removing dmsh code
This commit is contained in:
parent
2cadcf14fa
commit
d0f4282220
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@ -16,6 +16,7 @@ pelican-drafts = "^0.1.1"
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pelican-sitemap = "^1.0.2"
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# local wotsits
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dmsh = { git = "https://github.com/evilchili/dmsh", branch = 'main' }
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dnd-npcs = { git = "https://github.com/evilchili/dnd-npcs", branch = 'main' }
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dnd-rolltable = { git = "https://github.com/evilchili/dnd-rolltable", branch = 'main' }
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dnd-calendar = { git = "https://github.com/evilchili/dnd-calendar", branch = 'main' }
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@ -34,7 +35,7 @@ pelican-yaml-metadata = "^2.1.2"
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site = "site_tools.cli:site_app"
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roll-table = "rolltable.cli:app"
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pelican = "site_tools.tasks:pelican_main"
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dmsh = "site_tools.cli:dmsh"
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dmsh = "dmsh.cli:dmsh"
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@ -35,13 +35,9 @@ CONFIG.update(
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"import_path": "imports",
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# where new asseets will be made available
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"production_host": "deadsands.froghat.club",
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# where to find roll table sources
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"table_sources_path": "sources",
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# where to store campaign state
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"campaign_save_path": '~/.dnd',
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"data_path": '~/.dnd',
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"campaign_name": "deadsands",
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# campaign start date
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"campaign_start_date": "2.1125.5.25",
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}
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)
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@ -1,83 +0,0 @@
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from collections import defaultdict
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from pathlib import Path
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import shutil
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import yaml
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from reckoning import telisaran
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def string_to_date(date):
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return telisaran.datetime.from_expression(f"on {date}", timeline={})
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def date_to_string(date):
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return date.numeric
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def _rotate_backups(path, max_backups=10):
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oldest = None
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if not path.exists():
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return oldest
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# move file.000 to file.001, file.001 to file.002, etc...
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for i in range(max_backups - 2, -1, -1):
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source = Path(f"{path}.{i:03d}")
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target = Path(f"{path}.{i+1:03d}")
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if not source.exists():
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continue
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if oldest is None:
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oldest = i
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if i == max_backups:
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source.unlink()
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shutil.move(source, target)
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return oldest
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def save(campaign, path='.', name='dnd_campaign'):
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savedir = Path(path).expanduser()
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savepath = savedir / f"{name}.yaml"
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savedir.mkdir(exist_ok=True)
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backup_count = _rotate_backups(savepath)
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if savepath.exists():
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target = Path(f"{savepath}.000")
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shutil.move(savepath, target)
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campaign['date'] = date_to_string(campaign['date'])
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campaign['start_date'] = date_to_string(campaign['start_date'])
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savepath.write_text(yaml.safe_dump(dict(campaign)))
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return savepath, (backup_count or 0) + 2
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def load(path=".", name='dnd_campaign', start_date='', backup=None, console=None):
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ext = "" if backup is None else f".{backup:03d}"
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default_date = string_to_date(start_date)
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campaign = defaultdict(str)
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campaign['start_date'] = default_date
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campaign['date'] = default_date
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campaign['level'] = 1
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if console:
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console.print(f"Loading campaign {name} from {path}...")
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try:
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target = Path(path).expanduser() / f"{name}.yaml{ext}"
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with open(target, 'rb') as f:
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loaded = yaml.safe_load(f)
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loaded['start_date'] = string_to_date(loaded['start_date'])
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loaded['date'] = string_to_date(loaded['date'])
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campaign.update(loaded)
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if console:
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console.print(f"Successfully loaded Campaign {name} from {target}!")
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return campaign
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except FileNotFoundError:
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console.print(f"No existing campaigns found in {path}.")
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return campaign
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except yaml.parser.ParserError as e:
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if console:
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console.print(f"{e}\nWill try an older backup.")
