dnd/deadsands/content/locations/the-undersands.md
2024-11-20 00:07:53 -08:00

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title author tags date template show_dm_content thumbnail region status
The Undersands evilchili region 2024-02-17 17:09:11.225832 region True /images/overland/the_undersands_thumb.png
name size terrain skills cr encounters weather regional_effects forage_table
The Undersands 60 difficult
Travel Forage Track Evade Survey
DC Notes
16
DC Notes
20
DC Notes
20
DC Notes
15
DC Notes
15
6
d1-d13 d14-17 d18-d19 d20
Difficulty
None
Difficulty
Difficult
Difficulty
Dangerous
Difficulty
Deadly
d1-d3 d4 d5 d6 d7 d8
Rarity Description Effect
Common Clear Skies No effect
Rarity Description Effect
Uncommon Glowing Dust Storm Disadvantge on WIS checks and saves
Rarity Description Effect
Rare Spontaneous Hail No effect; counts as magical water if consumed
Rarity Description Effect
Rare Broken Time At the start of each round, the DM rolls a d20. Until the start of the next round, anyone with initiative score greater than or equal to the DM's roll is slowed and anyone lower is hasted.
Rarity Description Effect
Uncommon Air of Dread Succeed on DC 15 WIS save or be frightened for half-day.
Rarity Description Effect
Rare Glowing Auras Faerie Fire spell effects
Darkvision not functional
Blacksand: Pools of bubbling black sand dot the dones; 1d6 necrotic per turn.
d1 d2 d3 d4
Rarity Name Description Value
Uncommon Scorpion Flower Green-black flower with an elongated black style ended in a sharp thorn. Stabs anything that gets close. 1d4 piercing damage. 2 GP
Rarity Name Description Value
Common Sand Poppy Small red flowers growing in sandy soil. 1 GP
Rarity Name Description Value
Uncommon Wand Cactus Tiny spiraling cactus resembling a magical wand. Glows faintly blue at night. 2 GP
Rarity Name Description Value
Rare Choke Dust Moss that crumples into dust when touched. 1d4 poison damage. Must be dug out by the root. 2 GP
published

Between Bone City to the west and Gopher Gulch to the east lies a vast, empty stretch of dunes. To most the region does not even warrant consideration; it is simply "more Sahwhat." But the savvy Hopper knows it by a different name: The Undersands. For beneath the dunes lies a twisting labyrinth of caverns and tunnels, accessible from caves in the low buttes rising from the sand known only to a few. In recent times, the Undersands have been overrun by necrotic magics, and they say the sands are roamed at night by the undead.