Add json import/export

This commit is contained in:
evilchili 2024-06-30 23:21:23 -07:00
parent 68251ff4e9
commit 551140b5bc
9 changed files with 334 additions and 49 deletions

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@ -80,11 +80,11 @@ def serve(
"""
# delay loading the app until we have configured our environment
from ttfrog.db.bootstrap import bootstrap
from ttfrog.db.bootstrap import loader
from ttfrog.webserver import application
print("Starting TableTop Frog server...")
bootstrap()
loader.load()
application.start(host=host, port=port, debug=debug)
@ -93,13 +93,13 @@ def setup(context: typer.Context):
"""
(Re)Initialize TableTop Frog. Idempotent; will preserve any existing configuration.
"""
from ttfrog.db.bootstrap import bootstrap
from ttfrog.db.bootstrap import loader
if not os.path.exists(app_state["env"]):
app_state["env"].parent.mkdir(parents=True, exist_ok=True)
app_state["env"].write_text(dedent(SETUP_HELP))
print(f"Wrote defaults file {app_state['env']}.")
bootstrap()
loader.load()
@db_app.command()

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@ -1,36 +0,0 @@
from ttfrog.db import schema
from ttfrog.db.manager import db
def bootstrap():
db.metadata.drop_all(bind=db.engine)
db.init()
with db.transaction():
# ancestries
human = schema.Ancestry("human")
tiefling = schema.Ancestry("tiefling")
tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="intelligence", relative_value=1))
tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="charisma", relative_value=2))
darkvision = schema.AncestryTrait(
"Darkvision",
description=(
"You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it "
"were dim light. You cant discern color in darkness, only shades of gray."
),
)
darkvision.add_modifier(schema.Modifier("Darkvision", target="vision_in_darkness", absolute_value=120))
tiefling.add_trait(darkvision)
# classes
fighter = schema.CharacterClass("fighter", hit_dice="1d10", hit_dice_stat="CON")
rogue = schema.CharacterClass("rogue", hit_dice="1d8", hit_dice_stat="DEX")
# characters
sabetha = schema.Character("Sabetha", ancestry=tiefling, _intelligence=14)
sabetha.add_class(fighter, level=2)
sabetha.add_class(rogue, level=3)
bob = schema.Character("Bob", ancestry=human)
# persist all the records we've created
db.add_or_update([sabetha, bob])

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@ -0,0 +1,208 @@
{
"ancestry": [
{
"id": 1,
"name": "human",
"creature_type": "humanoid",
"size": "medium",
"speed": 30,
"_fly_speed": null,
"_climb_speed": null,
"_swim_speed": null
},
{
"id": 2,
"name": "tiefling",
"creature_type": "humanoid",
"size": "medium",
"speed": 30,
"_fly_speed": null,
"_climb_speed": null,
"_swim_speed": null
}
],
"ancestry_trait": [
{
"id": 1,
"name": "Darkvision",
"description": "You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can\u2019t discern color in darkness, only shades of gray."
}
],
"character_class": [
{
"id": 1,
"name": "fighter",
"hit_die_name": "1d10",
"hit_die_stat_name": "constitution",
"starting_skills": 0
},
{
"id": 2,
"name": "rogue",
"hit_die_name": "1d8",
"hit_die_stat_name": "dexterity",
"starting_skills": 0
}
],
"class_attribute": [],
"modifier": [
{
"id": 1,
"name": "Darkvision",
"target": "vision_in_darkness",
"stacks": false,
"absolute_value": 120,
"multiply_value": null,
"multiply_attribute": null,
"relative_value": null,
"relative_attribute": null,
"new_value": null,
"description": ""
},
{
"id": 2,
"name": "Ability Score Increase",
"target": "intelligence",
"stacks": false,
"absolute_value": null,
"multiply_value": null,
"multiply_attribute": null,
"relative_value": 1,
"relative_attribute": null,
"new_value": null,
"description": ""
},
{
"id": 3,
"name": "Ability Score Increase",
"target": "charisma",
"stacks": false,
"absolute_value": null,
"multiply_value": null,
"multiply_attribute": null,
"relative_value": 2,
"relative_attribute": null,
"new_value": null,
"description": ""
}
],
"skill": [],
"transaction_log": [],
"character": [
{
"id": 1,
"name": "Sabetha",
"hit_points": 10,
"temp_hit_points": 0,
"_max_hit_points": 10,
"_armor_class": 10,
"_strength": 10,
"_dexterity": 10,
"_constitution": 10,
"_intelligence": 14,
"_wisdom": 10,
"_charisma": 10,
"_vision": null,
"exhaustion": 0,
"ancestry_id": 2,
"slug": "nMnWu"
},
{
"id": 2,
"name": "Bob",
"hit_points": 10,
"temp_hit_points": 0,
"_max_hit_points": 10,
"_armor_class": 10,
"_strength": 10,
"_dexterity": 10,
"_constitution": 10,
"_intelligence": 10,
"_wisdom": 10,
"_charisma": 10,
"_vision": null,
"exhaustion": 0,
"ancestry_id": 1,
"slug": "PjPdM"
}
],
"class_attribute_map": [],
"class_attribute_option": [],
"class_skill_map": [],
"modifier_map": [
{
"id": 1,
"modifier_id": 1,
"primary_table_name": "ancestry_trait",
"primary_table_id": 1
},
{
"id": 2,
"modifier_id": 2,
"primary_table_name": "ancestry",
"primary_table_id": 2
},
{
"id": 3,
"modifier_id": 3,
"primary_table_name": "ancestry",
"primary_table_id": 2
}
],
"trait_map": [
{
"id": 1,
"ancestry_id": 2,
"ancestry_trait_id": 1,
"level": 1
}
],
"character_class_attribute_map": [],
"character_skill_map": [],
"class_map": [
{
"id": 1,
"character_id": 1,
"character_class_id": 1,
"level": 2
},
{
"id": 2,
"character_id": 1,
"character_class_id": 2,
"level": 3
}
],
"hit_die": [
{
"id": 1,
"character_id": 1,
"character_class_id": 1,
"spent": false
},
{
"id": 2,
"character_id": 1,
"character_class_id": 1,
"spent": false
},
{
"id": 3,
"character_id": 1,
"character_class_id": 2,
"spent": false
},
{
"id": 4,
"character_id": 1,
"character_class_id": 2,
"spent": false
},
{
"id": 5,
"character_id": 1,
"character_class_id": 2,
"spent": false
}
]
}

