The Haunted Hills |
20 |
normal |
Talisman of Blightward required to avoid effects of weather. |
Travel |
Forage |
Track |
Evade |
Survey |
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5 |
d1 |
d2-d3 |
d4-d6 |
d7-d14 |
d15-d20 |
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d1-d2 |
d3 |
d4-d5 |
d6-d7 |
d8 |
Rarity |
Description |
Effect |
Common |
Clear Skies |
No effect |
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Rarity |
Description |
Effect |
Rare |
Howling Fantods |
A phantasm appears and disappears at random. Anyone who can see it is frightened. |
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Description |
Effect |
Rarity |
Ghostly Wailing |
Disadvantage on CON checks for concentration checks |
Uncommon |
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Rarity |
Description |
Effect |
Rare |
Breath of the Dead |
1d6 Necrotic damage per half-day |
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Rarity |
Description |
Effect |
Rare |
Soul Blight |
Maximum HP is reduced by 1d4 per half-day unless wearing a Talisman of Blightward. |
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On a spell attack critical hit or miss, roll on the Wild Magic Table |
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d1-d2 |
d3 |
d4 |
Rarity |
Name |
Description |
Value |
Rare |
Deadbreath |
A tough black root that grows in cracks in the stone. When disturbed, the bark releases Breath of the Dead spores. DC 13 Nature, Survival, Constitution check or 1d4 Necrotic damage. |
5 GP |
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Rarity |
Name |
Description |
Value |
Uncommon |
Brightshrooms |
A grey, partially translucent mushroom that glows green in the presence of leaving creatures.
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1 GP |
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Rarity |
Name |
Description |
Value |
Common |
Water |
Cool, crisp, clear. Small pools and springs dot the caverns. |
1 GP |
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