improve conditions test
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@ -7,7 +7,7 @@ from sqlalchemy.orm import Mapped, mapped_column, relationship
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from ttfrog.db.base import BaseObject, SlugMixin
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from ttfrog.db.schema.classes import CharacterClass, ClassFeature
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from ttfrog.db.schema.constants import DamageType, Defenses
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from ttfrog.db.schema.modifiers import Condition, Modifier, ModifierMixin, Stat
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from ttfrog.db.schema.modifiers import Modifier, ModifierMixin, Stat
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from ttfrog.db.schema.skill import Skill
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__all__ = [
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@ -32,6 +32,7 @@ def skill_creator(fields):
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return fields
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return CharacterSkillMap(**fields)
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def condition_creator(fields):
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if isinstance(fields, CharacterConditionMap):
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return fields
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@ -165,6 +166,7 @@ class CharacterClassFeatureMap(BaseObject):
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uselist=False,
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)
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class CharacterConditionMap(BaseObject):
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__tablename__ = "character_condition_map"
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__table_args__ = (UniqueConstraint("condition_id", "character_id"),)
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@ -173,6 +175,7 @@ class CharacterConditionMap(BaseObject):
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character_id: Mapped[int] = mapped_column(ForeignKey("character.id"), nullable=True, default=None)
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condition = relationship("Condition", lazy="immediate")
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class Character(BaseObject, SlugMixin, ModifierMixin):
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__tablename__ = "character"
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@ -207,9 +210,15 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
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nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
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)
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_actions_per_turn: Mapped[int] = mapped_column(nullable=False, default=1, info={"min": 0, "max": 99, "modifiable": True})
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_bonus_actions_per_turn: Mapped[int] = mapped_column(nullable=False, default=1, info={"min": 0, "max": 99, "modifiable": True})
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_reactions_per_turn: Mapped[int] = mapped_column(nullable=False, default=1, info={"min": 0, "max": 99, "modifiable": True})
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_actions_per_turn: Mapped[int] = mapped_column(
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nullable=False, default=1, info={"min": 0, "max": 99, "modifiable": True}
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)
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_bonus_actions_per_turn: Mapped[int] = mapped_column(
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nullable=False, default=1, info={"min": 0, "max": 99, "modifiable": True}
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)
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_reactions_per_turn: Mapped[int] = mapped_column(
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nullable=False, default=1, info={"min": 0, "max": 99, "modifiable": True}
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)
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vision: Mapped[int] = mapped_column(default=None, nullable=True, info={"min": 0, "modifiable": True})
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exhaustion: Mapped[int] = mapped_column(nullable=False, default=0, info={"min": 0, "max": 5})
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@ -220,7 +229,9 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
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_skills = relationship("CharacterSkillMap", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
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skills = association_proxy("_skills", "skill", creator=skill_creator)
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_conditions = relationship("CharacterConditionMap", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
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_conditions = relationship(
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"CharacterConditionMap", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate"
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)
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conditions = association_proxy("_conditions", "condition", creator=condition_creator)
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character_class_feature_map = relationship("CharacterClassFeatureMap", cascade="all,delete,delete-orphan")
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@ -1,13 +1,14 @@
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from collections import defaultdict
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from typing import Any, Union
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from sqlalchemy import ForeignKey, UniqueConstraint, String
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from sqlalchemy import ForeignKey, String, UniqueConstraint
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from sqlalchemy.ext.declarative import declared_attr
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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# from sqlalchemy.ext.associationproxy import association_proxy
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from ttfrog.db.base import BaseObject
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# from sqlalchemy.ext.associationproxy import association_proxy
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class Modifiable:
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def __new__(cls, base, modified=None):
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@ -334,7 +335,7 @@ class Condition(BaseObject):
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return self.name
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def __repr__(self):
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mods = ''
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mods = ""
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if self._modifiers:
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mods = "\n" + "\n".join([f" - {mod}" for mod in self._modifiers])
