{ "CharacterClass": [ { "id": 1, "name": "fighter", "hit_dice": "1d10", "hit_dice_stat": "CON", "proficiencies": "all armor, all shields, simple weapons, martial weapons", "saving_throws": ["STR, CON"], "skills": ["Acrobatics", "Animal Handling", "Athletics", "History", "Insight", "Intimidation", "Perception", "Survival"] }, { "id": 2, "name": "rogue", "hit_dice": "1d8", "hit_dice_stat": "DEX", "proficiencies": "simple weapons, hand crossbows, longswords, rapiers, shortswords", "saving_throws": ["DEX", "INT"], "skills": ["Acrobatics", "Athletics", "Deception", "Insight", "Intimidation", "Investigation", "Perception", "Performance", "Persuasion", "Sleight of Hand", "Stealth"] } ], "ClassAttribute": [ { "id": 1, "name": "Fighting Style" } ], "ClassAttributeMap": [ { "class_attribute_id": 1, "character_class_id": 1, "level": 2 } ], "ClassAttributeOption": [ { "attribute_id": 1, "name": "Archery" }, { "attribute_id": 1, "name": "Battlemaster" } ] }