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No commits in common. "b09b07d17263ad14f0e86827d22f0b091d12fa25" and "9f75630c74d78758ffefd7f81c1d494f57a2d9c1" have entirely different histories.
b09b07d172
...
9f75630c74
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@ -75,9 +75,8 @@ class SQLDatabaseManager:
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return base64.urlsafe_b64encode(sha1bytes.digest()).decode("ascii")[:10]
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return base64.urlsafe_b64encode(sha1bytes.digest()).decode("ascii")[:10]
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def init(self):
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def init(self):
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self.metadata.bind = self.engine
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self.session.remove()
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self.session.configure(bind=self.engine)
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self.session.configure(bind=self.engine)
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self.metadata.bind = self.engine
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self.metadata.create_all(self.engine)
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self.metadata.create_all(self.engine)
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def dump(self, names: list = []):
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def dump(self, names: list = []):
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@ -1,7 +1,6 @@
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from .character import *
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from .character import *
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from .classes import *
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from .classes import *
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from .constants import *
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from .constants import *
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from .container import *
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from .log import *
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from .log import *
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from .modifiers import *
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from .modifiers import *
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from .skill import *
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from .skill import *
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@ -1,7 +1,5 @@
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import itertools
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import itertools
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from collections import defaultdict
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from collections import defaultdict
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from functools import cached_property
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from typing import List
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from sqlalchemy import ForeignKey, String, Text, UniqueConstraint
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from sqlalchemy import ForeignKey, String, Text, UniqueConstraint
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from sqlalchemy.ext.associationproxy import association_proxy
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from sqlalchemy.ext.associationproxy import association_proxy
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@ -11,6 +9,7 @@ from ttfrog.db.base import BaseObject, SlugMixin
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from ttfrog.db.schema.classes import CharacterClass, ClassFeature
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from ttfrog.db.schema.classes import CharacterClass, ClassFeature
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from ttfrog.db.schema.constants import DamageType, Defenses
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from ttfrog.db.schema.constants import DamageType, Defenses
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from ttfrog.db.schema.inventory import Inventory, InventoryMap, InventoryType
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from ttfrog.db.schema.inventory import Inventory, InventoryMap, InventoryType
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from ttfrog.db.schema.item import ItemType
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from ttfrog.db.schema.modifiers import Modifier, ModifierMixin, Stat
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from ttfrog.db.schema.modifiers import Modifier, ModifierMixin, Stat
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from ttfrog.db.schema.skill import Skill
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from ttfrog.db.schema.skill import Skill
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@ -107,9 +106,9 @@ class Ancestry(BaseObject, ModifierMixin):
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size: Mapped[str] = mapped_column(nullable=False, default="medium")
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size: Mapped[str] = mapped_column(nullable=False, default="medium")
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speed: Mapped[int] = mapped_column(nullable=False, default=30, info={"min": 0, "max": 99})
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speed: Mapped[int] = mapped_column(nullable=False, default=30, info={"min": 0, "max": 99})
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fly_speed: Mapped[int] = mapped_column(nullable=True, info={"min": 0, "max": 99}, default=None)
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fly_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
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climb_speed: Mapped[int] = mapped_column(nullable=True, info={"min": 0, "max": 99}, default=None)
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climb_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
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swim_speed: Mapped[int] = mapped_column(nullable=True, info={"min": 0, "max": 99}, default=None)
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swim_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
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_traits = relationship(
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_traits = relationship(
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"AncestryTraitMap", init=False, uselist=True, cascade="all,delete,delete-orphan", lazy="immediate"
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"AncestryTraitMap", init=False, uselist=True, cascade="all,delete,delete-orphan", lazy="immediate"
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@ -262,20 +261,15 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
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ancestry_id: Mapped[int] = mapped_column(ForeignKey("ancestry.id"), nullable=False, default="1")
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ancestry_id: Mapped[int] = mapped_column(ForeignKey("ancestry.id"), nullable=False, default="1")
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ancestry: Mapped["Ancestry"] = relationship(uselist=False, default=None)
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ancestry: Mapped["Ancestry"] = relationship(uselist=False, default=None)
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_inventories: Mapped[List["Inventory"]] = relationship(
