dnd-item-generator/dnd_item/sources/weapons.yaml
2023-12-27 00:42:31 -08:00

434 lines
4.6 KiB
YAML

metadata:
headers:
- name
- category
- type
- weight
- damage_type
- damage
- range
- reload
- value
- properties
Battleaxe:
- martial
- Martial
- '4'
- Slashing
- 1d8
- 5
- ''
- '1000'
- versatile
Blowgun:
- martial
- Ranged
- '1'
- Piercing
- '1'
- 25/100
- ''
- '1000'
- ammmunition, loading
Club:
- simple
- Martial
- '2'
- Bludgeoning
- 1d4
- 5
- ''
- '10'
- light
Dagger:
- simple
- Martial
- '1'
- Piercing
- 1d4
- 20/60
- ''
- '200'
- finesse, light, thrown
Dart:
- simple
- Ranged
- '0.25'
- Piercing
- 1d4
- 20/60
- ''
- '5'
- finesse, thrown
Double-bladed scimitar:
- martial
- Martial
- '6'
- Slashing
- 2d4
- 5
- ''
- '10000'
- special, two-handed
Flail:
- martial
- Martial
- '2'
- Bludgeoning
- 1d8
- 5
- ''
- '1000'
- ''
Glaive:
- martial
- Martial
- '6'
- Slashing
- 1d10
- 5
- ''
- '2000'
- heavy, reach, two-handed
Greataxe:
- martial
- Martial
- '7'
- Slashing
- 1d12
- 5
- ''
- '3000'
- heavy, two-handed
Greatclub:
- simple
- Martial
- '10'
- Bludgeoning
- 1d8
- 5
- ''
- '20'
- two-handed
Greatsword:
- martial
- Martial
- '6'
- Slashing
- 2d6
- 5
- ''
- '5000'
- heavy, two-handed
Halberd:
- martial
- Martial
- '6'
- Slashing
- 1d10
- 5
- ''
- '2000'
- heavy, reach, two-handed
Hand crossbow:
- martial
- Ranged
- '3'
- Piercing
- 1d6
- 30/120
- ''
- '7500'
- ammmunition, light, loading
Handaxe:
- simple
- Martial
- '2'
- Slashing
- 1d6
- 20/60
- ''
- '500'
- light, thrown
Heavy crossbow:
- martial
- Ranged
- '18'
- Piercing
- 1d10
- 100/400
- ''
- '5000'
- ammmunition, heavy, loading, two-handed
Hooked shortspear:
- martial
- Martial
- '2'
- Piercing
- 1d4
- 5
- ''
- ''
- light
Hoopak:
- martial
- Martial
- '2'
- Piercing
- 1d6
- 40/160
- ''
- '10'
- ammmunition, finesse, special, two-handed
Javelin:
- simple
- Martial
- '2'
- Piercing
- 1d6
- 30/120
- ''
- '50'
- thrown
Lance:
- martial
- Martial
- '6'
- Piercing
- 1d12
- 5
- ''
- '1000'
- reach, special
Light crossbow:
- simple
- Ranged
- '5'
- Piercing
- 1d8
- 80/320
- ''
- '2500'
- ammmunition, loading, two-handed
Light hammer:
- simple
- Martial
- '2'
- Bludgeoning
- 1d4
- 20/60
- ''
- '200'
- light, thrown
Light repeating crossbow:
- simple
- Ranged
- '5'
- Piercing
- 1d8
- 40/160
- ''
- ''
- ammmunition, two-handed
Longbow:
- martial
- Ranged
- '2'
- Piercing
- 1d8
- 150/600
- ''
- '5000'
- ammmunition, heavy, two-handed
Longsword:
- martial
- Martial
- '3'
- Slashing
- 1d8
- 5
- ''
- '1500'
- versatile
Mace:
- simple
- Martial
- '4'
- Bludgeoning
- 1d6
- 5
- ''
- '500'
- ''
Maul:
- martial
- Martial
- '10'
- Bludgeoning
- 2d6
- 5
- ''
- '1000'
- heavy, two-handed
Morningstar:
- martial
- Martial
- '4'
- Piercing
- 1d8
- 5
- ''
- '1500'
- ''
Net:
- martial
- Ranged
- '3'
- ''
- 5
- 5/15
- ''
- '100'
- special, thrown
Pike:
- martial
- Martial
- '18'
- Piercing
- 1d10
- 5
- ''
- '500'
- heavy, reach, two-handed
Quarterstaff:
- simple
- Martial
- '4'
- Bludgeoning
- 1d6
- 5
- ''
- '20'
- versatile
Rapier:
- martial
- Martial
- '2'
- Piercing
- 1d8
- 5
- ''
- '2500'
- finesse
Scimitar:
- martial
- Martial
- '3'
- Slashing
- 1d6
- 5
- ''
- '2500'
- finesse, light
Shortbow:
- simple
- Ranged
- '2'
- Piercing
- 1d6
- 80/320
- ''
- '2500'
- ammmunition, two-handed
Shortsword:
- martial
- Martial
- '2'
- Piercing
- 1d6
- 5
- ''
- '1000'
- finesse, light
Sickle:
- simple
- Martial
- '2'
- Slashing
- 1d4
- 5
- ''
- '100'
- light
Sling:
- simple
- Ranged
- '0'
- Bludgeoning
- 1d4
- 30/120
- ''
- '10'
- ammmunition
Spear:
- simple
- Martial
- '3'
- Piercing
- 1d6
- 20/60
- ''
- '100'
- thrown, versatile
Trident:
- martial
- Martial
- '4'
- Piercing
- 1d6
- 20/60
- ''
- '500'
- thrown, versatile
War pick:
- martial
- Martial
- '2'
- Piercing
- 1d8
- 5
- ''
- '500'
- ''
Warhammer:
- martial
- Martial
- '2'
- Bludgeoning
- 1d8
- 5
- ''
- '1500'
- versatile
Whip:
- martial
- Martial
- '3'
- Slashing
- 1d4
- 5
- ''
- '200'
- finesse, reach
Yklwa:
- simple
- Martial
- '3'
- Piercing
- 1d8
- 10/30
- ''
- '100'
- thrown