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return load(path, 0 if backup is None else backup+1)
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@ -1,6 +1,4 @@
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import asyncio
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import sys
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import termios
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from enum import Enum
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from pathlib import Path
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@ -10,7 +8,6 @@ from rolltable.types import RollTable
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from typing_extensions import Annotated
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from site_tools.content_manager import create
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from site_tools.shell.interactive_shell import DMShell
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from site_tools import build_system
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@ -134,15 +131,5 @@ def new(
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click.edit(filename=create(content_type.value, title, template_dir, category, template or content_type.value))
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# STANDALONE ENTRY POINTS
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def dmsh():
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old_attrs = termios.tcgetattr(sys.stdin)
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try:
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asyncio.run(DMShell(build_system.CONFIG).start())
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finally:
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termios.tcsetattr(sys.stdin, termios.TCSANOW, old_attrs)
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if __name__ == "__main__":
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site_app()
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@ -1,32 +0,0 @@
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from enum import EnumMeta
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from inspect import signature
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from prompt_toolkit import PromptSession
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from prompt_toolkit.completion import FuzzyWordCompleter, NestedCompleter
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from rich import print
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from site_tools.cli import app
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def dmsh():
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session = PromptSession()
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def cmd2dict(cmd):
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sig = signature(cmd)
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if not sig.parameters:
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return None
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cmds = {}
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for k, v in list(sig.parameters.items()):
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print(v, dir(v))
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if v.annotation.__class__ == EnumMeta:
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cmds[k] = FuzzyWordCompleter([e.value for e in v.annotation])
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else:
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cmds[k] = None
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return cmds
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commands = dict(site=dict((c.callback.__name__, cmd2dict(c.callback)) for c in app.registered_commands))
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print(commands)
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completer = NestedCompleter.from_nested_dict(commands)
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text = session.prompt("DM> ", completer=completer, complete_while_typing=True, enable_history_search=False)
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words = text.split()
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print(f"You said {words}")
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@ -1,99 +0,0 @@
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import npc
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from language import defaults, types
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from language.languages import common
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from random_sets.sets import equal_weights
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# some old-west sounding names. The majority of NPC names will use one of these
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# as a given name, but will mix in the occasional fully random name from the
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# Common language base class to keep it consistent with Telisar as a whole.
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given_names = equal_weights([
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'Alonzo', 'Amos', 'Arthur', 'Art', 'Austin', 'Bart', 'William', 'Bill',
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'Will', 'Boone', 'Buck', 'Butch', 'Calvin', 'Carson', 'Cassidy', 'Charlie',
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'Chester', 'Clay', 'Clayton', 'Cole', 'Coleman', 'Colt', 'Cooper', 'Coop',
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'Earle', 'Edgar', 'Ed', 'Elijah', 'Eli', 'Ernest', 'Eugene', 'Gene',
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'Flynn', 'Frank', 'Gary', 'George', 'Harry', 'Henry', 'Holt', 'Homer',
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'Howard', 'Ike', 'James', 'Jasper', 'Jesse', 'John', 'Julian', 'Kit',
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'Lawrence', 'Levi', 'Logan', 'Louis', 'Morgan', 'Porter', 'Reid', 'Reuben',
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'Rufus', 'Samuel', 'Sam', 'Thomas', 'Tom', 'Tommy', 'Virgil', 'Walter',
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'Walt', 'Wayne', 'Wesley', 'Wyatt', 'Zane', 'Zeke', 'Adelaide', 'Alice',
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'Anna', 'Annie', 'Beatrice', 'Catherine', 'Cecily', 'Clara', 'Cora',
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'Dorothea', 'Dorothy', 'Edith', 'Eleanor', 'Eliza', 'Elizabeth', 'Beth',
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'Lizzie', 'Ella', 'Emma', 'Florence', 'Gertrude', 'Gertie', 'Harriet',
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'Hazel', 'Ida', 'Josephine', 'Letitia', 'Louise', 'Lucinda', 'Lydia',
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'Mary', 'Matilda', 'Tilly', 'Maude', 'Mercy', 'Minnie', 'Olivia',
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'Rosemary', 'Sarah', 'Sophia', 'Temperance', 'Teresa', 'Tess', 'Theodora',
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'Teddy', 'Virginia', 'Ginny', 'Winifred', 'Winnie',
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], blank=False)
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initials = defaults.vowels + defaults.consonants
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class HopperName(types.NameGenerator):
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"""
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A variant on the Common name generator. In the Dewa Q'Asos region,
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nicknames are much more common, and while folks may still have multiple
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given names, they tend to use initials, or omit their middle names
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entirely.