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_inventories = relationship("Inventory", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
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uselist=True, cascade="all,delete,delete-orphan", lazy="immediate", default_factory=lambda: []
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inventories = association_proxy("_inventories", "id", creator=inventory_creator)
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)
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_hit_dice = relationship("HitDie", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
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_hit_dice = relationship("HitDie", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
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_spell_slots = relationship("SpellSlot", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
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_spell_slots = relationship("SpellSlot", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
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@cached_property
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@property
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def inventories(self):
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return dict([(inventory.inventory_type, inventory) for inventory in self._inventories])
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@cached_property
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def spells(self):
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def spells(self):
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return self.inventories[InventoryType.SPELL]
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return [inv for inv in self._inventories if inv.inventory_type == InventoryType.SPELL][0]
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@property
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@property
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def prepared_spells(self):
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def prepared_spells(self):
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@ -398,9 +392,9 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
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def class_features(self):
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def class_features(self):
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return dict([(mapping.class_feature.name, mapping.option) for mapping in self.character_class_feature_map])
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return dict([(mapping.class_feature.name, mapping.option) for mapping in self.character_class_feature_map])
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@cached_property
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@property
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def equipment(self):
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def equipment(self):
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return self.inventories[InventoryType.EQUIPMENT]
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return [inv for inv in self._inventories if inv.inventory_type == InventoryType.EQUIPMENT][0]
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@property
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@property
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def equipped_items(self):
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def equipped_items(self):
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@ -426,6 +420,47 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
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mapping.attuned = False
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mapping.attuned = False
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return True
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return True
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def equip(self, mapping):
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if mapping.equipped:
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return False
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mapping.equipped = True
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return True
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def unequip(self, mapping):
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if not mapping.equipped:
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return False
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mapping.equipped = False
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return True
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def prepare(self, mapping):
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if mapping.item.item_type != ItemType.SPELL:
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return False
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if mapping.item.level > 0 and not self.spell_slots_by_level[mapping.item.level]:
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return False
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return self.equip(mapping)
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def unprepare(self, mapping):
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if mapping.item.item_type != ItemType.SPELL:
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return False
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return self.unequip(mapping)
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def cast(self, mapping: InventoryMap, level=0):
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if not mapping.prepared:
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return False
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if not level:
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level = mapping.item.level
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# cantrips
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if level == 0:
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return True
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# expend the spell slot
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avail = self.spell_slots_available[level]
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if not avail:
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return False
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avail[0].expended = True
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return True
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def level_in_class(self, charclass):
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def level_in_class(self, charclass):
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mapping = [mapping for mapping in self.class_map if mapping.character_class_id == charclass.id]
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mapping = [mapping for mapping in self.class_map if mapping.character_class_id == charclass.id]
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if not mapping:
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if not mapping:
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@ -1,21 +0,0 @@
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from sqlalchemy import ForeignKey
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from ttfrog.db.schema.inventory import Inventory, InventoryType
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from ttfrog.db.schema.item import Item, ItemType
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__all__ = [
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"Container",
