30 lines
421 B
Python
30 lines
421 B
Python
import random
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from npc import types
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from language.languages import druidic
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tail_traits = [
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'small',
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'clipped',
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'stubby',
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'stiff',
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'strong',
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'thick',
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'thin',
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]
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class Malseid(types.NPC):
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language = druidic
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has_tail = True
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@property
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def tail(self):
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if self._tail is None:
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self._tail = random.choice(tail_traits)
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return self._tail
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NPC = Malseid
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