tweaking magic damage types

This commit is contained in:
evilchili 2023-12-23 17:35:43 -08:00
parent 11cda811c1
commit 797c807e58

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@ -3,10 +3,9 @@ metadata:
- damage_type
- noun
- adjective
- effect
frequencies:
default:
'+1 magic': 1.0
magic: 1.0
fire: 1.0
cold: 1.0
acid: 1.0
@ -17,9 +16,9 @@ metadata:
force: 1.0
necrotic: 1.0
radiant: 1.0
+1 magic:
magic:
- magic
- '+1'
- magical
fire:
- flames, fire
- flaming, burning