Adding tests of character schema

This commit is contained in:
evilchili 2024-03-24 16:56:13 -07:00
parent dba8bb315a
commit b1d7639a62
9 changed files with 211 additions and 4 deletions

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@ -27,6 +27,9 @@ wtforms-alchemy = "^0.18.0"
sqlalchemy-serializer = "^1.4.1"
[tool.poetry.group.dev.dependencies]
pytest = "^8.1.1"
[build-system]
requires = ["poetry-core"]
build-backend = "poetry.core.masonry.api"

42
test/conftest.py Normal file
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@ -0,0 +1,42 @@
import json
from pathlib import Path
from unittest.mock import MagicMock
import pytest
from ttfrog.db import schema
from ttfrog.db.manager import db as _db
FIXTURE_PATH = Path(__file__).parent / 'fixtures'
def load_fixture(db, fixture_name):
with db.transaction():
data = json.loads((FIXTURE_PATH / f"{fixture_name}.json").read_text())
for schema_name in data:
for record in data[schema_name]:
print(f"Loading {schema_name} {record = }")
obj = getattr(schema, schema_name)(**record)
db.session.add(obj)
@pytest.fixture(autouse=True)
def db(monkeypatch):
monkeypatch.setattr('ttfrog.db.manager.database', MagicMock(return_value=""))
monkeypatch.setenv('DATABASE_URL', "sqlite:///:memory:")
monkeypatch.setenv('DEBUG', '1')
_db.init()
return _db
@pytest.fixture
def classes(db):
load_fixture(db, 'classes')
return dict((rec.name, rec) for rec in db.session.query(schema.CharacterClass).all())
@pytest.fixture
def ancestries(db):
load_fixture(db, 'ancestry')
return dict((rec.name, rec) for rec in db.session.query(schema.Ancestry).all())

19
test/fixtures/ancestry.json vendored Normal file
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@ -0,0 +1,19 @@
{
"Ancestry": [
{"id": 1, "name": "human", "creature_type": "humanoid"},
{"id": 2, "name": "dragonborn", "creature_type": "humanoid"},
{"id": 3, "name": "tiefling", "creature_type": "humanoid"},
{"id": 4, "name": "elf", "creature_type": "humanoid"}
],
"AncestryTrait": [
{"id": 1, "name": "+1 to All Ability Scores"},
{"id": 2, "name": "Breath Weapon"},
{"id": 3, "name": "Darkvision"}
],
"AncestryTraitMap": [
{"ancestry_id": 1, "ancestry_trait_id": 1, "level": 1},
{"ancestry_id": 2, "ancestry_trait_id": 2, "level": 1},
{"ancestry_id": 2, "ancestry_trait_id": 2, "level": 1},
{"ancestry_id": 3, "ancestry_trait_id": 3, "level": 1}
]
}

7
test/fixtures/ancestry_trait.json vendored Normal file
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@ -0,0 +1,7 @@
{
"Ancestry": [
{"id": 1, "name": "+1 to All Ability Scores"},
{"id": 2, "name": "Breath Weapon"},
{"id": 3, "name": "Darkvision"}
]
}

20
test/fixtures/classes.json vendored Normal file
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@ -0,0 +1,20 @@
{
"CharacterClass": [
{
"name": "fighter",
"hit_dice": "1d10",
"hit_dice_stat": "CON",
"proficiencies": "all armor, all shields, simple weapons, martial weapons",
"saving_throws": ["STR, CON"],
"skills": ["Acrobatics", "Animal Handling", "Athletics", "History", "Insight", "Intimidation", "Perception", "Survival"]
},
{
"name": "rogue",
"hit_dice": "1d8",
"hit_dice_stat": "DEX",
"proficiencies": "simple weapons, hand crossbows, longswords, rapiers, shortswords",
"saving_throws": ["DEX", "INT"],
"skills": ["Acrobatics", "Athletics", "Deception", "Insight", "Intimidation", "Investigation", "Perception", "Performance", "Persuasion", "Sleight of Hand", "Stealth"]
}
]
}

7
test/fixtures/multiclass.json vendored Normal file
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@ -0,0 +1,7 @@
{
"name": "multiclass_pc",
"classes": [
"fighter": 5,
"rogue": 3
]
}

56
test/test_schema.py Normal file
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@ -0,0 +1,56 @@
from ttfrog.db import schema
def test_create_character(db, classes, ancestries):
with db.transaction():
darkvision = db.session.query(schema.AncestryTrait).filter_by(name='Darkvision')[0]
# create a human character (the default)
char = schema.Character(name='Test Character')
db.add(char)
assert char.id == 1
assert char.armor_class == 10
assert char.name == 'Test Character'
assert char.ancestry.name == 'human'
assert darkvision not in char.traits
# switch ancestry to tiefling
char.ancestry = ancestries['tiefling']
db.add(char)
char = db.session.get(schema.Character, 1)
assert char.ancestry.name == 'tiefling'
assert darkvision in char.traits
# assign a class and level
char.add_class(classes['fighter'], level=1)
db.add(char)
assert char.levels == {'fighter': 1}
assert char.level == 1
assert char.class_attributes == []
# level up
char.add_class(classes['fighter'], level=2)
db.add(char)
assert char.levels == {'fighter': 2}
assert char.level == 2
assert char.class_attributes == []
# multiclass
char.add_class(classes['rogue'], level=1)
db.add(char)
assert char.level == 3
assert char.levels == {'fighter': 2, 'rogue': 1}
# remove a class
char.remove_class(classes['rogue'])
db.add(char)
assert char.levels == {'fighter': 2}
assert char.level == 2
# remove all remaining classes
char.remove_class(classes['fighter'])
db.add(char)
# ensure we're not persisting any orphan records in the map table
dump = db.dump()
assert dump['class_map'] == []