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@ -0,0 +1,29 @@
import json
from pathlib import Path
from ttfrog.db import schema
from ttfrog.db.manager import db
DATA_PATH = Path(__file__).parent
def load(data: str = ""):
db.metadata.drop_all(bind=db.engine)
db.init()
with db.transaction():
if not data:
data = (DATA_PATH / "bootstrap.json").read_text()
db.load(json.loads(data))
tiefling = db.Ancestry.filter_by(name="tiefling").one()
human = db.Ancestry.filter_by(name="human").one()
fighter = db.CharacterClass.filter_by(name="fighter").one()
rogue = db.CharacterClass.filter_by(name="rogue").one()
sabetha = schema.Character("Sabetha", ancestry=tiefling, _intelligence=14)
sabetha.add_class(fighter, level=2)
sabetha.add_class(rogue, level=3)
bob = schema.Character("Bob", ancestry=human)
# persist all the records we've created
db.add_or_update([sabetha, bob])

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@ -4,16 +4,15 @@ import json
import os
from contextlib import contextmanager
from functools import cached_property
from sqlite3 import IntegrityError
import transaction
from pyramid_sqlalchemy.meta import Session
from sqlalchemy import create_engine, event
from sqlalchemy import create_engine, event, insert
import ttfrog.db.schema
from ttfrog.db import schema
from ttfrog.path import database
assert ttfrog.db.schema
class AlchemyEncoder(json.JSONEncoder):
def default(self, obj):
@ -42,7 +41,7 @@ class SQLDatabaseManager:
@cached_property
def metadata(self):
return ttfrog.db.schema.BaseObject.metadata
return schema.BaseObject.metadata
@cached_property
def tables(self):
@ -87,8 +86,18 @@ class SQLDatabaseManager:
results[table_name] = [dict(row._mapping) for row in self.query(table).all()]
return json.dumps(results, indent=2, cls=AlchemyEncoder)
def load(self, data: dict):
for table_name, rows in data.items():
table = self.tables.get(table_name, None)
if table is None:
raise IntegrityError(f"Table {table_name} not found in database.")
if not rows:
continue
query = insert(table), rows
self.session.execute(*query)
def __getattr__(self, name: str):
return self.query(getattr(ttfrog.db.schema, name))
return self.query(getattr(schema, name))
db = SQLDatabaseManager()

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@ -391,7 +391,7 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
self.add_skill(skill, proficient=True, character_class=newclass)
# add hit dice
existing = len(self.hit_dice[newclass.name])
existing = len([die for die in self._hit_dice if die.character_class_id == newclass.id])
for lvl in range(level - existing):
self._hit_dice.append(HitDie(character_id=self.id, character_class_id=newclass.id))
@ -431,8 +431,8 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
return True
def add_skill(self, skill, proficient=False, expert=False, character_class=None):
if not self.id:
raise Exception("Cannot add a skill before the character has been persisted.")
# if not self.id:
# raise Exception("Cannot add a skill before the character has been persisted.")
skillmap = None
exists = False
if skill in self.skills:

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@ -0,0 +1,52 @@
from enum import StrEnum, auto
class Conditions(StrEnum):
blinded = auto()
charmed = auto()
deafened = auto()
frightened = auto()
grappled = auto()
incapacitated = auto()
invisible = auto()
paralyzed = auto()
petrified = auto()
poisoned = auto()
prone = auto()
restrained = auto()
stunned = auto()
unconscious = auto()
dead = auto()
class DamageType(StrEnum):
piercing = auto()
slashing = auto()
bludgeoning = auto()
fire = auto()
cold = auto()
lightning = auto()
thunder = auto()
acid = auto()
poison = auto()
radiant = auto()
necrotic = auto()
psychic = auto()
force = auto()
magical = auto()
magical_piercing = auto()
magical_slashing = auto()
magical_bludgeoning = auto()
silvered_piercing = auto()
silvered_slashing = auto()
silvered_bludgeoning = auto()
adamantium_piercing = auto()
adamantium_slashing = auto()
adamantium_bludgeoning = auto()
class Defenses(StrEnum):
vulnerable = auto()
resistant = auto()
immune = auto()
absorbs = auto()

23
test/test_bootstrap.py Normal file
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@ -0,0 +1,23 @@
import json
from ttfrog.db.bootstrap import loader
def test_dump_load(db, bootstrap):
# dump the bootstrapped data
data = json.loads(db.dump())
# clear the database and reinitialize
db.metadata.drop_all(bind=db.engine)
db.init()
# load the dump
db.load(data)
# dump again and compare to the initial data
assert data == json.loads(db.dump())
def test_loader(db, bootstrap):
loader.load(db.dump())
assert len(db.Ancestry.all()) > 0