adding tests
This commit is contained in:
parent
551140b5bc
commit
4dd72d47d0
|
@ -80,9 +80,9 @@ class Ancestry(BaseObject, ModifierMixin):
|
|||
size: Mapped[str] = mapped_column(nullable=False, default="medium")
|
||||
speed: Mapped[int] = mapped_column(nullable=False, default=30, info={"min": 0, "max": 99})
|
||||
|
||||
_fly_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
|
||||
_climb_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
|
||||
_swim_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
|
||||
fly_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
|
||||
climb_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
|
||||
swim_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
|
||||
|
||||
_traits = relationship(
|
||||
"AncestryTraitMap", init=False, uselist=True, cascade="all,delete,delete-orphan", lazy="immediate"
|
||||
|
@ -92,16 +92,8 @@ class Ancestry(BaseObject, ModifierMixin):
|
|||
def traits(self):
|
||||
return [mapping.trait for mapping in self._traits]
|
||||
|
||||
@property
|
||||
def climb_speed(self):
|
||||
return self._climb_speed or int(self.speed / 2)
|
||||
|
||||
@property
|
||||
def swim_speed(self):
|
||||
return self._swim_speed or int(self.speed / 2)
|
||||
|
||||
def add_trait(self, trait, level=1):
|
||||
if not self._traits or trait not in self._traits:
|
||||
if trait not in self.traits:
|
||||
mapping = AncestryTraitMap(ancestry_id=self.id, trait=trait, level=level)
|
||||
if not self._traits:
|
||||
self._traits = [mapping]
|
||||
|
@ -110,23 +102,16 @@ class Ancestry(BaseObject, ModifierMixin):
|
|||
return True
|
||||
return False
|
||||
|
||||
def __repr__(self):
|
||||
return self.name
|
||||
|
||||
|
||||
class AncestryTrait(BaseObject, ModifierMixin):
|
||||
"""
|
||||
A trait granted to a character via its Ancestry.
|
||||
"""
|
||||
|
||||
__tablename__ = "ancestry_trait"
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, unique=True)
|
||||
description: Mapped[Text] = mapped_column(Text, default="")
|
||||
|
||||
def __repr__(self):
|
||||
return self.name
|
||||
|
||||
|
||||
class CharacterSkillMap(BaseObject):
|
||||
__tablename__ = "character_skill_map"
|
||||
|
@ -153,9 +138,6 @@ class CharacterClassMap(BaseObject):
|
|||
|
||||
level: Mapped[int] = mapped_column(nullable=False, info={"min": 1, "max": 20}, default=1)
|
||||
|
||||
def __repr__(self):
|
||||
return f"{self.character.name}, {self.character_class.name}, level {self.level}"
|
||||
|
||||
|
||||
class CharacterClassAttributeMap(BaseObject):
|
||||
__tablename__ = "character_class_attribute_map"
|
||||
|
@ -212,7 +194,7 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
|
|||
nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
|
||||
)
|
||||
|
||||
_vision: Mapped[int] = mapped_column(default=None, nullable=True, info={"min": 0, "modifiable": True})
|
||||
vision: Mapped[int] = mapped_column(default=None, nullable=True, info={"min": 0, "modifiable": True})
|
||||
exhaustion: Mapped[int] = mapped_column(nullable=False, default=0, info={"min": 0, "max": 5})
|
||||
|
||||
class_map = relationship("CharacterClassMap", cascade="all,delete,delete-orphan")
|
||||
|
@ -248,11 +230,6 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
|
|||
def expertise_bonus(self):
|
||||
return 2 * self.proficiency_bonus
|
||||
|
||||
@property
|
||||
def proficiencies(self):
|
||||
unified = {}
|
||||
unified.update(**self._proficiencies)
|
||||
|
||||
@property
|
||||
def modifiers(self):
|
||||
unified = {}
|
||||
|
@ -262,10 +239,6 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
|
|||
unified.update(**super().modifiers)
|
||||
return unified
|
||||
|
||||
@property
|
||||
def check_modifiers(self):
|
||||
return [self.check_modifier(skill) for skill in self.skills]
