dnd/deadsands/content/regions/blooming-wastes.md
2022-08-04 23:47:16 -07:00

2.1 KiB

title author tags date template region
The Blooming Wastes evilchili region, homebrew 2022-07-20 17:54:47.286869 region
name size terrain description travel forage track evade survey cr encounters regional_effects weather
The Blooming Wastes 20 difficult The Blooming Wastes stretch out before you: a mostly flat expanse of hard, cracked earth blanketed by some kind of sandy brown scrub. Small mesas dot the horizon, suggesting the possibility of shelter. As you approach you see that the scrub is covered in thick black thorns sharp enough to pierce boot leather; you will need to tread carefully.
dc
10
dc resources
10 redfoot, moon blossom (night only)
dc resources
13 shelter, water
dc
2
dc
13
4
d1-d4 d5 d6 d7-d20
Easy Dangerous Deadly None
d1 d2 d3 d4 d5 d6
Add 1d6 to radiant damage Nightvision not functional When a spell attack misses, it hits a random creature within 5 feet instead On a spell attack critical hit or miss, roll on the Wild Magic Table 1d4 piercing damage for every 30ft of movement during the Dash action No Effect
d1 d2 d3 d4 d5 d6 d7 d8
Scorching Temperatures - 2x water consumption Hail (no effect - counts as magical water if consumed) Ghostly Wailing - Disadvantage on concentration checks Low Oxygen - Disadvantage on STR Athletics checks and saves Extra Gravity - Disadvantage on DEX checks and saves Hot Metal Storm - Heat Metal spell effects for half-day Bubble Rain - Bubbles rain upwards, obscuring vision; disadvantage on perception checks Clear Skies (No effect)

A mostly flat expanse of hard-packed earth blanked by redfoot, a hardy, sandy-brown moss covered in sharp thorns. At night glowing clusters of moon blossoms emerge from the earth and open their petals, bathing the entire wasteland in a pale, silvery light.