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README.md
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README.md
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Generate a roll table using weighted distributions of random options.
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Given source.yaml containing options such as:
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# RollTables
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option1:
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- key1: description
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- key2: description
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...
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...
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RollTables is a python library for generating tables suitable for selecting random options using dice rolls.
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Generate a random table:
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## Quick Start
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>>> print(RollTable(path='source.yaml'))
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d1 option6 key3 description
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d2 option2 key2 description
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d3 option3 key4 description
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...
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```
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# example.yaml
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You can customize the frequency distribution, headers, and table size by
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defining metadata in your source file.
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# metadata is optional
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metadata:
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# headers are optional
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headers:
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# The first column header always applies to the frequency label;
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# you can hide this (or any other column) by setting the header to null
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- Rarity
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- Color
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- Notes
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# frequencies are optional; by default distribution will be uniform
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frequencies:
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# multiple distributions may be specified besides 'default'
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default:
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- common: 0.5
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- uncommon: 0.3
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- rare: 0.15
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- wondrous: 0.05
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# 'common' is the text label for the frequency distribution
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common:
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# each time a 'common' value is selected for the table, it will be
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# chosen at random from the following values
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- red
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- orange
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- yellow
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uncommon:
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- green
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- blue
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rare:
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- indigo
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- violet
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wondrous:
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# choices can be definitions; both key and the value will be added as columns
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- octarine: the color of magic
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```
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```
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% poetry run roll-table example.yaml
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┏━━━━━━━━━┳━━━━━━━━━━┳━━━━━━━━━━┳━━━━━━━━━━━━━━━━━━━━┓
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┃ Roll ┃ Rarity ┃ Color ┃ Notes ┃
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┡━━━━━━━━━╇━━━━━━━━━━╇━━━━━━━━━━╇━━━━━━━━━━━━━━━━━━━━┩
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│ d1-d5 │ common │ red │ │
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│ d6-d10 │ common │ yellow │ │
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│ d11-d12 │ rare │ indigo │ │
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│ d13 │ rare │ violet │ │
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│ d14-d15 │ uncommon │ blue │ │
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│ d16-d19 │ uncommon │ green │ │
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│ d20 │ wondrous │ octarine │ the color of magic │
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└─────────┴──────────┴──────────┴────────────────────┘
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```
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Using Metadata:
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By default options are given uniform distribution and random keys will be
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selected from each option with equal probability. This behaviour can be
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changed by adding an optional metadata section to the source file:
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metadata:
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frequenceis:
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default:
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option1: 0.5
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option2: 0.1
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option3: 0.3
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option4: 0.1
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This will guarantee that random keys from option1 are selected 50% of the
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time, from option 2 10% of the time, and so forth. Frequencies should add
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up to 1.0.
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If the metadata section includes 'frequencies', The 'default' distribution
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must be defined. Additional optional distributions may also be defined, if
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you want to provide alternatives for specific use cases.
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metadata:
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frequenceis:
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default:
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option1: 0.5
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option2: 0.1
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option3: 0.3
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option4: 0.1
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inverted:
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option1: 0.1
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option2: 0.3
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option3: 0.1
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option4: 0.5
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A specific frequency distribution can be specifed by passing the 'frequency'
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parameter at instantiation:
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>>> t = RollTable('source.yaml', frequency='inverted')
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The metadata section can also override the default size of die to use for
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the table (a d20). For example, this creates a 100-row table:
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metadata:
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die: 100
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This too can be overridden at instantiation:
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>>> t = RollTable('source.yaml', die=64)
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Finally, headers for your table columns can also be defined in metadata:
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metadata:
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headers:
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- Roll
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- Frequency
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- Description
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- Effect
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This will yield output similar to:
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>>> print(RollTable(path='source.yaml'))
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Roll Category Name Effect
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d1 option6 key3 description
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d2 option2 key2 description
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d3 option3 key4 description
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...
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### Library Use
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```
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from rolltable import tables
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sources = [
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Path('spells.yaml').read_text(),
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Path('weapons.yaml').read_text(),
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Path('items.yaml').read_text()
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]
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rt = tables.RollTable(sources, die=100)
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```
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37
example.yaml
Normal file
37
example.yaml
Normal file
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# example.yaml
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#
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# This is an annotated example source file for generating random roll tables.