|
||||
|
||||
@property
|
||||
def classes(self):
|
||||
return dict([(mapping.character_class.name, mapping.character_class) for mapping in self.class_map])
|
||||
|
@ -280,19 +253,22 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
|
|||
|
||||
@property
|
||||
def speed(self):
|
||||
return self._apply_modifiers("speed", self.ancestry.speed)
|
||||
return self._apply_modifiers('speed', self._apply_modifiers("walking_speed", self.ancestry.speed))
|
||||
|
||||
@property
|
||||
def climb_speed(self):
|
||||
return self._apply_modifiers("climb_speed", self.ancestry._climb_speed)
|
||||
return self._apply_modifiers("climb_speed", self.ancestry.climb_speed or int(self.speed / 2))
|
||||
|
||||
@property
|
||||
def swim_speed(self):
|
||||
return self._apply_modifiers("swim_speed", self.ancestry._swim_speed)
|
||||
return self._apply_modifiers("swim_speed", self.ancestry.swim_speed or int(self.speed / 2))
|
||||
|
||||
@property
|
||||
def fly_speed(self):
|
||||
return self._apply_modifiers("fly_speed", self.ancestry._fly_speed)
|
||||
modified = self._apply_modifiers("fly_speed", self.ancestry.fly_speed or 0)
|
||||
if self.ancestry.fly_speed is None and not modified:
|
||||
return None
|
||||
return self._apply_modifiers("speed", modified)
|
||||
|
||||
@property
|
||||
def size(self):
|
||||
|
@ -332,11 +308,13 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
|
|||
def absorbs(self, damage_type: DamageType):
|
||||
return self.defense(damage_type) == Defenses.absorbs
|
||||
|
||||
def conditions(self):
|
||||
return [self._apply_modifiers(f"conditions.{name}") for name in Conditions]
|
||||
def condition(self, condition):
|
||||
if not self.immune(condition):
|
||||
return self._apply_modifiers(condition, False)
|
||||
return False
|
||||
|
||||
def condition(self, condition_name: str):
|
||||
return self._apply_modifiers(f"conditions.{condition_name}", False)
|
||||
def add_condition(self, condition):
|
||||
self.add_modifier(Modifier(condition, target=condition, new_value=True))
|
||||
|
||||
def defense(self, damage_type: DamageType):
|
||||
return self._apply_modifiers(damage_type, None)
|
||||
|
@ -431,8 +409,6 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
|
|||
return True
|
||||
|
||||
def add_skill(self, skill, proficient=False, expert=False, character_class=None):
|
||||
# if not self.id:
|
||||
# raise Exception("Cannot add a skill before the character has been persisted.")
|
||||
skillmap = None
|
||||
exists = False
|
||||
if skill in self.skills:
|
||||
|
@ -500,14 +476,10 @@ class Character(BaseObject, SlugMixin, ModifierMixin):
|
|||
|
||||
self.hit_points = max(0, self.hit_points - (total - self.temp_hit_points))
|
||||
self.temp_hit_points = 0
|
||||
return
|
||||
|
||||
def spend_hit_die(self, die):
|
||||
die.spent = True
|
||||
|
||||
def reset_hit_die(self, die):
|
||||
die.spent = False
|
||||
|
||||
def __after_insert__(self, session):
|
||||
"""
|
||||
Called by the session after_flush event listener to add default joins in other tables.
|
||||
|
|
|
@ -136,7 +136,9 @@ class ModifierMixin:
|
|||
Returns True if the modifier was added; False if was already present.
|
||||
"""
|
||||
if modifier.absolute_value is not None and modifier.relative_value is not None and modifier.multiple_value:
|
||||
raise AttributeError(f"You must provide only one of absolute, relative, and multiple values {modifier}.")
|
||||
raise AttributeError(
|
||||
f"You must provide only one of absolute, relative, and multiple values {modifier}."
|
||||
) # pragma: no cover
|
||||
|
||||
if [mod for mod in self.modifier_map if mod.modifier == modifier]:
|
||||
return False
|
||||
|
@ -155,7 +157,7 @@ class ModifierMixin:
|
|||
|
||||
Returns True if it was removed and False if it wasn't present.