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]
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class Container(Item):
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__tablename__ = "container"
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__mapper_args__ = {"polymorphic_identity": ItemType.CONTAINER}
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id: Mapped[int] = mapped_column(ForeignKey("item.id"), primary_key=True, init=False)
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item_type: Mapped[ItemType] = ItemType.CONTAINER
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inventory: Mapped["Inventory"] = relationship(
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cascade="all,delete,delete-orphan",
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lazy="immediate",
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default_factory=lambda: Inventory(inventory_type=InventoryType.EQUIPMENT),
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)
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@ -1,10 +1,9 @@
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from typing import List
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from sqlalchemy import ForeignKey, UniqueConstraint
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from sqlalchemy import ForeignKey, UniqueConstraint
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from sqlalchemy.ext.associationproxy import association_proxy
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from ttfrog.db.base import BaseObject, EnumField
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from ttfrog.db.base import BaseObject, EnumField
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from ttfrog.db.schema.item import Item, ItemProperty, ItemType
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from ttfrog.db.schema.item import Item, ItemType
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class InventoryType(EnumField):
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class InventoryType(EnumField):
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@ -19,62 +18,29 @@ inventory_type_map = {
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ItemType.SHIELD,
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ItemType.SHIELD,
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ItemType.ITEM,
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ItemType.ITEM,
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ItemType.SCROLL,
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ItemType.SCROLL,
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ItemType.CONTAINER,
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],
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],
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InventoryType.SPELL: [ItemType.SPELL],
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InventoryType.SPELL: [ItemType.SPELL],
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}
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}
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def inventory_map_creator(fields):
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def inventory_map_creator(fields):
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# if isinstance(fields, InventoryMap):
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if isinstance(fields, InventoryMap):
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# return fields
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return fields
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# return InventoryMap(**fields)
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return InventoryMap(**fields)
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return InventoryMap(**fields)
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class Inventory(BaseObject):
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class Inventory(BaseObject):
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__tablename__ = "inventory"
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__tablename__ = "inventory"
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__table_args__ = (UniqueConstraint("character_id", "container_id", "inventory_type"),)
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__table_args__ = (UniqueConstraint("character_id", "inventory_type"),)
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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character_id: Mapped[int] = mapped_column(ForeignKey("character.id"))
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inventory_type: Mapped[InventoryType] = mapped_column(nullable=False)
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inventory_type: Mapped[InventoryType] = mapped_column(nullable=False)
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item_map: Mapped[List["InventoryMap"]] = relationship(
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_inventory_map = relationship("InventoryMap", lazy="immediate", uselist=True, cascade="all,delete,delete-orphan")
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uselist=True, cascade="all,delete,delete-orphan", lazy="immediate", default_factory=lambda: []
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inventory_map = association_proxy("_inventory_map", "id", creator=inventory_map_creator)
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)
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character_id: Mapped[int] = mapped_column(ForeignKey("character.id"), nullable=True, default=None)
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container_id: Mapped[int] = mapped_column(ForeignKey("item.id"), nullable=True, default=None)
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character = relationship("Character", init=False, viewonly=True, lazy="immediate")
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container = relationship("Item", init=False, viewonly=True, lazy="immediate")
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@property
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def items(self):
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return [mapping.item for mapping in self.item_map]
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@property
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def all_items(self):
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def inventory_contents(inventory):
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for mapping in inventory.item_map:
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yield mapping
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if mapping.item.item_type == ItemType.CONTAINER:
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yield from inventory_contents(mapping.item.inventory)
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yield from inventory_contents(self)
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@property
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def all_item_maps(self):
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def inventory_map(inventory):
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for mapping in inventory.item_map:
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yield mapping
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if mapping.item.item_type == ItemType.CONTAINER:
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yield from inventory_map(mapping.item.inventory)
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yield from inventory_map(self)
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def get(self, item):