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"""
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def __init__(self):
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super().__init__(
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language=common.Language,
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templates=types.NameSet(
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# names without nicknames
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(types.NameTemplate("given,surname"), 0.5),
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(types.NameTemplate("given,initial,surname"), 0.75),
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(types.NameTemplate("given,initial,initial,surname"), 0.5),
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(types.NameTemplate("initial,given,surname"), 0.5),
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(types.NameTemplate("initial,initial,surname"), 0.5),
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# names with nickknames
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(types.NameTemplate("nickname,given,surname"), 0.75),
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(types.NameTemplate("nickname,given,initial,surname"), 0.5),
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(types.NameTemplate("nickname,given,initial,initial,surname"), 0.25),
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(types.NameTemplate("nickname,name,surname"), 0.5),
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(types.NameTemplate("nickname,name,initial,surname"), 0.25),
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),
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# these match the default Common language name generator
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syllables=types.SyllableSet(
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(types.Syllable(template="vowel|consonant"), 1.0),
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(types.Syllable(template="consonant,vowel"), 1.0),
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),
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suffixes=common.names.suffixes,
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# add the nicknames, for which we use the list of NPC personality traits.
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nicknames=defaults.personality + defaults.adjectives,
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)
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def get_initial(self):
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initial = ''
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while not initial:
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initial = initials.random()
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return initial.capitalize() + '.'
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def get_given(self):
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return given_names.random().capitalize()
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Name = HopperName()
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NobleName = Name
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class Human(npc.types.NPC):
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"""
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A varianat human NPC type that generates names suitable for the dead sands.
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"""
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language = common
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@property
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def name(self):
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if not self._name:
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self._name = Name.name()[0]
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return self._name['fullname']
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# entrypoint for class discovery
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NPC = Human
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@ -1,187 +0,0 @@
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import random
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import collections
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from pathlib import Path
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from rolltable.types import RollTable
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from npc import random_npc
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Crime = collections.namedtuple('Crime', ['name', 'min_bounty', 'max_bounty'])
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def generate_location(frequency='default'):
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source = Path("sources/locations.yaml")
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rt = RollTable([source.read_text()], hide_rolls=True, frequency=frequency)
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return random.choice(rt.rows[1:])[1]
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def nearest(value, step=50):
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if value < step:
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return step
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remainder = value % step
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if remainder > int(step / 2):
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return value - remainder + step
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return value - remainder
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class BaseJob:
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"""
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The base class for random odd jobs.
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"""
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def __init__(
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self,
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name=None,
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details=None,
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reward=None,
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contact=None,
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location=None
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):
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self._name = name
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self._details = details
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self._reward = reward
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self._contact = contact or random_npc()
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self._location = location
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@property
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def name(self):
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return self._name
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@property
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def details(self):
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if not self._details:
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self._details = (
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f"Speak to {self.contact} in {self.location}. "
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)
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return self._details
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@property
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def reward(self):
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return self._reward
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@property
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def contact(self):
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return self._contact
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@property
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def location(self):
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return self._location
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def __repr__(self):
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return f"{self.__class__.__name__}: {self.name}\n{self.details}"
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class Bounty(BaseJob):
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"""
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A Bounty job.
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"""
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crimes = [
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Crime(name='theft', min_bounty=50, max_bounty=500),
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Crime(name='overdue faction fees', min_bounty=50, max_bounty=500),
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Crime(name='unpaid bar tab', min_bounty=50, max_bounty=100),
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Crime(name="unpaid debt", min_bounty=50, max_bounty=200),
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Crime(name='cattle rustling', min_bounty=200, max_bounty=1000),
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Crime(name='murder', min_bounty=500, max_bounty=2000),
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Crime(name='kidnapping', min_bounty=500, max_bounty=2000)
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]
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def __init__(self, target=None, crime=None, dead=None, alive=None, **kwargs):
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super().__init__(**kwargs)
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self._target = target
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self._crime = crime
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dead_or_alive = []
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if dead is None:
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dead = random.choice([True, False])
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if alive is None:
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alive = True
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if dead:
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dead_or_alive.append('Dead')
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if alive:
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dead_or_alive.append('Alive')
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self._dead_or_alive = ' or '.join(dead_or_alive)
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if not self._reward:
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reward = nearest(random.randint(self.crime.min_bounty, self.crime.max_bounty))
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self._reward = f"{reward} Gold Pieces"
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if not self._name:
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self._name = (
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f"{self.reward} for the capture of {self.target.full_name.upper()}, "
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f"wanted for the crime of {self.crime.name.upper()}. "
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f"Wanted {self._dead_or_alive.upper()}"
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)
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@property
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def crime(self):
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if not self._crime:
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self._crime = random.choice(Bounty.crimes)
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return self._crime
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@property
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def details(self):
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if not self._details:
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self._details = f"{self.target.description}\nWhereabouts {self.target.whereabouts}."
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return self._details
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@property
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def target(self):
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if not self._target:
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self._target = random_npc()
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return self._target
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class Determinant(BaseJob):
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"""
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Hiring the services of a Determinant to resolve a dispute.
