{
    "CharacterClass": [
        {
            "id": 1,
            "name": "fighter",
            "hit_dice": "1d10",
            "hit_dice_stat": "CON",
            "proficiencies": "all armor, all shields, simple weapons, martial weapons",
            "saving_throws": ["STR, CON"],
            "skills": ["Acrobatics", "Animal Handling", "Athletics", "History", "Insight", "Intimidation", "Perception", "Survival"]
        },
        {
            "id": 2,
            "name": "rogue",
            "hit_dice": "1d8",
            "hit_dice_stat": "DEX",
            "proficiencies": "simple weapons, hand crossbows, longswords, rapiers, shortswords",
            "saving_throws": ["DEX", "INT"],
            "skills": ["Acrobatics", "Athletics", "Deception", "Insight", "Intimidation", "Investigation", "Perception", "Performance", "Persuasion", "Sleight of Hand", "Stealth"]
        }
    ],
    "ClassAttribute": [
        {
            "id": 1,
            "name": "Fighting Style"
        }
    ],
    "ClassAttributeMap": [
        {
            "class_attribute_id": 1,
            "character_class_id": 1,
            "level": 2
        }
    ],
    "ClassAttributeOption": [
        {
            "attribute_id": 1,
            "name": "Archery"
        },
        {
            "attribute_id": 1,
            "name": "Battlemaster"
        }
    ]
}