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def get(self, item):
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return self.get_all(item)[0]
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return [mapping for mapping in self._inventory_map if mapping.item == item]
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|
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def get_all(self, item):
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return [mapping for mapping in self.all_item_maps if mapping.item == item]
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def add(self, item):
|
def add(self, item):
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if item.item_type not in inventory_type_map[self.inventory_type]:
|
if item.item_type not in inventory_type_map[self.inventory_type]:
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|
@ -82,25 +48,23 @@ class Inventory(BaseObject):
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mapping = InventoryMap(inventory_id=self.id, item_id=item.id)
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mapping = InventoryMap(inventory_id=self.id, item_id=item.id)
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if item.consumable:
|
if item.consumable:
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mapping.count = item.count
|
mapping.count = item.count
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if item.charges:
|
self.inventory_map.append(mapping)
|
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mapping.charges = [Charge(inventory_map_id=mapping.id) for i in range(item.charges)]
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self.item_map.append(mapping)
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|
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return mapping
|
return mapping
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|
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def remove(self, mapping):
|
def remove(self, mapping):
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if mapping in self.item_map:
|
if mapping.id not in self.inventory_map:
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self.item_map.remove(mapping)
|
return False
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return True
|
self.inventory_map.remove(mapping.id)
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return False
|
return True
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|
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def __contains__(self, obj):
|
def __contains__(self, obj):
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for item in self.all_items:
|
for mapping in self._inventory_map:
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if item == obj:
|
if mapping.item == obj:
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return True
|
return True
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return False
|
return False
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|
|
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def __iter__(self):
|
def __iter__(self):
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yield from self.all_items
|
yield from self._inventory_map
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|
|
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|
|
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class InventoryMap(BaseObject):
|
class InventoryMap(BaseObject):
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|
@ -117,56 +81,12 @@ class InventoryMap(BaseObject):
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|
|
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always_prepared: Mapped[bool] = mapped_column(default=False)
|
always_prepared: Mapped[bool] = mapped_column(default=False)
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|
|
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charges: Mapped[List["Charge"]] = relationship(
|
|
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uselist=True, cascade="all,delete,delete-orphan", lazy="immediate", default_factory=lambda: []
|
|
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)
|
|
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|
|
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@property
|
|
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def charges_available(self):
|
|
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return [charge for charge in self.charges if not charge.expended]
|
|
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|
|
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@property
|
@property
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def prepared(self):
|
def prepared(self):
|
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if self.item.item_type == ItemType.SPELL:
|
if self.item.item_type == ItemType.SPELL:
|
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return self.equipped or self.always_prepared
|
return self.equipped or self.always_prepared
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|
|
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def equip(self):
|
def use(self, count=1):
|
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if self.equipped:
|
|
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return False
|
|
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self.equipped = True
|
|
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return True
|
|
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|
|
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def unequip(self):
|
|
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if not self.equipped:
|
|
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return False
|
|
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self.equipped = False
|
|
||||||
return True
|
|
||||||
|
|
||||||
def prepare(self):
|
|
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if self.item.item_type != ItemType.SPELL:
|
|
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return False
|
|
||||||
if self.item.level > 0 and not self.inventory.character.spell_slots_by_level[self.item.level]:
|
|
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return False
|
|
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return self.equip()
|
|
||||||
|
|
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def unprepare(self):
|
|
||||||
if self.item.item_type != ItemType.SPELL:
|
|
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return False
|
|
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return self.unequip()
|
|
||||||
|
|
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def use(self, item_property: ItemProperty, charges=None):
|
|
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if item_property.charge_cost is None:
|
|
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return True
|
|
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avail = self.charges_available
|
|
||||||
if charges is None:
|
|
||||||
charges = item_property.charge_cost
|
|
||||||
if len(avail) < charges:
|
|
||||||
return False
|
|
||||||
for charge in avail[:charges]:
|
|
||||||
charge.expended = True
|
|
||||||
return True
|
|
||||||
|
|
||||||
def consume(self, count=1):
|
|
||||||
if count < 0:
|
if count < 0:
|
||||||
return False
|
return False
|
||||||
if not self.item.consumable:
|
if not self.item.consumable:
|
||||||
|
@ -178,46 +98,3 @@ class InventoryMap(BaseObject):
|
||||||
self.inventory.remove(self)
|
self.inventory.remove(self)
|
||||||
return 0
|
return 0
|
||||||
return self.count
|
return self.count
|
||||||
|
|
||||||