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"""
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def __init__(self, **kwargs):
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super().__init__(**kwargs)
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class Escort(BaseJob):
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def __init__(self, **kwargs):
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super().__init__(**kwargs)
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self._contact = random_npc()
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self._location = generate_location('settlements')
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self._destination = generate_location('default')
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self._reward = f"{nearest(random.randint(5, 20), step=5)} GP/day"
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self._name = (
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f"Accompany {self.contact} from {self.location} to "
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f"{self._destination}. {self.reward}"
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)
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class Foraging(BaseJob):
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def __init__(self, **kwargs):
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super().__init__(**kwargs)
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source = Path("sources/flora.yaml")
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rt = RollTable([source.read_text()], hide_rolls=True)
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# [ rarity, name, descr, val ]
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self._ingredient = random.choice(rt.rows)
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self._amount = nearest(random.randint(0, 300), step=25)
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value = self._amount * int(self._ingredient[3].split(' ')[0])
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bonus = nearest(random.randint(0, 200))
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self._reward = f"{value} GP + {bonus} GP Bonus"
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self._name = f"{self.reward} for {self._amount} {self._ingredient[1]}"
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self._contact = "Andok"
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self._location = "Andok's Apothecary, Tano's Edge"
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classes = BaseJob.__subclasses__()
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job_types = [c.__name__ for c in classes]
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def generate_job():
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return random.choice(classes)()
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if __name__ == '__main__':
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for i in range(10):
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print(Escort())
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@ -1 +0,0 @@
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from .base import BasePrompt
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@ -1,133 +0,0 @@
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import functools
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from collections import defaultdict, namedtuple
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from textwrap import dedent
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from prompt_toolkit.completion import NestedCompleter
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from site_tools.console import Console
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COMMANDS = defaultdict(dict)
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||||
|
||||
Command = namedtuple("Commmand", "prompt,handler,usage,completer")
|
||||
|
||||
|
||||
def register_command(handler, usage, completer=None):
|
||||
prompt = handler.__qualname__.split(".", -1)[0]
|
||||
cmd = handler.__name__
|
||||
if cmd not in COMMANDS[prompt]:
|
||||
COMMANDS[prompt][cmd] = Command(
|
||||
prompt=prompt,
|
||||
handler=handler,
|
||||
usage=usage,
|
||||
completer=completer,
|
||||
)
|
||||
|
||||
|
||||
def command(usage, completer=None, binding=None):
|
||||
def decorator(func):
|
||||
register_command(func, usage, completer)
|
||||
|
||||
@functools.wraps(func)
|
||||
def wrapper(*args, **kwargs):
|
||||
return func(*args, **kwargs)
|
||||
return wrapper
|
||||
return decorator
|
||||
|
||||
|
||||
class BasePrompt(NestedCompleter):
|
||||
def __init__(self, cache={}):
|
||||
super(BasePrompt, self).__init__(self._nested_completer_map())
|
||||
self._prompt = ""
|
||||
self._console = None
|
||||
self._theme = None
|
||||
self._toolbar = None
|
||||
self._key_bindings = None
|
||||
self._subshells = {}
|
||||
self._cache = cache
|
||||
self._name = "Interactive Shell"
|
||||
|
||||
def _register_subshells(self):
|
||||
for subclass in BasePrompt.__subclasses__():
|
||||
if subclass.__name__ == self.__class__.__name__:
|
||||
continue
|
||||
self._subshells[subclass.__name__] = subclass(parent=self)
|
||||
|
||||
def _nested_completer_map(self):
|
||||
return dict((cmd_name, cmd.completer) for (cmd_name, cmd) in COMMANDS[self.__class__.__name__].items())
|
||||
|
||||
def _get_help(self, cmd=None):
|
||||
try:
|
||||
return dedent(COMMANDS[self.__class__.__name__][cmd].usage)
|
||||
except KeyError:
|
||||
return self.usage
|
||||
|
||||
@property
|
||||
def name(self):
|
||||
return self._name
|
||||
|
||||
@property
|
||||
def cache(self):
|
||||
return self._cache
|
||||
|
||||
@property
|
||||
def key_bindings(self):
|
||||
return self._key_bindings
|
||||
|
||||
@property
|
||||
def usage(self):
|
||||
text = dedent(f"""
|
||||
[title]{self.name}[/title]
|
||||
|
||||
Available commands are listed below. Try 'help COMMAND' for detailed help.
