dnd-name-generator/language/languages/common/names.py

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2023-11-24 05:48:03 -08:00
from language import defaults, types
from language.languages.common import Language
suffixes = types.equal_weights(
[
"berg",
"borg",
"borough",
"bury",
"berry",
"by",
"ford",
"gard",
"grave",
"grove",
"gren",
"hardt",
"hart",
"heim",
"holm",
"land",
"leigh",
"ley",
"ly",
"lof",
"love",
"lund",
"man",
"mark",
"ness",
"olf",
"olph",
"quist",
"rop",
"rup",
"stad",
"stead",
"stein",
"strom",
"thal",
"thorpe",
"ton",
"vall",
"wich",
"win",
"some",
"smith",
"bridge",
"cope",
"town",
"er",
"don",
"den",
"dell",
"son",
]
)
Name = types.NameGenerator(
language=Language,
syllables=types.SyllableSet(
(types.Syllable(template="vowel|consonant"), 0.01),
(types.Syllable(template="consonant,vowel"), 0.2),
(types.Syllable(template="consonant,vowel") * 2, 1.0),
),
templates=types.NameSet(
(types.NameTemplate("adjective,title,name,surname,count"), 1.0),
(types.NameTemplate("title,name,name,surname,count"), 1.0),
(types.NameTemplate("title,name,name,surname,surname,count"), 1.0),
),
names=None,
surnames=None,
nicknames=None,
adjectives=defaults.adjectives,
titles=defaults.titles,
counts=defaults.counts,
suffixes=suffixes,
)
Name.language.prefixes = None
Name.language.suffixes = None
NobleName = Name