[tileset] name = "ascii" desc = "Render maps as ascii." class = "tilemapper.tileset.TileSet" [legend] " " = "empty" "." = "ground" "," = "grass" "_" = "water" "d" = "door, open" "D" = "door, closed" "L" = "door, locked" "S" = "door, secret" "v" = "stairs, down" "^" = "stairs, up" "0" = "location 0" "1" = "location 1" "2" = "location 2" "3" = "location 3" "4" = "location 4" "5" = "location 5" "6" = "location 6" "7" = "location 7" "8" = "location 8" "9" = "location 9"