|
||||
|
||||
[title]COMMANDS[/title]
|
||||
|
||||
""")
|
||||
for name, cmd in sorted(self.commands.items()):
|
||||
text += f" [b]{name:10s}[/b] {cmd.handler.__doc__.strip()}\n"
|
||||
return text
|
||||
|
||||
@property
|
||||
def commands(self):
|
||||
return COMMANDS[self.__class__.__name__]
|
||||
|
||||
@property
|
||||
def console(self):
|
||||
if not self._console:
|
||||
self._console = Console(color_system="truecolor")
|
||||
return self._console
|
||||
|
||||
@property
|
||||
def prompt(self):
|
||||
return self._prompt
|
||||
|
||||
@property
|
||||
def autocomplete_values(self):
|
||||
return list(self.commands.keys())
|
||||
|
||||
@property
|
||||
def toolbar(self):
|
||||
return self._toolbar
|
||||
|
||||
def help(self, parts):
|
||||
attr = None
|
||||
if parts:
|
||||
attr = parts[0]
|
||||
self.console.print(self._get_help(attr))
|
||||
return True
|
||||
|
||||
def process(self, cmd, *parts):
|
||||
if cmd in self.commands:
|
||||
return self.commands[cmd].handler(self, parts)
|
||||
self.console.error(f"Command {cmd} not understood; try 'help' for help.")
|
||||
|
||||
def start(self, cmd=None):
|
||||
while True:
|
||||
if not cmd:
|
||||
cmd = self.console.prompt(
|
||||
self.prompt, completer=self, bottom_toolbar=self.toolbar, key_bindings=self.key_bindings
|
||||
)
|
||||
if cmd:
|
||||
cmd, *parts = cmd.split()
|
||||
self.process(cmd, *parts)
|
||||
cmd = None
|
|
@ -1,389 +0,0 @@
|
|||
from pathlib import Path
|
||||
|
||||
from prompt_toolkit.application import get_app
|
||||
from prompt_toolkit.completion import WordCompleter
|
||||
from prompt_toolkit.key_binding import KeyBindings
|
||||
from rolltable.types import RollTable
|
||||
|
||||
from site_tools.shell.base import BasePrompt, command
|
||||
from site_tools import campaign
|
||||
from site_tools import jobs
|
||||
from site_tools import striders
|
||||
from site_tools import hoppers
|
||||
|
||||
from reckoning.calendar import TelisaranCalendar
|
||||
from reckoning.telisaran import Day
|
||||
from reckoning.telisaran import ReckoningError
|
||||
|
||||
import npc
|
||||
|
||||
BINDINGS = KeyBindings()
|
||||
|
||||
ANCESTRY_PACK, ANCESTRIES = npc.load_ancestry_pack()
|
||||
ANCESTRIES['strider'] = striders
|
||||
ANCESTRIES['hopper'] = hoppers
|
||||
|
||||
|
||||
class DMShell(BasePrompt):
|
||||
def __init__(self, cache={}):
|
||||
super().__init__(cache)
|
||||
self._name = "DM Shell"
|
||||
self._prompt = ["dm"]
|
||||
self._toolbar = [("class:bold", " DMSH ")]
|
||||
self._key_bindings = BINDINGS
|
||||
self._register_subshells()
|
||||
self._register_keybindings()
|
||||
|
||||
self.cache['campaign'] = campaign.load(
|
||||
path=self.cache['campaign_save_path'],
|
||||
name=self.cache['campaign_name'],
|
||||
start_date=self.cache['campaign_start_date'],
|
||||
console=self.console
|
||||
)
|
||||
self._campaign = self.cache['campaign']
|
||||
|
||||
def _register_keybindings(self):
|
||||
self._toolbar.extend(
|
||||
[
|
||||
("", " [?] Help "),
|
||||
("", " [F2] Wild Magic Table "),
|
||||
("", " [F3] Trinkets"),
|
||||
("", " [F4] NPC"),
|
||||
("", " [F5] Date"),
|
||||
("", " [F6] Job"),
|
||||
("", " [F8] Save"),
|
||||
("", " [^Q] Quit "),
|
||||
]
|
||||
)
|
||||
|
||||
@self.key_bindings.add("c-q")
|
||||
@self.key_bindings.add("c-d")
|
||||
@self.key_bindings.add("<sigint>")
|
||||
def quit(event):
|
||||
self.quit()
|
||||
|
||||
@self.key_bindings.add("?")