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@ -1,3 +1,4 @@
import os
import transaction
import base64
import hashlib
@ -24,7 +25,7 @@ class SQLDatabaseManager:
"""
@cached_property
def url(self):
return f"sqlite:///{database()}"
return os.environ.get('DATABASE_URL', f"sqlite:///{database()}")
@cached_property
def engine(self):
@ -70,6 +71,12 @@ class SQLDatabaseManager:
init_sqlalchemy(self.engine)
self.metadata.create_all(self.engine)
def dump(self):
results = {}
for (table_name, table) in self.tables.items():
results[table_name] = [row for row in self.query(table).all()]
return results
def __getattr__(self, name: str):
try:
return self.tables[name]

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@ -27,6 +27,7 @@ def class_map_creator(fields):
return fields
return CharacterClassMap(**fields)
def attr_map_creator(fields):
if isinstance(fields, CharacterClassAttributeMap):
return fields
@ -35,8 +36,9 @@ def attr_map_creator(fields):
class AncestryTraitMap(BaseObject):
__tablename__ = "trait_map"
ancestry_id = Column(Integer, ForeignKey("ancestry.id"), primary_key=True)
ancestry_trait_id = Column(Integer, ForeignKey("ancestry_trait.id"), primary_key=True)
id = Column(Integer, primary_key=True, autoincrement=True)
ancestry_id = Column(Integer, ForeignKey("ancestry.id"))
ancestry_trait_id = Column(Integer, ForeignKey("ancestry_trait.id"))
trait = relationship("AncestryTrait", lazy='immediate')
level = Column(Integer, nullable=False, info={'min': 1, 'max': 20})
@ -64,6 +66,9 @@ class AncestryTrait(BaseObject, IterableMixin):
name = Column(String, nullable=False)
description = Column(Text)
def __repr__(self):
return self.name
class CharacterClassMap(BaseObject, IterableMixin):
__tablename__ = "class_map"
@ -71,9 +76,13 @@ class CharacterClassMap(BaseObject, IterableMixin):
character_id = Column(Integer, ForeignKey("character.id"))
character_class_id = Column(Integer, ForeignKey("character_class.id"))
mapping = UniqueConstraint(character_id, character_class_id)
level = Column(Integer, nullable=False, info={'min': 1, 'max': 20}, default=1)
character_class = relationship("CharacterClass", lazy='immediate')
level = Column(Integer, nullable=False, info={'min': 1, 'max': 20}, default=1)
character = relationship("Character", uselist=False, viewonly=True)
def __repr__(self):
return f"{self.character.name}, {self.character_class.name}, level {self.level}"
class CharacterClassAttributeMap(BaseObject, IterableMixin):
@ -87,6 +96,14 @@ class CharacterClassAttributeMap(BaseObject, IterableMixin):
class_attribute = relationship("ClassAttribute", lazy='immediate')
option = relationship("ClassAttributeOption", lazy='immediate')
character_class = relationship(
"CharacterClass",
secondary="class_map",
primaryjoin="CharacterClassAttributeMap.character_id == CharacterClassMap.character_id",
secondaryjoin="CharacterClass.id == CharacterClassMap.character_class_id",
viewonly=True
)
class Character(*Bases, SavingThrowsMixin, SkillsMixin):
__tablename__ = "character"
@ -113,3 +130,32 @@ class Character(*Bases, SavingThrowsMixin, SkillsMixin):
ancestry_id = Column(Integer, ForeignKey("ancestry.id"), nullable=False, default='1')
ancestry = relationship("Ancestry", uselist=False)
@property
def traits(self):
return [mapping.trait for mapping in self.ancestry.traits]
@property
def level(self):
return sum(mapping.level for mapping in self.class_map)
@property
def levels(self):
return dict([(mapping.character_class.name, mapping.level) for mapping in self.class_map])
def add_class(self, newclass, level=1):
if level == 0:
return self.remove_class(newclass)
level_in_class = [mapping for mapping in self.class_map if mapping.character_class_id == newclass.id]
if level_in_class:
level_in_class = level_in_class[0]
level_in_class.level = level
return
self.classes.append(CharacterClassMap(
character_id=self.id,
character_class_id=newclass.id,
level=level
))
def remove_class(self, target):
self.class_map = [m for m in self.class_map if m.id != target.id]