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#
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# metadata is optional
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metadata:
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# headers are optional
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headers:
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# The first column header always applies to the frequency label;
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# you can hide this (or any other column) by setting the header to null
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- Rarity
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- Color
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- Notes
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# frequencies are optional; by default distribution will be uniform
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frequencies:
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# multiple distributions may be specified besides 'default'
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default:
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common: 0.5
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uncommon: 0.3
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rare: 0.15
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wondrous: 0.05
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# 'common' is the text label for the frequency distribution
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common:
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# each time a 'common' value is selected for the table, it will be
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# chosen at random from the following values
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- red
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- orange
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- yellow
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uncommon:
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- green
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- blue
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rare:
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- indigo
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- violet
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wondrous:
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# choices can be definitions; both key and the value will be added as columns
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- octarine: the color of magic
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[tool.poetry]
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name = 'dnd-rolltable'
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version = '0.9'
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version = '1.0'
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license = 'The Unlicense'
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authors = ['Greg Boyington <evilchili@gmail.com>']
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description = 'Generate roll tables using weighted random distributions'
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@ -2,6 +2,8 @@ from rolltable import tables
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import typer
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from rich import print
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from rich.table import Table
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from pathlib import Path
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from typing import List
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app = typer.Typer()
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@app.command("roll-table")
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def create(
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source: str = typer.Argument(
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sources: List[Path] = typer.Argument(
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...,
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help="Path to the yaml-formatted source file."),
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help="Path to one or more yaml-formatted source file."),
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frequency: str = typer.Option(
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'default',
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help='use the specified frequency from the source file'),
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die: int = typer.Option(
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20,
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help='The size of the die for which to create a table'),
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collapse: bool = typer.Option(
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collapsed: bool = typer.Option(
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True,
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help='If True, collapse multiple die values with the same option.')
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):
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"""
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CLI for creating roll tables.
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"""
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with open(source, 'r') as src:
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rt = tables.RollTable(source=src, frequency=frequency, die=die,
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collapsed=collapse)
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rt.load_source()
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table = Table(*rt.rows[0])
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for row in rt.rows[1:]:
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rt = tables.RollTable([Path(s).read_text() for s in sources], frequency=frequency, die=die)
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rows = rt.rows if collapsed else rt.expanded_rows
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table = Table(*rows[0])
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for row in rows[1:]:
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table.add_row(*row)
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print(table)
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import yaml
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import random
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from collections.abc import Generator
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from typing import Optional, Mapping, List, IO
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from typing import Optional, List, IO
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class DataSource:
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"""
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Represents a yaml data source used to generate roll tables.
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Attributes:
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source - the IO source to parse
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frequency - the frequency distribution to apply
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headers - an array of header strings
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data - The parsed YAML data
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Methods:
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load_source - Read and parse the source, populating the attributes
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"""
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def __init__(self, source: IO, frequency: str = 'default') -> None:
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"""
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Initialize a DataSource instance.
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Args:
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source - an IO object to read source from
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frequency - the name of the frequency distribution to use; must
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be defined in the source file's metadata.
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"""
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self.source = source
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self.frequency = frequency
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self.headers = []
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self.frequencies = None
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self.data = None
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self.load_source()
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def load_source(self) -> None:
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"""
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Cache the yaml source and the parsed or generated metadata.
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"""
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if self.data:
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return
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self.data = yaml.safe_load(self.source)
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metadata = self.data.pop('metadata', {})
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num_keys = len(self.data.keys())
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default_freq = num_keys / 100
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if 'headers' in metadata:
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self.headers = metadata['headers']
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frequencies = {
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'default': dict([(k, default_freq) for k in self.data.keys()])
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}
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if 'frequencies' in metadata:
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frequencies.update(**metadata['frequencies'])
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self.frequencies = frequencies[self.frequency]
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class RollTable:
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Instance Attributes:
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data - The parsed source data, minus any metadata
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die - the size of the die for which to create a table (default: 20)
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frequencies - frequency distribution applied when selecting random values
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headers - array of column headers (default: do not print headers)
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(default: uniform across all options)
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rows - An array of table rows derived from the values
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values - An array of randomly-selected values for each die roll
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sources - One or more yaml strings to parse as data sources
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frequency - The frequency distribution to apply when populating the table
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die - The size of the die for which to create a table (default: 20)
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headers - An array of header strings
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rows - An array of table headers and rows
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expanded_rows - An array of table headers and rows, one per die roll value
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Instance Methods:
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Usage:
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load_source - Read and parse the source. Will be called automatically when necessary.