def cast(self, level=0):
|
|
||||||
if self.item.item_type != ItemType.SPELL:
|
|
||||||
return False
|
|
||||||
|
|
||||||
if not self.prepared:
|
|
||||||
return False
|
|
||||||
if not level:
|
|
||||||
level = self.item.level
|
|
||||||
|
|
||||||
# cantrips
|
|
||||||
if level == 0:
|
|
||||||
return True
|
|
||||||
|
|
||||||
# expend the spell slot
|
|
||||||
avail = self.inventory.character.spell_slots_available[level]
|
|
||||||
if not avail:
|
|
||||||
return False
|
|
||||||
avail[0].expended = True
|
|
||||||
return True
|
|
||||||
|
|
||||||
def attune(self):
|
|
||||||
if self.attuned:
|
|
||||||
return False
|
|
||||||
if not self.item.requires_attunement:
|
|
||||||
return False
|
|
||||||
if len(self.inventory.character.attuned_items) >= 3:
|
|
||||||
return False
|
|
||||||
self.attuned = True
|
|
||||||
return True
|
|
||||||
|
|
||||||
def unattune(self):
|
|
||||||
if not self.attuned:
|
|
||||||
return False
|
|
||||||
self.attuned = False
|
|
||||||
return True
|
|
||||||
|
|
||||||
|
|
||||||
class Charge(BaseObject):
|
|
||||||
__tablename__ = "charge"
|
|
||||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
|
||||||
inventory_map_id: Mapped[int] = mapped_column(ForeignKey("inventory_map.id"))
|
|
||||||
expended: Mapped[bool] = mapped_column(nullable=False, default=False)
|
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
from typing import List
|
|
||||||
|
|
||||||
from sqlalchemy import ForeignKey, String
|
from sqlalchemy import ForeignKey, String
|
||||||
from sqlalchemy.orm import Mapped, mapped_column, relationship
|
from sqlalchemy.orm import Mapped, mapped_column, relationship
|
||||||
|
|
||||||
|
@ -21,39 +19,18 @@ ITEM_TYPES = [
|
||||||
"WEAPON",
|
"WEAPON",
|
||||||
"ARMOR",
|
"ARMOR",
|
||||||
"SHIELD",
|
"SHIELD",
|
||||||
"CONTAINER",
|
|
||||||
]
|
]
|
||||||
|
|
||||||
RECHARGE_TIMES = [
|
|
||||||
"short rest",
|
|
||||||
"long rest",
|
|
||||||
"dawn",
|
|
||||||
]
|
|
||||||
|
|
||||||
COST_TYPES = ["Action", "Bonus Action", "Reaction"]
|
|
||||||
|
|
||||||
RARITY = ["Common", "Uncommon", "Rare", "Very Rare", "Legendary", "Artifact"]
|
RARITY = ["Common", "Uncommon", "Rare", "Very Rare", "Legendary", "Artifact"]
|
||||||
|
|
||||||
|
|
||||||
ItemType = EnumField("ItemType", ((k, k) for k in ITEM_TYPES))
|
ItemType = EnumField("ItemType", ((k, k) for k in ITEM_TYPES))
|
||||||
Rarity = EnumField("Rarity", ((k, k) for k in RARITY))
|
Rarity = EnumField("Rarity", ((k, k) for k in RARITY))
|
||||||
RechargeTime = EnumField("RechargeTime", ((k.replace(" ", "_").upper(), k) for k in RECHARGE_TIMES))
|
|
||||||
Cost = EnumField("Cost", ((k, k) for k in COST_TYPES))
|
|
||||||
|
|
||||||
|
|
||||||
def item_property_creator(fields):
|
|
||||||
if isinstance(fields, list):
|
|
||||||
for f in fields:
|
|
||||||
yield f
|
|
||||||
elif isinstance(fields, ItemProperty):
|
|
||||||
return fields
|
|
||||||
return ItemProperty(**fields)
|
|
||||||
|
|
||||||
|
|
||||||
class Item(BaseObject, ModifierMixin):
|
class Item(BaseObject, ModifierMixin):
|
||||||
__tablename__ = "item"
|
__tablename__ = "item"
|
||||||
__mapper_args__ = {"polymorphic_identity": ItemType.ITEM, "polymorphic_on": "item_type"}
|
__mapper_args__ = {"polymorphic_identity": ItemType.ITEM, "polymorphic_on": "item_type"}
|
||||||
|
|
||||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||||
name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, unique=True)
|
name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, unique=True)
|
||||||
description: Mapped[str] = mapped_column(String, nullable=True, default=None)
|
description: Mapped[str] = mapped_column(String, nullable=True, default=None)
|
||||||
|
@ -65,43 +42,29 @@ class Item(BaseObject, ModifierMixin):
|
||||||
consumable: Mapped[bool] = mapped_column(default=False)
|
consumable: Mapped[bool] = mapped_column(default=False)
|
||||||
count: Mapped[int] = mapped_column(nullable=False, default=1)
|
count: Mapped[int] = mapped_column(nullable=False, default=1)
|
||||||
|
|
||||||
charges: Mapped[int] = mapped_column(nullable=True, info={"min": 0}, default=None)
|
|
||||||
recharge_time: Mapped[RechargeTime] = mapped_column(default=RechargeTime.LONG_REST)
|
|
||||||
recharge_amount: Mapped[str] = mapped_column(String(collation="NOCASE"), default="1")
|
|
||||||
|
|
||||||
_class_restrictions: Mapped[int] = mapped_column(ForeignKey("character_class.id"), nullable=True, default=None)
|
_class_restrictions: Mapped[int] = mapped_column(ForeignKey("character_class.id"), nullable=True, default=None)
|
||||||
class_restrictions: Mapped["CharacterClass"] = relationship(init=False)
|
class_restrictions: Mapped["CharacterClass"] = relationship(init=False)
|
||||||
|
|
||||||
properties: Mapped[List["ItemProperty"]] = relationship(
|
|
||||||
uselist=True, cascade="all,delete,delete-orphan", lazy="immediate", default_factory=lambda: []
|
|
||||||
)
|
|
||||||
|
|
||||||
# _spells: Mapped[int] = mapped_column(ForeignKey("spell.id"), nullable=True, default=None)
|
# _spells: Mapped[int] = mapped_column(ForeignKey("spell.id"), nullable=True, default=None)
|
||||||
# spells: Mapped["Spell"] = relationship(init=False)
|
# spells: Mapped["Spell"] = relationship(init=False)
|
||||||
|
|
||||||
@property
|
|
||||||
def has_charges(self):
|
|
||||||
return self.charges is not None
|
|
||||||
|
|
||||||
|
|
||||||
class Spell(Item):
|
class Spell(Item):
|
||||||
__tablename__ = "spell"
|
__tablename__ = "spell"
|
||||||
__mapper_args__ = {"polymorphic_identity": ItemType.SPELL}
|
__mapper_args__ = {"polymorphic_identity": ItemType.SPELL}
|
||||||
id: Mapped[int] = mapped_column(ForeignKey("item.id"), primary_key=True, init=False)
|
id: Mapped[int] = mapped_column(ForeignKey("item.id"), primary_key=True, init=False)
|
||||||
item_type: Mapped[ItemType] = ItemType.SPELL
|
|
||||||
|
|
||||||
level: Mapped[int] = mapped_column(nullable=False, info={"min": 0, "max": 9}, default=0)
|
level: Mapped[int] = mapped_column(nullable=False, info={"min": 0, "max": 9}, default=0)
|
||||||
concentration: Mapped[bool] = mapped_column(default=False)
|
concentration: Mapped[bool] = mapped_column(default=False)
|
||||||
|
item_type: Mapped[ItemType] = mapped_column(default=ItemType.SPELL, init=False)
|
||||||
|
|
||||||
|
|
||||||
class Weapon(Item):
|
class Weapon(Item):
|
||||||
__tablename__ = "weapon"
|
__tablename__ = "weapon"
|
||||||
__mapper_args__ = {"polymorphic_identity": ItemType.WEAPON}
|
__mapper_args__ = {"polymorphic_identity": ItemType.WEAPON}
|
||||||
id: Mapped[int] = mapped_column(ForeignKey("item.id"), primary_key=True, init=False)
|
id: Mapped[int] = mapped_column(ForeignKey("item.id"), primary_key=True, init=False)
|
||||||
item_type: Mapped[ItemType] = ItemType.WEAPON
|
|
||||||
|
|
||||||
damage_die: Mapped[str] = mapped_column(nullable=False, default="1d6")
|
damage_die: Mapped[str] = mapped_column(nullable=False, default="1d6")
|
||||||
damage_type: Mapped[DamageType] = mapped_column(nullable=False, default=DamageType.slashing)
|
damage_type: Mapped[DamageType] = mapped_column(nullable=False, default=DamageType.slashing)
|
||||||
|
item_type: Mapped[ItemType] = mapped_column(default=ItemType.WEAPON)
|
||||||
attack_range: Mapped[int] = mapped_column(nullable=False, info={"min": 0}, default=0)
|
attack_range: Mapped[int] = mapped_column(nullable=False, info={"min": 0}, default=0)
|
||||||
attack_range_long: Mapped[int] = mapped_column(nullable=True, info={"min": 0}, default=None)
|
attack_range_long: Mapped[int] = mapped_column(nullable=True, info={"min": 0}, default=None)
|
||||||
targets: Mapped[int] = mapped_column(nullable=False, info={"min": 1}, default=1)
