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{
"CharacterClass" : [
{
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"id" : 1 ,
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"name" : "fighter" ,
"hit_dice" : "1d10" ,
"hit_dice_stat" : "CON" ,
"proficiencies" : "all armor, all shields, simple weapons, martial weapons" ,
"saving_throws" : [ "STR, CON" ] ,
"skills" : [ "Acrobatics" , "Animal Handling" , "Athletics" , "History" , "Insight" , "Intimidation" , "Perception" , "Survival" ]
} ,
{
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"id" : 2 ,
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"name" : "rogue" ,
"hit_dice" : "1d8" ,
"hit_dice_stat" : "DEX" ,
"proficiencies" : "simple weapons, hand crossbows, longswords, rapiers, shortswords" ,
"saving_throws" : [ "DEX" , "INT" ] ,
"skills" : [ "Acrobatics" , "Athletics" , "Deception" , "Insight" , "Intimidation" , "Investigation" , "Perception" , "Performance" , "Persuasion" , "Sleight of Hand" , "Stealth" ]
}
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] ,
"ClassAttribute" : [
{
"id" : 1 ,
"name" : "Fighting Style"
}
] ,
"ClassAttributeMap" : [
{
"class_attribute_id" : 1 ,
"character_class_id" : 1 ,
"level" : 2
}
] ,
"ClassAttributeOption" : [
{
"attribute_id" : 1 ,
"name" : "Archery"
} ,
{
"attribute_id" : 1 ,
"name" : "Battlemaster"
}
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]
}