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table = RollTable(['source.yaml'], die=4)
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print(table)
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>>> Roll Item
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d1 Foo
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d2-d4 Bar
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"""
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def __init__(self, source: IO, frequency: str = 'default',
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die: Optional[int] = 20, collapsed: bool = True):
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"""
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Initialize a RollTable instance.
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Args:
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source - an IO object to read source from
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frequency - the name of the frequency distribution to use; must
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be defined in the source file's metadata.
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die - specify a die size
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collapsed - If True, collapse multiple die values with the same
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options into a single line.
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"""
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def __init__(self, sources: List[str], frequency: str = 'default',
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die: Optional[int] = 20) -> None:
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self._sources = sources
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self._frequency = frequency
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self._die = die
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self._collapsed = collapsed
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self._headers = None
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self._frequencies = None
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self._source = source
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self._data = None
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self._values = None
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self._rows = None
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@property
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def frequencies(self):
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if not self._data:
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self.load_source()
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return self._frequencies
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@property
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def data(self) -> Mapping:
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if not self._data:
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self.load_source()
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return self._data
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self._headers = None
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self._header_excludes = None
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self._generated_values = None
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self._config()
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@property
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def die(self) -> int:
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@property
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def headers(self) -> List:
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if not self._data:
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self.load_source()
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return self._headers
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@property
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def values(self) -> List:
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if not self._values:
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weights = []
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options = []
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for (option, weight) in self.frequencies.items():
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weights.append(weight)
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options.append(option)
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freqs = random.choices(options, weights=weights, k=self.die)
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self._values = []
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for option in freqs:
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self._values += [(option, random.choice(self.data[option]))]
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if hasattr(self._values[0][1], 'keys'):
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self._values = sorted(self._values, key=lambda val: list(val[1].keys())[0])
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else:
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self._values = sorted(self._values)
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return self._values
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def _values(self) -> List:
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if not self._generated_values:
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def values_from_datasource(ds):
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weights = []
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options = []
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for (option, weight) in ds.frequencies.items():
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weights.append(weight)
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options.append(option)
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freqs = random.choices(options, weights=weights, k=self.die)
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values = []
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for option in freqs:
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choice = random.choice(ds.data[option])
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if hasattr(choice, 'keys'):
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c = [option]
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for (k, v) in choice.items():
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c.extend([k, v])
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values.append(c)
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else:
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values.append([option, choice])
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return sorted(values)
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ds_values = [values_from_datasource(t) for t in self._data]
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self._generated_values = []
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for face in range(self._die):
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value = []
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for index, ds in enumerate(ds_values):
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value += ds_values[index][face]
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self._generated_values.append(value)
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return self._generated_values
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@property
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def rows(self) -> List:
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if not self._rows:
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rows = []
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if self.headers:
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rows.append(['Roll'] + self.headers)
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if self._collapsed:
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for line in self._collapsed_rows():
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rows.append(line)
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else:
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for (i, item) in enumerate(self.values):
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(cat, option) = item
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if hasattr(option, 'items'):
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(k, v) = list(option.items())[0]
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rows.append([f'd{i+1}', cat, k, v])
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else:
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rows.append([f'd{i+1}', cat, option])
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self._rows = rows
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def formatted(lastrow, offset, row, i):
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fmt = f'd{i}' if offset + 1 == i else f'd{offset+1}-d{i}'
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return self._column_filter([fmt] + lastrow)
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lastrow = None
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offset = 0
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self._rows = [self._column_filter(['Roll'] + self.headers)]
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for face in range(self._die):
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row = self._values[face]
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if not lastrow:
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lastrow = row
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offset = face
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continue
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if row != lastrow:
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self._rows.append(formatted(lastrow, offset, row, face))
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lastrow = row
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offset = face
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self._rows.append(formatted(lastrow, offset, row, face+1))
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return self._rows
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def load_source(self) -> None:
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@property
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def expanded_rows(self) -> List:
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self._rows = [self._column_filter(['Roll'] + self.headers)]
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for face in range(self._die):
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row = self._values[face]
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self._rows.append(self._column_filter([f'd{face+1}'] + row))
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return self._rows
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def _config(self):
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"""
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Cache the yaml source and the parsed or generated metadata.
