dnd-item-generator/dnd_item/sources/weapons.yaml

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metadata:
headers:
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- name
- category
- type
- weight
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- damage_type
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- damage
- range
- reload
- value
- properties
Battleaxe:
- martial
- Martial
- '4'
- Slashing
- 1d8
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- 5
- ''
- '1000'
- versatile
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Blowgun:
- martial
- Ranged
- '1'
- Piercing
- '1'
- 25/100
- ''
- '1000'
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- ammunition, loading
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Club:
- simple
- Martial
- '2'
- Bludgeoning
- 1d4
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- 5
- ''
- '10'
- light
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Dagger:
- simple
- Martial
- '1'
- Piercing
- 1d4
- 20/60
- ''
- '200'
- finesse, light, thrown
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Dart:
- simple
- Ranged
- '0.25'
- Piercing
- 1d4
- 20/60
- ''
- '5'
- finesse, thrown
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Double-bladed scimitar:
- martial
- Martial
- '6'
- Slashing
- 2d4
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- 5
- ''
- '10000'
- special, two-handed
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Flail:
- martial
- Martial
- '2'
- Bludgeoning
- 1d8
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- 5
- ''
- '1000'
- ''
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Glaive:
- martial
- Martial
- '6'
- Slashing
- 1d10
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- 5
- ''
- '2000'
- heavy, reach, two-handed
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Greataxe:
- martial
- Martial
- '7'
- Slashing
- 1d12
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- 5
- ''
- '3000'
- heavy, two-handed
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Greatclub:
- simple
- Martial
- '10'
- Bludgeoning
- 1d8
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- 5
- ''
- '20'
- two-handed
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Greatsword:
- martial
- Martial
- '6'
- Slashing
- 2d6
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- 5
- ''
- '5000'
- heavy, two-handed
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Halberd:
- martial
- Martial
- '6'
- Slashing
- 1d10
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- 5
- ''
- '2000'
- heavy, reach, two-handed
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Hand crossbow:
- martial
- Ranged
- '3'
- Piercing
- 1d6
- 30/120
- ''
- '7500'
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- ammunition, light, loading
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Handaxe:
- simple
- Martial
- '2'
- Slashing
- 1d6
- 20/60
- ''
- '500'
- light, thrown
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Heavy crossbow:
- martial
- Ranged
- '18'
- Piercing
- 1d10
- 100/400
- ''
- '5000'
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- ammunition, heavy, loading, two-handed
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Hooked shortspear:
- martial
- Martial
- '2'
- Piercing
- 1d4
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- 5
- ''
- ''
- light
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Hoopak:
- martial
- Martial
- '2'
- Piercing
- 1d6
- 40/160
- ''
- '10'
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- ammunition, finesse, special, two-handed
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Javelin:
- simple
- Martial
- '2'
- Piercing
- 1d6
- 30/120
- ''
- '50'
- thrown
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Lance:
- martial
- Martial
- '6'
- Piercing
- 1d12
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- 5
- ''
- '1000'
- reach, special
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Light crossbow:
- simple
- Ranged
- '5'
- Piercing
- 1d8
- 80/320
- ''
- '2500'
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- ammunition, loading, two-handed
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Light hammer:
- simple
- Martial
- '2'
- Bludgeoning
- 1d4
- 20/60
- ''
- '200'
- light, thrown
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Light repeating crossbow:
- simple
- Ranged
- '5'
- Piercing
- 1d8
- 40/160
- ''
- ''
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- ammunition, two-handed
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Longbow:
- martial
- Ranged
- '2'
- Piercing
- 1d8
- 150/600
- ''
- '5000'
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- ammunition, heavy, two-handed
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Longsword:
- martial
- Martial
- '3'
- Slashing
- 1d8
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- 5
- ''
- '1500'
- versatile
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Mace:
- simple
- Martial
- '4'
- Bludgeoning
- 1d6
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- 5
- ''
- '500'
- ''
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Maul:
- martial
- Martial
- '10'
- Bludgeoning
- 2d6
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- 5
- ''
- '1000'
- heavy, two-handed
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Morningstar:
- martial
- Martial
- '4'
- Piercing
- 1d8
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- 5
- ''
- '1500'
- ''
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Net:
- martial
- Ranged
- '3'
- ''
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- 5
- 5/15
- ''
- '100'
- special, thrown
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Pike:
- martial
- Martial
- '18'
- Piercing
- 1d10
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- 5
- ''
- '500'
- heavy, reach, two-handed
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Quarterstaff:
- simple
- Martial
- '4'
- Bludgeoning
- 1d6
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- 5
- ''
- '20'
- versatile
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Rapier:
- martial
- Martial
- '2'
- Piercing
- 1d8
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- 5
- ''
- '2500'
- finesse
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Scimitar:
- martial
- Martial
- '3'
- Slashing
- 1d6
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- 5
- ''
- '2500'
- finesse, light
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Shortbow:
- simple
- Ranged
- '2'
- Piercing
- 1d6
- 80/320
- ''
- '2500'
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- ammunition, two-handed
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Shortsword:
- martial
- Martial
- '2'
- Piercing
- 1d6
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- 5
- ''
- '1000'
- finesse, light
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Sickle:
- simple
- Martial
- '2'
- Slashing
- 1d4
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- 5
- ''
- '100'
- light
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Sling:
- simple
- Ranged
- '0'
- Bludgeoning
- 1d4
- 30/120
- ''
- '10'
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- ammunition
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Spear:
- simple
- Martial
- '3'
- Piercing
- 1d6
- 20/60
- ''
- '100'
- thrown, versatile
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Trident:
- martial
- Martial
- '4'
- Piercing
- 1d6
- 20/60
- ''
- '500'
- thrown, versatile
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War pick:
- martial
- Martial
- '2'
- Piercing
- 1d8
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- 5
- ''
- '500'
- ''
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Warhammer:
- martial
- Martial
- '2'
- Bludgeoning
- 1d8
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- 5
- ''
- '1500'
- versatile
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Whip:
- martial
- Martial
- '3'
- Slashing
- 1d4
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- 5
- ''
- '200'
- finesse, reach
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Yklwa:
- simple
- Martial
- '3'
- Piercing
- 1d8
- 10/30
- ''
- '100'
- thrown