|
targets: Mapped[int] = mapped_column(nullable=False, info={"min": 1}, default=1)
|
||||||
|
@ -118,34 +81,7 @@ class Weapon(Item):
|
||||||
versatile: Mapped[bool] = mapped_column(default=False)
|
versatile: Mapped[bool] = mapped_column(default=False)
|
||||||
silvered: Mapped[bool] = mapped_column(default=False)
|
silvered: Mapped[bool] = mapped_column(default=False)
|
||||||
adamantine: Mapped[bool] = mapped_column(default=False)
|
adamantine: Mapped[bool] = mapped_column(default=False)
|
||||||
magical: Mapped[bool] = mapped_column(default=False)
|
|
||||||
|
|
||||||
@property
|
@property
|
||||||
def ranged(self):
|
def ranged(self):
|
||||||
return self.attack_range > 0
|
return self.attack_range > 0
|
||||||
|
|
||||||
|
|
||||||
class Shield(Item):
|
|
||||||
__tablename__ = "shield"
|
|
||||||
__mapper_args__ = {"polymorphic_identity": ItemType.SHIELD}
|
|
||||||
id: Mapped[int] = mapped_column(ForeignKey("item.id"), primary_key=True, init=False)
|
|
||||||
item_type: Mapped[ItemType] = ItemType.SHIELD
|
|
||||||
|
|
||||||
|
|
||||||
class Armor(Item):
|
|
||||||
__tablename__ = "armor"
|
|
||||||
__mapper_args__ = {"polymorphic_identity": ItemType.ARMOR}
|
|
||||||
id: Mapped[int] = mapped_column(ForeignKey("item.id"), primary_key=True, init=False)
|
|
||||||
item_type: Mapped[ItemType] = ItemType.ARMOR
|
|
||||||
|
|
||||||
|
|
||||||
class ItemProperty(BaseObject):
|
|
||||||
__tablename__ = "item_property"
|
|
||||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
|
||||||
name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, unique=True)
|
|
||||||
description: Mapped[str] = mapped_column(String, nullable=True, default=None)
|
|
||||||
charge_cost: Mapped[int] = mapped_column(nullable=True, info={"min": 1}, default=None)
|
|
||||||
item_id: Mapped[int] = mapped_column(ForeignKey("item.id"), default=0)
|
|
||||||
|
|
||||||
# action/reaction/bonus
|
|
||||||
# modifiers?
|
|
||||||
|
|
|
@ -9,7 +9,7 @@ def test_dump_load(db, bootstrap):
|
||||||
|
|
||||||
# clear the database and reinitialize
|
# clear the database and reinitialize
|
||||||
db.metadata.drop_all(bind=db.engine)
|
db.metadata.drop_all(bind=db.engine)
|
||||||
db.metadata.create_all(db.engine)
|
db.init()
|
||||||
|
|
||||||
# load the dump
|
# load the dump
|
||||||
db.load(data)
|
db.load(data)
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
from ttfrog.db.schema.container import Container
|
|
||||||
from ttfrog.db.schema.item import Item, ItemType, Spell
|
from ttfrog.db.schema.item import Item, ItemType, Spell
|
||||||
|
|
||||||
|
|
||||||
|
@ -25,7 +24,7 @@ def test_equipment_inventory(db, carl):
|
||||||
carl.equipment.add(ten_foot_pole)
|
carl.equipment.add(ten_foot_pole)
|
||||||
db.add_or_update(carl)
|
db.add_or_update(carl)
|
||||||
|
|
||||||
all_carls_poles = carl.equipment.get_all(ten_foot_pole)
|
all_carls_poles = carl.equipment.get(ten_foot_pole)
|
||||||
assert len(all_carls_poles) == 3
|
assert len(all_carls_poles) == 3
|
||||||
|
|
||||||
# check the "contains" logic
|
# check the "contains" logic
|
||||||
|
@ -34,31 +33,21 @@ def test_equipment_inventory(db, carl):
|
||||||
assert fireball in carl.spells
|
assert fireball in carl.spells
|
||||||
assert fireball not in carl.equipment
|
assert fireball not in carl.equipment
|
||||||
|
|
||||||
pole_one = all_carls_poles[0]
|
|
||||||
|
|
||||||
# equip one pole
|
# equip one pole
|
||||||
assert pole_one.equip()
|
assert carl.equip(all_carls_poles[0])
|
||||||
|
|
||||||
# can't equip it twice
|
# can't equip it twice
|
||||||
assert not pole_one.equip()
|
assert not carl.equip(all_carls_poles[0])
|
||||||
|
|
||||||
# can't prepare or cast an item
|
# unequip it
|
||||||
assert not pole_one.prepare()
|
assert carl.unequip(all_carls_poles[0])
|
||||||
assert not pole_one.unprepare()
|
|
||||||
assert not pole_one.cast()
|
|
||||||
|
|
||||||
# not consumable or attunable
|
|
||||||
assert not pole_one.consume()
|
|
||||||
assert not pole_one.attune()
|
|
||||||
|
|
||||||
assert pole_one.unequip()
|
|
||||||
|
|
||||||
# can't unequip the unequipped ones
|
# can't unequip the unequipped ones
|
||||||
assert not all_carls_poles[1].unequip()
|
assert not carl.unequip(all_carls_poles[1])
|
||||||
assert not all_carls_poles[2].unequip()
|
assert not carl.unequip(all_carls_poles[2])
|
||||||
|
|
||||||
# drop one pole
|
# drop one pole
|
||||||
assert carl.equipment.remove(pole_one)
|
assert carl.equipment.remove(all_carls_poles[0])
|
||||||
assert ten_foot_pole in carl.equipment
|
assert ten_foot_pole in carl.equipment
|
||||||
|
|
||||||
# drop the remaining poles
|
# drop the remaining poles
|
||||||
|
@ -67,7 +56,7 @@ def test_equipment_inventory(db, carl):
|
||||||
assert ten_foot_pole not in carl.equipment
|
assert ten_foot_pole not in carl.equipment
|
||||||
|
|
||||||
# can't drop what you don't have
|
# can't drop what you don't have
|
||||||
assert not carl.equipment.remove(pole_one)
|
assert not carl.equipment.remove(all_carls_poles[0])
|
||||||
|
|
||||||
|
|
||||||
def test_inventory_bundles(db, carl):
|
def test_inventory_bundles(db, carl):
|
||||||
|
@ -82,17 +71,17 @@ def test_inventory_bundles(db, carl):
|
||||||
assert quiver.count == 20
|
assert quiver.count == 20
|
||||||
|
|
||||||
# use one
|
# use one
|
||||||
assert quiver.consume(1) == 19
|
assert quiver.use(1) == 19
|
||||||
assert quiver.count == 19
|
assert quiver.count == 19
|
||||||
|
|
||||||
# cannot use more than you have
|
# cannot use more than you have
|
||||||
assert not quiver.consume(20)
|
assert not quiver.use(20)
|
||||||
|
|
||||||
# cannot use a negative amount
|
# cannot use a negative amount
|
||||||
assert not quiver.consume(-1)
|
assert not quiver.use(-1)
|
||||||
|
|
||||||
# consume all remaining arrows
|
# consume all remaining arrows
|
||||||
assert quiver.consume(19) == 0
|
assert quiver.use(19) == 0
|
||||||
assert arrows not in carl.equipment
|
assert arrows not in carl.equipment
|
||||||
|
|
||||||
|
|
||||||
|
@ -107,6 +96,8 @@ def test_spell_slots(db, carl, wizard):
|
||||||
db.add_or_update(carl)
|
db.add_or_update(carl)
|
||||||
|
|
||||||
# verify carl has the spell slots granted by wizard at 1st level
|
# verify carl has the spell slots granted by wizard at 1st level
|
||||||
|
print(carl.levels)
|
||||||
|
print(carl.spell_slots)
|
||||||
assert len(carl.spell_slots) == 2
|
assert len(carl.spell_slots) == 2
|
||||||
assert carl.spell_slots[0].spell_level == 1
|
assert carl.spell_slots[0].spell_level == 1
|
||||||
assert carl.spell_slots[1].spell_level == 1
|
assert carl.spell_slots[1].spell_level == 1
|
||||||
|
@ -118,13 +109,16 @@ def test_spell_slots(db, carl, wizard):
|
||||||
assert fireball not in carl.prepared_spells
|
assert fireball not in carl.prepared_spells
|
||||||
|
|
||||||
# prepare the cantrip
|
# prepare the cantrip
|
||||||
carls_prestidigitation = carl.spells.get(prestidigitation)
|
carls_prestidigitation = carl.spells.get(prestidigitation)[0]
|
||||||
assert carls_prestidigitation.prepare()
|
assert carl.prepare(carls_prestidigitation)
|
||||||
assert carls_prestidigitation.cast()
|
assert carl.cast(carls_prestidigitation)
|
||||||
|
|
||||||
|
# prepare() and cast() require a spell from the spell inventory
|
||||||
|
carls_fireball = carl.spells.get(fireball)[0]
|
||||||
|
|
||||||
# can't prepare a 3rd level spell if you don't have 3rd level slots
|
# can't prepare a 3rd level spell if you don't have 3rd level slots
|
||||||
assert carl.spellcaster_level == 1
|
assert carl.spellcaster_level == 1
|
||||||
assert not carl.spells.get(fireball).prepare()
|
assert not carl.prepare(carls_fireball)
|
||||||
|
|
||||||
