do not draw background tile
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parent
dc6c7cfd57
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78785fbea5
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@ -49,7 +49,7 @@ def inspect(source: Path = typer.Argument(help="The battle map text file to laod
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Print information about the specified battle map text file.
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Print information about the specified battle map text file.
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"""
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"""
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manager = app_state["tileset_manager"]
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manager = app_state["tileset_manager"]
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bmap = battlemap.BattleMap(name=source.name, source=source, tileset=manager.console_map)
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bmap = battlemap.BattleMap(name=source.name, source=source, tileset=manager.console_map_colorized)
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bmap.load()
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bmap.load()
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console = Console()
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console = Console()
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console.print(repr(bmap), highlight=False)
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console.print(repr(bmap), highlight=False)
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@ -29,6 +29,8 @@ COLOR_MAP = {
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"7": "white on dark_red",
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"7": "white on dark_red",
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"8": "white on dark_red",
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"8": "white on dark_red",
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"9": "white on dark_red",
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"9": "white on dark_red",
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"_": "white on steel_blue",
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",": "black on dark_green",
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}
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}
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@ -72,6 +74,8 @@ class TileSet:
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default_factory=lambda: {
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default_factory=lambda: {
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" ": "empty",
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" ": "empty",
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".": "ground",
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".": "ground",
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",": "grass",
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"_": "water",
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"d": "door, open",
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"d": "door, open",
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"D": "door, closed",
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"D": "door, closed",
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"L": "door, locked",
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"L": "door, locked",
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