|
||||
"""
|
||||
if modifier not in self.modifiers[modifier.target]:
|
||||
if modifier not in self.modifiers.get(modifier.target, []):
|
||||
return False
|
||||
self.modifier_map = [mapping for mapping in self.modifier_map if mapping.modifier != modifier]
|
||||
return True
|
||||
|
@ -175,7 +177,7 @@ class ModifierMixin:
|
|||
for key in col.info.keys():
|
||||
if key.startswith("modifiable"):
|
||||
return col
|
||||
return None
|
||||
return None # pragma: no cover
|
||||
|
||||
def _get_modifiable_base(self, attr_name: str) -> object:
|
||||
"""
|
||||
|
@ -217,7 +219,7 @@ class ModifierMixin:
|
|||
if modifier.relative_value is not None:
|
||||
return base_value + modifier.relative_value
|
||||
|
||||
raise Exception(f"Cannot apply modifier: {modifier = }")
|
||||
raise Exception(f"Cannot apply modifier: {modifier = }") # pragma: no cover
|
||||
|
||||
def _apply_modifiers(self, target: str, initial: Any, modifiable_class: type = None) -> Modifiable:
|
||||
"""
|
||||
|
@ -258,7 +260,7 @@ class ModifierMixin:
|
|||
"""
|
||||
col = self._modifiable_column(attr_name)
|
||||
if col is not None:
|
||||
raise AttributeError(f"You cannot modify .{attr_name}. Did you mean ._{attr_name}?")
|
||||
raise AttributeError(f"You cannot modify .{attr_name}. Did you mean ._{attr_name}?") # pragma: no cover
|
||||
return super().__setattr__(attr_name, value)
|
||||
|
||||
def __getattr__(self, attr_name):
|
||||
|
|
|
@ -21,3 +21,8 @@ def test_dump_load(db, bootstrap):
|
|||
def test_loader(db, bootstrap):
|
||||
loader.load(db.dump())
|
||||
assert len(db.Ancestry.all()) > 0
|
||||
|
||||
|
||||
def test_default(db):
|
||||
loader.load()
|
||||
assert len(db.Ancestry.all()) > 0
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import json
|
||||
|
||||
from ttfrog.db import schema
|
||||
from ttfrog.db.schema.constants import DamageType, Defenses
|
||||
from ttfrog.db.schema.constants import DamageType, Defenses, Conditions
|
||||
|
||||
|
||||
def test_manage_character(db, bootstrap):
|
||||
|
@ -23,7 +23,9 @@ def test_manage_character(db, bootstrap):
|
|||
assert char.intelligence == 10
|
||||
assert char.wisdom == 10
|
||||
assert char.charisma == 10
|
||||
|
||||
assert darkvision not in char.traits
|
||||
assert char.vision_in_darkness == 0
|
||||
|
||||
# verify basic skills were added at creation time
|
||||
for skill in db.Skill.filter(
|
||||
|
@ -39,6 +41,7 @@ def test_manage_character(db, bootstrap):
|
|||
assert char.ancestry_id == tiefling.id
|
||||
assert char.ancestry.name == "tiefling"
|
||||
assert darkvision in char.traits
|
||||
assert char.vision_in_darkness == 120
|
||||
|
||||
# tiefling ancestry adds INT and CHA modifiers
|
||||
assert char.intelligence == 11
|
||||
|
@ -110,8 +113,22 @@ def test_manage_character(db, bootstrap):
|
|||
db.add_or_update(char)
|
||||
assert char.level == 8
|
||||
assert char.levels == {"fighter": 7, "rogue": 1}
|
||||
assert list(char.classes.keys()) == ['fighter', 'rogue']
|
||||
assert sum([len(dice) for dice in char.hit_dice.values()]) == char.level == 8
|
||||
|
||||
# test conditions
|
||||
assert not char.condition(Conditions.frightened)
|
||||
char.add_condition(Conditions.frightened)
|
||||
assert char.condition(Conditions.frightened)
|
||||
char.add_modifier(
|
||||