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return f"{self.name}{mods}"
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@ -1,7 +1,6 @@
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import json
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from ttfrog.db import schema
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from ttfrog.db.schema.conditions import conditions
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from ttfrog.db.schema.constants import Conditions, DamageType, Defenses
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@ -227,7 +226,9 @@ def test_modifiers(db, bootstrap):
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# test sets of modifiers from conditions are applied when a condition is active
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incapacitated = schema.Condition(name="incapacitated")
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incapacitated.add_modifier(schema.Modifier(target="actions_per_turn", absolute_value=0, name="Incapacitated"))
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incapacitated.add_modifier(schema.Modifier(target="bonus_actions_per_turn", absolute_value=0, name="Incapacitated"))
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incapacitated.add_modifier(
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schema.Modifier(target="bonus_actions_per_turn", absolute_value=0, name="Incapacitated")
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)
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incapacitated.add_modifier(schema.Modifier(target="reactions_per_turn", absolute_value=0, name="Incapacitated"))
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db.add_or_update(incapacitated)
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assert carl.actions_per_turn == 1
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@ -421,32 +422,47 @@ def test_condition_immunity(db, bootstrap):
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db.add_or_update(carl)
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assert carl.has_condition(poisoned)
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def test_partial_immunities(db, bootstrap):
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"""
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Test that individual modifiers applied by a condition can be negated even if not immune to the condition.
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"""
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with db.transaction():
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tiefling = db.Ancestry.filter_by(name="tiefling").one()
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carl = schema.Character(name="Carl", ancestry=tiefling)
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# Create some modifiers and conditions for this test
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fly = schema.Modifier(target="fly_speed", absolute_value=30, name="Fly Spell")
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cannot_move = schema.Modifier(name="Cannot Move (Petrified", target="speed", absolute_value=0)
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poisoned = schema.Condition(name=DamageType.poison)
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poison_immunity = schema.Modifier("Poison Immunity", target=DamageType.poison, new_value=Defenses.immune)
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# incapacitated applies several modifiers
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incapacitated = schema.Condition(name=Conditions.incapacitated)
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incapacitated.add_modifier(schema.Modifier(target="actions_per_turn", absolute_value=0, name="Incapacitated"))
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incapacitated.add_modifier(schema.Modifier(target="bonus_actions_per_turn", absolute_value=0, name="Incapacitated"))
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incapacitated.add_modifier(
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schema.Modifier(target="bonus_actions_per_turn", absolute_value=0, name="Incapacitated")
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)
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incapacitated.add_modifier(schema.Modifier(target="reactions_per_turn", absolute_value=0, name="Incapacitated"))
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# petrified incapacitates you, and makes you immune to poison
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# petrified applies several modifiers but also incapacitates you!
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petrified = schema.Condition(name=Conditions.petrified)
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assert petrified.add_modifier(poison_immunity)
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assert petrified.add_modifier(cannot_move)
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assert petrified.add_condition(incapacitated)
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db.add_or_update([poisoned, poison_immunity, incapacitated, petrified])
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db.add_or_update([fly, cannot_move, poisoned, poison_immunity, incapacitated, petrified])
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# hi carl
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tiefling = db.Ancestry.filter_by(name="tiefling").one()
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carl = schema.Character(name="Carl", ancestry=tiefling)
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# carl casts fly!
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assert carl.fly_speed is None
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assert carl.add_modifier(fly)
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assert carl.fly_speed == carl.speed == carl.ancestry.speed
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db.add_or_update(carl)
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# poison carl
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carl.add_condition(poisoned)
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db.add_or_update(carl)
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assert not carl.immune(DamageType.poison)
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assert carl.add_condition(poisoned)
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db.add_or_update(carl)
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# petrify carl
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assert not carl.immune(Conditions.petrified)
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@ -458,6 +474,8 @@ def test_partial_immunities(db, bootstrap):
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# but carl still can't move
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assert carl.actions_per_turn == 0
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assert carl.speed == 0
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assert carl.fly_speed == 0
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# greater restoration ftw!
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assert carl.remove_condition(petrified)
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