# make carl a 5th level wizard so he gets a 3rd level spell slot
|
# make carl a 5th level wizard so he gets a 3rd level spell slot
|
||||||
carl.level_up(wizard, num_levels=4)
|
carl.level_up(wizard, num_levels=4)
|
||||||
|
@ -132,11 +126,10 @@ def test_spell_slots(db, carl, wizard):
|
||||||
assert carl.spellcaster_level == 3
|
assert carl.spellcaster_level == 3
|
||||||
|
|
||||||
# cast fireball until he's out of 3rd level slots
|
# cast fireball until he's out of 3rd level slots
|
||||||
assert not carl.spells.get(fireball).cast()
|
assert carl.prepare(carls_fireball)
|
||||||
assert carl.spells.get(fireball).prepare()
|
assert carl.cast(carls_fireball)
|
||||||
assert carl.spells.get(fireball).cast()
|
assert carl.cast(carls_fireball)
|
||||||
assert carl.spells.get(fireball).cast()
|
assert not carl.cast(carls_fireball)
|
||||||
assert not carl.spells.get(fireball).cast()
|
|
||||||
|
|
||||||
# level up to 7th level, gaining 1 4th level slot and 1 more 3rd level slot
|
# level up to 7th level, gaining 1 4th level slot and 1 more 3rd level slot
|
||||||
carl.add_class(wizard)
|
carl.add_class(wizard)
|
||||||
|
@ -146,41 +139,9 @@ def test_spell_slots(db, carl, wizard):
|
||||||
assert len(carl.spell_slots_available[3]) == 1
|
assert len(carl.spell_slots_available[3]) == 1
|
||||||
|
|
||||||
# cast at 4th level
|
# cast at 4th level
|
||||||
assert carl.spells.get(fireball).cast(level=4)
|
assert carl.cast(carls_fireball, 4)
|
||||||
assert not carl.spells.get(fireball).cast(level=4)
|
assert not carl.cast(carls_fireball, 4)
|
||||||
|
|
||||||
# use the last 3rd level slot
|
# use the last 3rd level slot
|
||||||
assert carl.spells.get(fireball).cast()
|
assert carl.cast(carls_fireball)
|
||||||
assert not carl.spells.get(fireball).cast()
|
assert not carl.cast(carls_fireball)
|
||||||
|
|
||||||
# unprepare it
|
|
||||||
assert carl.spells.get(fireball).unprepare()
|
|
||||||
assert not carl.spells.get(fireball).unprepare()
|
|
||||||
|
|
||||||
|
|
||||||
def test_containers(db, carl):
|
|
||||||
with db.transaction():
|
|
||||||
ten_foot_pole = Item(name="10ft. Pole", item_type=ItemType.ITEM, consumable=False)
|
|
||||||
bag_of_holding = Container(name="Bag of Holding")
|
|
||||||
db.add_or_update([carl, ten_foot_pole, bag_of_holding])
|
|
||||||
|
|
||||||
# add the ten_foot_pole to the bag of holding
|
|
||||||
assert bag_of_holding.inventory.add(ten_foot_pole)
|
|
||||||
db.add_or_update(bag_of_holding)
|
|
||||||
pole_from_bag = bag_of_holding.inventory.get(ten_foot_pole)
|
|
||||||
assert pole_from_bag
|
|
||||||
assert pole_from_bag in bag_of_holding.inventory
|
|
||||||
assert pole_from_bag not in carl.equipment
|
|
||||||
|
|
||||||
# add the bag of holding to carl's equipment
|
|
||||||
assert carl.equipment.add(bag_of_holding)
|
|
||||||
db.add_or_update(bag_of_holding)
|
|
||||||
assert pole_from_bag in carl.equipment
|
|
||||||
|
|
||||||
# test equality of mappings
|
|
||||||
carls_bag = carl.equipment.get(bag_of_holding)
|
|
||||||
carls_pole = carl.equipment.get(ten_foot_pole)
|
|
||||||
assert carls_pole == pole_from_bag
|
|
||||||
|
|
||||||
# remove the pole from the bag
|
|
||||||
assert carls_bag.item.inventory.remove(pole_from_bag)
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
from ttfrog.db.schema.constants import DamageType, Defenses
|
from ttfrog.db.schema.constants import DamageType, Defenses
|
||||||
from ttfrog.db.schema.item import Armor, Item, ItemProperty, Rarity, RechargeTime, Shield, Weapon
|
from ttfrog.db.schema.item import Item, ItemType, Rarity, Weapon
|
||||||
from ttfrog.db.schema.modifiers import Modifier
|
from ttfrog.db.schema.modifiers import Modifier
|
||||||
|
|
||||||
|
|
||||||
|
@ -40,88 +40,16 @@ def test_weapons(db):
|
||||||
assert dagger.melee
|
assert dagger.melee
|
||||||
|
|
||||||
|
|
||||||
def test_charges(db, carl):
|
|
||||||
with db.transaction():
|
|
||||||
for_the_lulz = ItemProperty(
|
|
||||||
name="For the Lulz",
|
|
||||||
description="""
|
|
||||||
On a hit against a creature with a mouth, spend one charge to force the target to roll a DC 13 Wisdom
|
|
||||||
saving throw. On a failure, the target is forced to grin for one minute. While grinning, the target
|
|
||||||
cannot speak. The target can repeat the saving throw at the start of their turn."
|
|
||||||
""",
|
|
||||||
charge_cost=2,
|
|
||||||
)
|
|
||||||
|
|
||||||
# from sqlalchemy.orm import relationship
|
|
||||||
# help(relationship)
|
|
||||||
|
|
||||||
dagger_of_lulz = Weapon(
|
|
||||||
name="Dagger of Lulz",
|
|
||||||
description="This magical dagger has 6 charges. It regains 1d6 charges after a short rest.",
|
|
||||||
damage_die="1d4",
|
|
||||||
damage_type=DamageType.slashing,
|
|
||||||
melee=True,
|
|
||||||
finesse=True,
|
|
||||||
light=True,
|
|
||||||
thrown=True,
|
|
||||||
attack_range=20,
|
|
||||||
attack_range_long=60,
|
|
||||||
magical=True,
|
|
||||||
charges=6,
|
|
||||||
recharge_time=RechargeTime.SHORT_REST,
|
|
||||||
recharge_amount="1d6",
|
|
||||||
rarity=Rarity["Very Rare"],
|
|
||||||
requires_attunement=True,
|
|
||||||
properties=[for_the_lulz],
|
|
||||||
)
|
|
||||||
db.add_or_update([carl, dagger_of_lulz])
|
|
||||||
|
|
||||||
assert for_the_lulz in dagger_of_lulz.properties
|
|
||||||
|
|
||||||
assert carl.equipment.add(dagger_of_lulz)
|
|
||||||
db.add_or_update(carl)
|
|
||||||
|
|
||||||
carls_dagger = carl.equipment.get(dagger_of_lulz)
|
|
||||||
assert carls_dagger.equip()
|
|
||||||
assert carls_dagger.attune()
|
|
||||||
|
|
||||||
assert len(carls_dagger.charges) == dagger_of_lulz.charges == 6
|
|
||||||
assert len(carls_dagger.charges_available) == dagger_of_lulz.charges == 6
|
|
||||||
assert carls_dagger.use(for_the_lulz)
|
|
||||||
assert len(carls_dagger.charges_available) == 4
|
|
||||||
|
|
||||||
# use the remaining charges
|
|
||||||
assert carls_dagger.use(for_the_lulz)
|
|
||||||
assert carls_dagger.use(for_the_lulz)
|
|
||||||
|
|
||||||
# all out of charges
|
|
||||||
assert len(carls_dagger.charges_available) == 0
|
|
||||||
assert not carls_dagger.use(for_the_lulz)
|
|
||||||
|
|
||||||
|
|
||||||
def test_nocharges(db, carl):
|
|
||||||
smiles = ItemProperty(name="Smile!", description="The target grins for one minute.", charge_cost=None)
|
|
||||||
wand_of_unlimited_smiles = Item(name="Wand of Unlimited Smiles", description="description", properties=[smiles])
|
|
||||||
db.add_or_update(wand_of_unlimited_smiles)
|
|
||||||
|
|
||||||
carl.equipment.add(wand_of_unlimited_smiles)
|
|
||||||
db.add_or_update(carl)
|
|
||||||
|
|
||||||
# no charges means you can use it at will
|
|
||||||
assert carl.equipment.get(wand_of_unlimited_smiles).use(smiles)
|
|
||||||
assert carl.equipment.get(wand_of_unlimited_smiles).use(smiles)
|
|
||||||
assert carl.equipment.get(wand_of_unlimited_smiles).use(smiles)
|
|
||||||
|
|
||||||
|
|
||||||
def test_attunement(db, carl):
|
def test_attunement(db, carl):
|
||||||
with db.transaction():
|
with db.transaction():
|
||||||
helm = Armor(
|
helm = Item(
|
||||||
name="Iron Helm",
|
name="Iron Helm",
|
||||||
|
item_type=ItemType.ARMOR,
|
||||||
rarity=Rarity.Common,
|
rarity=Rarity.Common,
|
||||||
)
|
)
|
||||||
helm.add_modifier(Modifier("+1 AC (helmet)", target="armor_class", relative_value=1, stacks=True))
|
helm.add_modifier(Modifier("+1 AC (helmet)", target="armor_class", relative_value=1, stacks=True))
|
||||||
|
|
||||||
shield = Shield(
|
shield = Item(
|
||||||
name="Shield of Missile Attraction",
|
name="Shield of Missile Attraction",
|
||||||
description="""
|
description="""
|
||||||
While holding this shield, you have resistance to damage from ranged weapon attacks.