|
||||
def help(event):
|
||||
self.help()
|
||||
|
||||
@self.key_bindings.add("f2")
|
||||
def wmt(event):
|
||||
self.wmt()
|
||||
|
||||
@self.key_bindings.add("f3")
|
||||
def trinkets(event):
|
||||
self.trinkets()
|
||||
|
||||
@self.key_bindings.add("f4")
|
||||
def npc(event):
|
||||
self.npc()
|
||||
|
||||
@self.key_bindings.add("f5")
|
||||
def date(event):
|
||||
self.date()
|
||||
|
||||
@self.key_bindings.add("f6")
|
||||
def job(event):
|
||||
self.job()
|
||||
|
||||
@self.key_bindings.add("f8")
|
||||
def save(event):
|
||||
self.save()
|
||||
|
||||
def _handler_date_season(self, *args):
|
||||
self.console.print(self.cache['calendar'].season)
|
||||
|
||||
def _handler_date_year(self, *args):
|
||||
self.console.print(self.cache['calendar'].calendar)
|
||||
|
||||
def _handler_date_inc(self, days):
|
||||
offset = int(days or 1) * Day.length_in_seconds
|
||||
self._campaign['date'] = self._campaign['date'] + offset
|
||||
return self.date()
|
||||
|
||||
def _handler_date_dec(self, days):
|
||||
offset = int(days or 1) * Day.length_in_seconds
|
||||
self._campaign['date'] = self._campaign['date'] - offset
|
||||
return self.date()
|
||||
|
||||
def _handler_date_set(self, new_date):
|
||||
try:
|
||||
self._campaign['date'] = campaign.string_to_date(new_date)
|
||||
except ReckoningError as e:
|
||||
self.console.error(str(e))
|
||||
self.console.error("Invalid date. Use numeric formats; see 'help date' for more.")
|
||||
self.cache['calendar'] = TelisaranCalendar(today=self._campaign['date'])
|
||||
return self.date()
|
||||
|
||||
def _rolltable(self, source, frequency='default', die=20):
|
||||
return RollTable(
|
||||
[Path(f"{self.cache['table_sources_path']}/{source}").read_text()],
|
||||
frequency=frequency,
|
||||
die=die
|
||||
).as_table()
|
||||
|
||||
@command(usage="""
|
||||
[title]DATE[/title]
|
||||
|
||||
Work with the Telisaran calendar, including the current campaign date.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> date [COMMAND[, ARGS]][/link]
|
||||
|
||||
COMMAND Description
|
||||
|
||||
season Print the spans of the current season, highlighting today
|
||||
year Print the full year's calendar, highlighting today.
|
||||
inc N Increment the current date by N days; defaults to 1.
|
||||
dec N Decrement the current date by N days; defaults to 1.
|
||||
set DATE Set the current date to DATE, in numeric format, such as
|
||||
[link]2.1125.1.45[/link].
|
||||
""", completer=WordCompleter(
|
||||
[
|
||||
'season',
|
||||
'year',
|
||||
'inc',
|
||||
'dec',
|
||||
'set',
|
||||
]
|
||||
))
|
||||
def date(self, parts=[]):
|
||||
"""
|
||||
Date and calendaring tools.
|
||||
"""
|
||||
|
||||
if not self.cache['calendar']:
|
||||
self.cache['calendar'] = TelisaranCalendar(today=self._campaign['date'])
|
||||
|
||||
if not parts:
|
||||
self.console.print(f"Today is {self._campaign['date'].short} ({self._campaign['date'].numeric})")
|
||||
return
|
||||
|
||||
cmd = parts[0]
|
||||
try:
|
||||
val = parts[1]
|
||||
except IndexError:
|
||||
val = None
|
||||
|
||||
handler = getattr(self, f"_handler_date_{cmd}", None)
|
||||
if not handler:
|
||||
self.console.error(f"Unsupported command: {cmd}. Try 'help date'.")
|
||||
return
|
||||
|
||||
return handler(val)
|
||||
|
||||
@command(usage="""
|
||||
[title]Save[/title]
|
||||
|
||||
Save the campaign state.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> save[/link]
|
||||
""")
|
||||
def save(self, parts=[]):
|
||||
"""
|
||||
Save the campaign state.
|
||||
"""
|
||||
path, count = campaign.save(
|
||||
self.cache['campaign'],
|
||||
path=self.cache['campaign_save_path'],
|
||||
name=self.cache['campaign_name']
|
||||
)
|
||||
self.console.print(f"Saved {path}; {count} backups exist.")
