97 lines
3.2 KiB
Python
97 lines
3.2 KiB
Python
import json
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from pathlib import Path
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from unittest.mock import MagicMock
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import pytest
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from ttfrog.db import schema
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from ttfrog.db.manager import db as _db
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FIXTURE_PATH = Path(__file__).parent / "fixtures"
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def load_fixture(db, fixture_name):
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with db.transaction():
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data = json.loads((FIXTURE_PATH / f"{fixture_name}.json").read_text())
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for schema_name in data:
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for record in data[schema_name]:
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print(f"Loading {schema_name} {record = }")
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obj = getattr(schema, schema_name)(**record)
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db.session.add(obj)
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@pytest.fixture(autouse=True)
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def db(monkeypatch):
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monkeypatch.setattr("ttfrog.db.manager.database", MagicMock(return_value=""))
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monkeypatch.setenv("DATABASE_URL", "sqlite:///:memory:")
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monkeypatch.setenv("DEBUG", "1")
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_db.init()
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yield _db
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_db.metadata.drop_all(bind=_db.engine)
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@pytest.fixture
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def bootstrap(db):
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with db.transaction():
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# ancestries
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human = schema.Ancestry("human")
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tiefling = schema.Ancestry("tiefling")
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tiefling.add_modifier(
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schema.Modifier("Ability Score Increase", target="intelligence", stacks=True, relative_value=1)
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)
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tiefling.add_modifier(
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schema.Modifier("Ability Score Increase", target="charisma", stacks=True, relative_value=2)
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)
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# ancestry traits
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darkvision = schema.AncestryTrait("Darkvision")
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darkvision.add_modifier(schema.Modifier("Darkvision", target="vision_in_darkness", absolute_value=120))
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tiefling.add_trait(darkvision)
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dragonborn = schema.Ancestry("dragonborn")
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dragonborn.add_trait(darkvision)
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db.add_or_update([human, dragonborn, tiefling])
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# skills
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skills = {
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name: schema.Skill(name=name)
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for name in ("strength", "dexterity", "constitution", "intelligence", "wisdom", "charisma")
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}
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db.add_or_update(list(skills.values()))
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acrobatics = schema.Skill(name="Acrobatics", base_id=skills["dexterity"].id)
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athletics = schema.Skill(name="Athletics", base_id=skills["strength"].id)
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db.add_or_update([acrobatics, athletics])
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# classes
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fighting_style = schema.ClassAttribute("Fighting Style")
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fighting_style.add_option(name="Archery")
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fighting_style.add_option(name="Defense")
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db.add_or_update(fighting_style)
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fighter = schema.CharacterClass("fighter", hit_dice="1d10", hit_dice_stat="CON", starting_skills=2)
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db.add_or_update(fighter)
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# add skills
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fighter.add_skill(acrobatics)
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fighter.add_skill(athletics)
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fighter.add_attribute(fighting_style, level=2)
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db.add_or_update(fighter)
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assert acrobatics in fighter.skills
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assert athletics in fighter.skills
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rogue = schema.CharacterClass("rogue", hit_dice="1d8", hit_dice_stat="DEX")
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db.add_or_update([rogue, fighter])
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# characters
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foo = schema.Character("Foo", ancestry=tiefling, _intelligence=14)
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db.add_or_update(foo)
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foo.add_class(fighter, level=2)
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foo.add_class(rogue, level=3)
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bar = schema.Character("Bar", ancestry=human)
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# persist all the records we've created
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db.add_or_update([foo, bar])
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