dnd-npcs/npc/ancestries/tiefling.py

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import random
from language.languages import infernal
from npc import types
class Tiefling(types.NPC):
language = infernal
has_tail = True
has_horns = True
has_fangs = True
@property
def skin_color(self):
if not self._skin_color:
self._skin_color = random.choice([
'reddish',
'white',
'green',
'black',
'blue',
'brassy',
'bronze',
'coppery',
'silvery',
'gold',
])
return self._skin_color
NPC = Tiefling