|
||||
|
||||
@command(usage="""
|
||||
[title]NPC[/title]
|
||||
|
||||
Generate a randomized NPC commoner.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> npc \\[ANCESTRY\\][/link]
|
||||
|
||||
[title]CLI[/title]
|
||||
|
||||
[link]npc --ancestry ANCESTRY[/link]
|
||||
""", completer=WordCompleter(list(ANCESTRIES.keys())))
|
||||
def npc(self, parts=[]):
|
||||
"""
|
||||
Generate an NPC commoner
|
||||
"""
|
||||
char = npc.random_npc([ANCESTRIES[parts[0]]] if parts else [])
|
||||
self.console.print(char.description + "\n")
|
||||
if char.personality:
|
||||
self.console.print(f"Personality: {char.personality}\n")
|
||||
if char.flaw:
|
||||
self.console.print(f"Flaw: {char.flaw}\n")
|
||||
if char.goal:
|
||||
self.console.print(f"Goal: {char.goal}\n")
|
||||
|
||||
@command(usage="""
|
||||
[title]QUIT[/title]
|
||||
|
||||
The [b]quit[/b] command exits dmsh.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> quit|^D|<ENTER>[/link]
|
||||
""")
|
||||
def quit(self, *parts):
|
||||
"""
|
||||
Quit dmsh.
|
||||
"""
|
||||
self.save()
|
||||
try:
|
||||
get_app().exit()
|
||||
finally:
|
||||
raise SystemExit("")
|
||||
|
||||
@command(usage="""
|
||||
[title]HELP FOR THE HELP LORD[/title]
|
||||
|
||||
The [b]help[/b] command will print usage information for whatever you're currently
|
||||
doing. You can also ask for help on any command currently available.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> help [COMMAND][/link]
|
||||
""")
|
||||
def help(self, parts=[]):
|
||||
"""
|
||||
Display the help message.
|
||||
"""
|
||||
super().help(parts)
|
||||
return True
|
||||
|
||||
@command(
|
||||
usage="""
|
||||
[title]LOCATION[/title]
|
||||
|
||||
[b]loc[/b] sets the party's location to the specified region of the Sahwat Desert.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]loc LOCATION[/link]
|
||||
""",
|
||||
completer=WordCompleter(
|
||||
[
|
||||
"The Blooming Wastes",
|
||||
"Dust River Canyon",
|
||||
"Gopher Gulch",
|
||||
"Calamity Ridge"
|
||||
]
|
||||
),
|
||||
)
|
||||
def loc(self, parts=[]):
|
||||
"""
|
||||
Move the party to a new region of the Sahwat Desert.
|
||||
"""
|
||||
if parts:
|
||||
self.cache["location"] = " ".join(parts)
|
||||
self.console.print(f"The party is in {self.cache['location']}.")
|
||||
|
||||
@command(usage="""
|
||||
[title]OVERLAND TRAVEL[/title]
|
||||
|
||||
[b]ot[/b]
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]ot in[/link]
|
||||
""")
|
||||
def ot(self, parts=[]):
|
||||
"""
|
||||
Increment the date by one day and record
|
||||
"""
|
||||
raise NotImplementedError()
|
||||
|
||||
@command(usage="""
|
||||
[title]WILD MAGIC TABLE[/title]
|
||||
|
||||
[b]wmt[/b] Generates a d20 wild magic surge roll table. The table will be cached for the cache.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> wmt[/link]
|
||||
|
||||
[title]CLI[/title]
|
||||
|
||||
[link]roll-table \\
|
||||
sources/sahwat_magic_table.yaml \\
|
||||
--frequency default --die 20[/link]
|
||||
""")
|
||||
def wmt(self, parts=[], source="sahwat_magic_table.yaml"):
|
||||
"""
|
||||
Generate a Wild Magic Table for resolving spell effects.
|
||||
"""
|
||||
if "wmt" not in self.cache:
|
||||
self.cache['wmt'] = self._rolltable(source)
|
||||
self.console.print(self.cache['wmt'])
|
||||
|
||||
@command(usage="""
|
||||
[title]TRINKET TABLE[/title]
|
||||
|
||||
[b]trinkets[/b] Generates a d20 random trinket table.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> trinkets[/link]
|
||||
|
||||
[title]CLI[/title]
|
||||
|
||||
[link]roll-table \\
|
||||
sources/trinkets.yaml \\
|
||||
--frequency default --die 20[/link]
|
||||
""")
|
||||
def trinkets(self, parts=[], source="trinkets.yaml"):
|
||||
"""
|
||||
Generate a trinkets roll table.
