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from functools import cached_property
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from npc import types
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import textwrap
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import random
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from language.languages import draconic
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class Dragon(types.NPC):
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language = draconic
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is_noble = True
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has_tail = True
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has_horns = True
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has_fangs = True
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has_wings = True
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@cached_property
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def age(self) -> str:
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return random.choice(['wyrmling', 'young', 'adult', 'ancient'])
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@cached_property
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def pronouns(self) -> str:
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return 'they/they'
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@property
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def skin_color(self):
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if not self._skin_color:
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self._skin_color = random.choice([
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'red',
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'white',
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'green',
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'black',
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'blue',
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'brass',
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'bronze',
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'copper',
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'silver',
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'gold',
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])
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return self._skin_color
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@property
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def description(self):
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trait = random.choice([
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f'{self.eyes} eyes',
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f'{self.tail} tail',
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f'{self.eyebrows} eyebrows',
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f'{self.teeth} fangs',
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self.facial_structure,
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])
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return (
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f"{self.name} ({self.pronouns}) is {types.a_or_an(self.age)} {self.age} {self.skin_color} "
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f"{self.ancestry.lower()} with {types.a_or_an(self.nose)} {self.nose} snout, {self.body} body and {trait}."
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)
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@property
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def character_sheet(self):
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desc = '\n'.join(textwrap.wrap(self.description, width=120))
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return f"""\
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{desc}
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Physical Traits:
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Face: {self.face}, {self.eyebrows} eyebrows, {self.nose} nose, {self.lips} lips,
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{self.teeth} teeth, {self.facial_hair}
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Eyes: {self.eyes}
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Skin: {self.skin_tone}, {self.skin_color}
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Hair: {self.hair}
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Body: {self.body}
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Tail: {self.tail}
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Voice: {self.voice}
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Details:
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Personality: {self.personality}
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Flaw: {self.flaw}
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Goal: {self.goal}
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Whereabouts: {self.whereabouts}
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"""
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NPC = Dragon
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