# flora
metadata:
  headers:
    - Rarity
    - Name
    - Description
    - Value
  frequencies:
    default:
      Common: 0.4
      Uncommon: 0.3
      Rare: 0.20
      Weird: 0.10
Common:
  - Shadowfern:
    - A squat green shrub found in pockets of shade. Grows only in shade.
    - 1 GP
  - Sugarwort:
    - A low-lying herb with 8-petaled yellow flowers.
    - 1 GP
  - Dragon's Breath:
    - Moss that grows in wide straight paths with red-orange flowers.
    - 1 GP 
  - Desert Pepper:
    - Tiny white lily with black speckles.
    - 2 GP
  - Bitterweed:
    - green/brown grass up to 8" in height. Grows in small clumps.
    - 1 GP
  - Sweet Berry:
    - A thick brown moss. Tiny black berries grow within, sweet to taste.
    - 1 GP
  - Cragbreaker: 
    - A wiry vine that grows in cracks of stone. Blooms tiny blue flowers.
    - 1 GP
  - Badberry Plant:
    - flowering shrub with bright red, poisonous berries. 1pt poison damage if ingested.
    - 1 GP
  - Sunburn Moss:
    - deep red moss that grows in full sunlight.
    - 1 GP
  - Witchbolt:
    - Cactus moss that grows in long jagged lines. Blooms yellow flowers. 
    - 1 GP
  - hedron's Lament:
    - A small plant with pale yellow leaves. Smells like turmeric.
    - 1 GP
  - Corpse Cactus:
    - Large cactus that grows like a hedge, in shapes resembling dead bodies.
    - 1 GP
  - Sand Weave:
    - Clinging ivy that grows in thick blankets over sandy soil. White flowers.
    - 1 GP
  - Sand Poppy:
    - Small red flowers growing in sandy soil.
    - 1 GP
  - Blackfruit Palm:
    - short palm tree with fruit similar to mangos that turn black when ripe.
    - 2 GP
  - Elf Ear Mushroom: 
    - Small conical fungus that grows to a point similar to an elf's ear.
    - 2 GP
  - Godskin Fungus: 
    - Mushroom that grows thin, flat caps up to 3ft in diameter vaguely reminiscent of skin.
    - 2 GP
  - Glowwort:
    - subterranean, bioluminescent mushroom that faintly glows blue. Commonly found growing with starts of the night. 
    - 2 GP
  - Stars of the Night:
    - Bioluminescent moss that glows blue/green. Most often found on the ceilings and walls of caves.
    - 2 GP
  - Needle Fern:
    - A large fern up to 2ft in diameter with sharp, needle-like leaves.
    - 1 GP
  - Gulch Thistle:
    - A thistle with pink globular flowers. Commonly found in dried riverbeds.
    - 1 GP
  - Lizard Tongue Cactus:
    - A cactus growing up to 3ft in height reminiscent of a forked lizard's tongue.
    - 1 GP
  - Rock Thistle:
    - Small bush that grows a single, large berry. The berry is pale yellow but matures to a dark brown, falls off, and hardens.
    - 2 GP
  - Red Cap Cactus:
    - tubular cactus that ends in a hemispherical cap that blooms small red flowers.
    - 1 GP
Uncommon:
  - Dancing Fern:
    - Grows up to 2ft in diameter, sways constantly as if in a strong breeze.
    - 2 GP
  - Sand Orchid:
    - A flowering cactus up to 36" tall, its long fingers curling like an orchid's stalks. The flower is white and bell-shaped.
    - 2 GP
  - Stonegrass:
    - short, hard, green/yellow grass that grows from cracks in stone and rock.
    - 1 GP
  - Bell Fruit:
    - A small flowering palm whose fruits resemble coconuts shaped like bells.
    - 2 GP
  - Stench Root:
    - Red-brown shrub with long, tangled roots that smell like a rotting corpse when unearthed.
    - 2 GP
  - Wand Cactus:
    - Tiny spiraling cactus resembling a magical wand. Glows faintly blue at night.
    - 2 GP
  - Scorpion Flower:
    - Green-black flower with an elongated black style ended in a sharp thorn. Stabs anything that gets close. 1d4 piercing damage.
    - 2 GP
Rare:
  - Blade Poppy:
    - A pale red flower with black pistils. Razor-sharp leaves grow vertically around the blossom (1pt slashing).
    - 3 GP
  - Needle Trap:
    - A low-lying carnivorous trap cactus. Eats scorpions. Nectar does 1d4 acid damage on touch.
    - 5 GP
  - Blood Berry:
    - A thick brown moss easily mistaken for sweet berry. Tiny black berries grow within, sweet to taste. Causes vomiting of blood if ingested (1d6 poison dmg).
    - 2 GP
  - Choke Dust:
    - Moss that crumples into dust when touched. 1d4 poison damage. Must be dug out by the root.
    - 3 GP
  - Wizard's Bane:
    - a paddle-shaped cactus up to 3" in height. Said to have anti-magic properties.
    - 3 GP
  - Blood Palm:
    - A tall palm tree shot through with dark red veins. Its heart is blood red.
    - 5 GP
  - Singing Palm:
    - Palm tree with a spiraling grain up to 12ft in height. Faint singing can be heard from inside the tree. Shrieks when cut down.
    - 3 GP
  - King's Feet:
    - Huge mushroom that can grow up to 4ft in height. Has mild psychoactive properties.
    - 3 GP
Weird:
  - Wandering Eye:
    - A star-shaped tuber, its plant is a single stalk up to 1ft in height with a white puff of tiny flowers at the end resembling an eyeball. Burrowing speed 5ft.
    - 5 GP
  - Black Sand Mushroom: 
    - A jet black conical mushroom. The soil around it turns jet black. Said to grant visions when ingested.
    - 5 GP
  - Rolling Cactus: 
    - A globular cactus that rolls and bounces freely in the wind. 1 gallon of water can be harvested from 10 cacti.
    - 5 GP
  - Orc's Fart:
    - A large succulent up to 4ft in height, which continually produces a pungent gas, swelling the bulb. When the bulb is forced open, a toxic cloud 20ft in diameter is expelled. DC 13 CON save or 1d4 poison dmg.
    - 5 GP
  - Brain Cactus:
    - small globular cactus with violet flowers reminiscent of a brain. Pollen causes hallucinations.
    - 5 GP
