dnd-name-generator/language/languages/dwarvish/base.py

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2023-11-24 05:48:03 -08:00
from language import types
from .rules import rules
vowels = types.WeightedSet(
("a", 1.0),
("e", 1.0),
("i", 0.3),
("o", 0.8),
("u", 0.7),
("y", 0.3),
("j", 0.05),
("î", 0.3),
("ê", 1.0),
("â", 1.0),
("û", 1.0),
)
consonants = types.WeightedSet(
("b", 0.3),
("c", 0.5),
("d", 1.0),
("f", 0.5),
("k", 1.0),
("l", 0.3),
("m", 0.3),
("n", 0.3),
("p", 1.0),
("s", 1.0),
("t", 1.0),
("v", 0.5),
("w", 0.5),
("y", 0.3),
("ph", 1.0),
("th", 1.0),
("ch", 1.0),
("kh", 1.0),
("zh", 1.0),
("sh", 1.0),
)
Language = types.Language(
name="dwarvish",
vowels=vowels,
consonants=consonants,
prefixes=None,
suffixes=None,
syllables=types.SyllableSet(
(types.Syllable(template="consonant,vowel|consonant") * 1, 1.0),
(types.Syllable(template="consonant,vowel|consonant") * 2, 0.5),
(types.Syllable(template="consonant,vowel|consonant") * 3, 0.2),
),
rules=rules,
minimum_grapheme_count=1,
)