|
||||
"""
|
||||
self.console.print(self._rolltable(source))
|
||||
|
||||
@command(usage="""
|
||||
[title]LEVEL[/title]
|
||||
|
||||
Get or set the current campaign's level. Used for generating loot tables.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> level [LEVEL][/link]
|
||||
|
||||
""")
|
||||
def level(self, parts=[]):
|
||||
"""
|
||||
Get or set the current level of the party.
|
||||
"""
|
||||
if parts:
|
||||
newlevel = int(parts[0])
|
||||
if newlevel > 20 or newlevel < 1:
|
||||
self.console.error(f"Invalid level: {newlevel}. Levels must be between 1 and 20.")
|
||||
self._campaign['level'] = newlevel
|
||||
self.console.print(f"Party is currently at level {self._campaign['level']}.")
|
||||
|
||||
@command(usage="""
|
||||
[title]JOB[/title]
|
||||
|
||||
Generate a random job.
|
||||
|
||||
[title]USAGE[/title]
|
||||
|
||||
[link]> job[/link]
|
||||
|
||||
""")
|
||||
def job(self, parts=[]):
|
||||
"""
|
||||
Generate a random jobs table.
|
||||
"""
|
||||
self.console.print(jobs.generate_job())
|
||||
|
||||
@command(usage="""
|
||||
[title]PLACE[/title]
|
||||
""")
|
||||
def place(self, parts=[]):
|
||||
"""
|
||||
Select random place names.
|
||||
"""
|
||||
freq = parts[0] if parts else 'nodesert'
|
||||
self.console.print(self._rolltable("locations.yaml", frequency=freq, die=4))
|
|
@ -1,85 +0,0 @@
|
|||
import random
|
||||
import textwrap
|
||||
|
||||
from functools import cached_property
|
||||
|
||||
import npc
|
||||
|
||||
from language import types
|
||||
from language.languages import lizardfolk
|
||||
|
||||
|
||||
subspecies = [
|
||||
('black', 'acid'),
|
||||
('red', 'fire'),
|
||||
('blue', 'lightning'),
|
||||
('green', 'poison'),
|
||||
('white', 'frost')
|
||||
]
|
||||
|
||||
ages = types.WeightedSet(
|
||||
('wyrmling', 0.2),
|
||||
('young', 1.0),
|
||||
('adult', 1.0),
|
||||
('ancient', 0.5)
|
||||
)
|
||||
|
||||
|
||||
class SandStriderNameGenerator(types.NameGenerator):
|
||||
def __init__(self):
|
||||
super().__init__(
|
||||
language=lizardfolk.Language,
|
||||
templates=types.NameSet(
|
||||
(types.NameTemplate("name,name"), 1.0),
|
||||
),
|
||||
)
|
||||
|
||||
|
||||
class NPC(npc.types.NPC):
|
||||
|
||||
language = lizardfolk
|
||||
|
||||
has_tail = True
|
||||
has_horns = True
|
||||
|
||||
def __init__(self):
|
||||
super().__init__(self)
|
||||
self._personality = ''
|
||||
self._flaw = ''
|
||||
self._goal = ''
|
||||
|
||||
@cached_property
|
||||
def name(self) -> str:
|
||||
return str(SandStriderNameGenerator())
|
||||
|
||||
@cached_property
|
||||
def fullname(self) -> str:
|
||||
return self.name
|
||||
|
||||
@cached_property
|
||||
def age(self) -> str:
|
||||
return ages.random()
|
||||
|
||||
@cached_property
|
||||
def subspecies(self) -> tuple:
|
||||
return random.choice(subspecies)
|
||||
|
||||
@cached_property
|
||||
def color(self) -> str:
|
||||
return self.subspecies[0]
|
||||
|
||||
@cached_property
|
||||
def spit(self) -> str:
|
||||
return self.subspecies[1]
|
||||
|
||||
@property
|
||||
def description(self) -> str:
|
||||
return (
|
||||
f"{self.name} is {npc.types.a_or_an(self.age)} {self.age} {self.color} sand strider "
|
||||
f"with {self.horns} horns, {npc.types.a_or_an(self.nose)} {self.nose} snout, "
|
||||
f"{self.body} body, and {self.tail} tail. {self.name} spits {self.spit}."
|
||||
)
|
||||
|
||||
@property
|
||||
def character_sheet(self) -> str:
|
||||
return '\n'.join(textwrap.wrap(self.description, width=120))
|
Loading…
Reference in New Issue
Block a user