon.details)
@app.command()
def convert():
src = five_e.weapons()
print(src.as_yaml)