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Parse data sources, generate headers, and create the column filters
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"""
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if self._data:
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return
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self._data = yaml.safe_load(self._source)
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metadata = self._data.pop('metadata', {})
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# create the datasource objects
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self._data = []
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for src in self._sources:
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ds = DataSource(src, frequency=self._frequency)
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ds.load_source()
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self._data.append(ds)
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num_keys = len(self._data.keys())
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default_freq = num_keys / 100
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# merge the headers
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self._headers = []
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for ds in self._data:
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self._headers += ds.headers
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if 'headers' in metadata:
|
||||
self._headers = metadata['headers']
|
||||
# identify which columsn to hide in the output by recording where a
|
||||
# None header appears
|
||||
self._header_excludes = []
|
||||
for i in range(len(self._headers)):
|
||||
if self.headers[i] is None:
|
||||
self._header_excludes.append(i+1) # +1 to account for the 'Roll' column
|
||||
|
||||
frequencies = {
|
||||
'default': dict([(k, default_freq) for k in self._data.keys()])
|
||||
}
|
||||
if 'frequencies' in metadata:
|
||||
frequencies.update(**metadata['frequencies'])
|
||||
self._frequencies = frequencies[self._frequency]
|
||||
|
||||
def _collapsed_rows(self) -> Generator[list]:
|
||||
"""
|
||||
Generate an array of column values for each row of the table but
|
||||
sort the values and squash multiple rows with the same values into one,
|
||||
with a range for the die roll instead of a single die. That is,
|
||||
|
||||
d1 foo bar baz
|
||||
d2 foo bar baz
|
||||
|
||||
becomes
|
||||
|
||||
d1-d2 foo bar baz
|
||||
"""
|
||||
def collapsed(last_val, offset, val, i):
|
||||
(cat, option) = last_val
|
||||
if hasattr(option, 'items'):
|
||||
(k, v) = list(*option.items())
|
||||
else:
|
||||
k = option
|
||||
v = ''
|
||||
if offset + 1 == i:
|
||||
return [f'd{i}', cat, k, v]
|
||||
else:
|
||||
return [f'd{offset+1}-d{i}', cat, k, v]
|
||||
|
||||
last_val = None
|
||||
offset = 0
|
||||
for (i, val) in enumerate(self.values):
|
||||
if not last_val:
|
||||
last_val = val
|
||||
offset = i
|
||||
continue
|
||||
if val != last_val:
|
||||
yield collapsed(last_val, offset, val, i)
|
||||
last_val = val
|
||||
offset = i
|
||||
yield collapsed(last_val, offset, val, i+1)
|
||||
def _column_filter(self, row):
|
||||
return [col for (pos, col) in enumerate(row) if pos not in self._header_excludes]
|
||||
|
||||
def __repr__(self) -> str:
|
||||
"""
|
||||
Return the rows as a single string.
|
||||
"""
|
||||
rows = list(self.rows)
|
||||
str_format = '\t'.join(['{:10s}'] * len(rows[0]))
|
||||
return "\n".join([str_format.format(*row) for row in rows])
|
||||
|
||||
|
||||
class CombinedTable(RollTable):
|
||||
"""
|
||||
Create a table that is a union of other tables.
|
||||
"""
|
||||
|
||||
def __init__(self, tables: List[str], die: Optional[int] = 20):
|
||||
self._die = die
|
||||
self._tables = tables
|
||||
self._rows = None
|
||||
self._headers = None
|
||||
|
||||
# reset any cached values
|
||||
for t in self._tables:
|
||||
t._rows = None
|
||||
t._values = None
|
||||
t._collapsed = False
|
||||
t._die = self._die
|
||||
|
||||
@property
|
||||
def tables(self) -> List:
|
||||
return self._tables
|
||||
|
||||
@property
|
||||
def rows(self) -> List:
|
||||
"""
|
||||
Compute the rows of the table by concatenating the rows of the individual tables.