|
While holding this shield, you have resistance to damage from ranged weapon attacks.
|
||||||
|
@ -130,6 +58,7 @@ def test_attunement(db, carl):
|
||||||
or similar magic. Removing the shield fails to end the curse on you. Whenever a ranged weapon attack is made
|
or similar magic. Removing the shield fails to end the curse on you. Whenever a ranged weapon attack is made
|
||||||
against a target within 10 feet of you, the curse causes you to become the target instead.
|
against a target within 10 feet of you, the curse causes you to become the target instead.
|
||||||
""",
|
""",
|
||||||
|
item_type=ItemType.SHIELD,
|
||||||
rarity=Rarity.Rare,
|
rarity=Rarity.Rare,
|
||||||
requires_attunement=True,
|
requires_attunement=True,
|
||||||
)
|
)
|
||||||
|
@ -150,43 +79,29 @@ def test_attunement(db, carl):
|
||||||
assert carl.equipment.add(helm)
|
assert carl.equipment.add(helm)
|
||||||
db.add_or_update(carl)
|
db.add_or_update(carl)
|
||||||
|
|
||||||
carls_shield = carl.equipment.get(shield)
|
carls_shield = carl.equipment.get(shield)[0]
|
||||||
|
|
||||||
assert carl.armor_class == 10
|
assert carl.armor_class == 10
|
||||||
assert len(carl.attuned_items) == 0
|
assert len(carl.attuned_items) == 0
|
||||||
|
|
||||||
carls_shield.equip()
|
carl.equip(carls_shield)
|
||||||
|
|
||||||
assert plus_two_ac in carl.modifiers["armor_class"]
|
assert plus_two_ac in carl.modifiers["armor_class"]
|
||||||
assert ranged_resistance not in carl.modifiers[DamageType.ranged_weapon_attacks]
|
assert ranged_resistance not in carl.modifiers[DamageType.ranged_weapon_attacks]
|
||||||
assert carl.armor_class == 12
|
assert carl.armor_class == 12
|
||||||
assert carls_shield not in carl.attuned_items
|
assert carls_shield not in carl.attuned_items
|
||||||
|
|
||||||
assert carls_shield.attune()
|
carl.attune(carls_shield)
|
||||||
assert not carls_shield.attune()
|
|
||||||
assert carl.armor_class == 12
|
assert carl.armor_class == 12
|
||||||
assert plus_two_ac in carl.modifiers["armor_class"]
|
assert plus_two_ac in carl.modifiers["armor_class"]
|
||||||
assert ranged_resistance in carl.modifiers[DamageType.ranged_weapon_attacks]
|
assert ranged_resistance in carl.modifiers[DamageType.ranged_weapon_attacks]
|
||||||
assert carls_shield in carl.attuned_items
|
assert carls_shield in carl.attuned_items
|
||||||
|
|
||||||
assert carl.equipment.get(helm).equip()
|
assert carl.equip(carl.equipment.get(helm)[0])
|
||||||
assert carl.armor_class == 13
|
assert carl.armor_class == 13
|
||||||
|
|
||||||
assert carls_shield.unattune()
|
assert carl.unattune(carls_shield)
|
||||||
assert not carls_shield.unattune()
|
|
||||||
assert carl.armor_class == 13
|
assert carl.armor_class == 13
|
||||||
assert ranged_resistance not in carl.modifiers[DamageType.ranged_weapon_attacks]
|
assert ranged_resistance not in carl.modifiers[DamageType.ranged_weapon_attacks]
|
||||||
assert carls_shield.unequip()
|
assert carl.unequip(carls_shield)
|
||||||
assert carl.armor_class == 11
|
assert carl.armor_class == 11
|
||||||
|
|
||||||
# can only attune 3 items
|
|
||||||
assert carl.equipment.add(shield)
|
|
||||||
assert carl.equipment.add(shield)
|
|
||||||
assert carl.equipment.add(shield)
|
|
||||||
db.add_or_update(carl)
|
|
||||||
|
|
||||||
assert carl.equipment.get_all(shield)[0].attune()
|
|
||||||
assert carl.equipment.get_all(shield)[1].attune()
|
|
||||||
assert carl.equipment.get_all(shield)[2].attune()
|
|
||||||
assert len(carl.attuned_items) == 3
|
|
||||||
assert not carl.equipment.get_all(shield)[3].attune()
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user