tabletop-frog/test/fixtures/classes.json
2024-03-26 21:58:04 -07:00

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{
"CharacterClass": [
{
"id": 1,
"name": "fighter",
"hit_dice": "1d10",
"hit_dice_stat": "CON",
"proficiencies": "all armor, all shields, simple weapons, martial weapons",
"saving_throws": ["STR, CON"],
"skills": ["Acrobatics", "Animal Handling", "Athletics", "History", "Insight", "Intimidation", "Perception", "Survival"]
},
{
"id": 2,
"name": "rogue",
"hit_dice": "1d8",
"hit_dice_stat": "DEX",
"proficiencies": "simple weapons, hand crossbows, longswords, rapiers, shortswords",
"saving_throws": ["DEX", "INT"],
"skills": ["Acrobatics", "Athletics", "Deception", "Insight", "Intimidation", "Investigation", "Perception", "Performance", "Persuasion", "Sleight of Hand", "Stealth"]
}
],
"ClassAttribute": [
{
"id": 1,
"name": "Fighting Style"
}
],
"ClassAttributeMap": [
{
"class_attribute_id": 1,
"character_class_id": 1,
"level": 2
}
],
"ClassAttributeOption": [
{
"attribute_id": 1,
"name": "Archery"
},
{
"attribute_id": 1,
"name": "Battlemaster"
}
]
}