|
||||
"""
|
||||
if not self._rows:
|
||||
|
||||
# if one table has headers, they must all have them, so fill with empty strings.
|
||||
if sum([1 for t in self.tables if t.headers]) < len(self.tables):
|
||||
for t in self.tables:
|
||||
if not t.headers:
|
||||
t._headers = ['.'] * len(t.values[0])
|
||||
|
||||
self._rows = []
|
||||
for i in range(self._die):
|
||||
row = [self.tables[0].rows[i][0]]
|
||||
for x in range(len(self.tables)):
|
||||
for col in self.tables[x].rows[i][1:]:
|
||||
row.append(col)
|
||||
self._rows.append(row)
|
||||
return self._rows
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
import sys
|
||||
print(RollTable(path=sys.argv[1], die=int(sys.argv[2])))
|
||||
|
|
|
@ -46,6 +46,10 @@ option 1:
|
|||
"""
|
||||
|
||||
fixture_no_descriptions = """
|
||||
metadata:
|
||||
headers:
|
||||
- option
|
||||
- choice
|
||||
option 1:
|
||||
- choice 1
|
||||
"""
|
||||
|
@ -80,45 +84,41 @@ B3:
|
|||
|
||||
|
||||
def test_combined_tables():
|
||||
tA = tables.RollTable(fixture_combined_A)
|
||||
tB = tables.RollTable(fixture_combined_B)
|
||||
|
||||
combined = tables.CombinedTable(tables=[tA, tB], die=6)
|
||||
assert 'A1' in str(combined)
|
||||
assert 'B1' in str(combined)
|
||||
combined = tables.RollTable([fixture_combined_A, fixture_combined_B], die=6)
|
||||
assert str(combined)
|
||||
|
||||
|
||||
def test_table_end_to_end():
|
||||
assert str(tables.RollTable(fixture_source))
|
||||
assert str(tables.RollTable([fixture_source]))
|
||||
|
||||
|
||||
def test_table_end_to_end_with_metadata():
|
||||
assert str(tables.RollTable(fixture_metadata + fixture_source))
|
||||
assert str(tables.RollTable([fixture_metadata + fixture_source]))
|
||||
|
||||
|
||||
def test_table_frequency():
|
||||
t = tables.RollTable(fixture_metadata + fixture_source, frequency='nondefault')
|
||||
assert t.frequencies['Option 1'] == 0.0
|
||||
assert t.frequencies['Option 2'] == 0.1
|
||||
assert t.frequencies['Option 3'] == 0.9
|
||||
t = tables.RollTable([fixture_metadata + fixture_source], frequency='nondefault')
|
||||
assert t._data[0].frequencies['Option 1'] == 0.0
|
||||
assert t._data[0].frequencies['Option 2'] == 0.1
|
||||
assert t._data[0].frequencies['Option 3'] == 0.9
|
||||
|
||||
|
||||
def test_one_option():
|
||||
t = tables.RollTable(fixture_one_choice, die=1)
|
||||
assert t.values == [('option 1', {'choice 1': 'description 1'})]
|
||||
t = tables.RollTable([fixture_one_choice], die=1)
|
||||
assert t._values == [['option 1', 'choice 1', 'description 1']]
|
||||
|
||||
|
||||
def test_collapsed():
|
||||
t = tables.RollTable(fixture_repeated_choices, die=6, collapsed=True)
|
||||
assert len(list(t.rows)) == 1
|
||||
t = tables.RollTable([fixture_repeated_choices], die=6)
|
||||
assert len(list(t.rows)) == 2 # (+1 for headers)
|
||||
|
||||
|
||||
def test_not_collapsed():
|
||||
t = tables.RollTable(fixture_repeated_choices, die=6, collapsed=False)
|
||||
assert len(list(t.rows)) == 6
|
||||
t = tables.RollTable([fixture_repeated_choices], die=6)
|
||||
assert len(list(t.expanded_rows)) == 7 # (+1 for headers)
|
||||
|
||||
|
||||
def test_no_descriptions():
|
||||
t = tables.RollTable(fixture_no_descriptions, die=1)
|
||||
t = tables.RollTable([fixture_no_descriptions], die=1)
|
||||
assert 'd1' in str(t)
|
||||
assert 'option 1' in str(t)
|
||||
|
|
Loading…
Reference in New Issue
Block a user