schema.Modifier("Immunity: Frightened", target=Conditions.frightened, new_value=Defenses.immune)
|
||||
)
|
||||
assert not char.condition(Conditions.frightened)
|
||||
|
||||
# use a hit die
|
||||
char.spend_hit_die(char.hit_dice["rogue"][0])
|
||||
assert len([die for die in char.hit_dice_available if die.character_class.name == "rogue"]) == 0
|
||||
|
||||
# remove a class
|
||||
char.remove_class(rogue)
|
||||
db.add_or_update(char)
|
||||
|
@ -130,11 +147,12 @@ def test_manage_character(db, bootstrap):
|
|||
assert char.levels == {}
|
||||
assert char.class_attributes == {}
|
||||
|
||||
# verify the proficiencies added by the classes have been removed
|
||||
# verify the proficiencies etc. added by the classes have been removed
|
||||
assert athletics not in char.skills
|
||||
assert acrobatics not in char.skills
|
||||
assert char.check_modifier(athletics) == 0
|
||||
assert char.check_modifier(acrobatics) == 0
|
||||
assert char.hit_dice == {}
|
||||
|
||||
# ensure we're not persisting any orphan records in the map tables
|
||||
dump = json.loads(db.dump())
|
||||
|
@ -162,6 +180,10 @@ def test_ancestries(db, bootstrap):
|
|||
db.add_or_update(porc)
|
||||
assert endurance in porc.traits
|
||||
|
||||
# add it again and assert nothing changes
|
||||
porc.add_trait(endurance, level=1)
|
||||
assert endurance in porc.traits
|
||||
|
||||
# add a +3 STR modifier
|
||||
str_bonus = schema.Modifier(
|
||||
name="STR+3 (Pygmy Orc)",
|
||||
|
@ -208,10 +230,18 @@ def test_modifiers(db, bootstrap):
|
|||
slowed = schema.Modifier(target="speed", multiply_value=0.5, name="Slowed")
|
||||
restrained = schema.Modifier(target="speed", absolute_value=0, name="Restrained")
|
||||
reduced = schema.Modifier(target="size", new_value="Tiny", name="Reduced")
|
||||
fly = schema.Modifier(target="fly_speed", absolute_value=30, name="Fly Spell")
|
||||
|
||||
# reduce speed by 10
|
||||
assert carl.add_modifier(cold)
|
||||
assert carl.speed == 20
|
||||
assert carl.climb_speed == 10
|
||||
assert carl.swim_speed == 10
|
||||
assert carl.fly_speed is None
|
||||
|
||||
# cast fly
|
||||
carl.add_modifier(fly)
|
||||
assert carl.fly_speed == 20
|
||||
|
||||
# make sure modifiers only apply to carl. Carl is having a bad day.
|
||||
assert marx.speed == 30
|
||||
|
@ -243,6 +273,9 @@ def test_modifiers(db, bootstrap):
|
|||
assert carl.add_modifier(reduced)
|
||||
assert carl.size == "Tiny"
|
||||
|
||||
# cannot remove a modifier that isn't applied
|
||||
assert not carl.remove_modifier(cold)
|
||||
|
||||
# modifiers can be applied to skills, even if the character doesn't have a skill associated.
|
||||
athletics = db.Skill.filter_by(name="athletics").one()
|
||||
assert athletics not in carl.skills
|
||||
|
@ -283,6 +316,8 @@ def test_modifiers(db, bootstrap):
|
|||
assert len([s for s in carl.skills if s == athletics]) == 1
|
||||
assert carl.check_modifier(athletics) == 1
|
||||
|
||||
# ensure you can't remove a skill already removed
|
||||
assert not carl.remove_skill(athletics, proficient=True, expert=False, character_class=None)
|
||||
|
||||
def test_defenses(db, bootstrap):
|
||||
with db.transaction():
|
||||
|
@ -292,6 +327,16 @@ def test_defenses(db, bootstrap):
|
|||
carl.apply_damage(5, DamageType.fire)
|
||||
assert carl.hit_points == 8 # half damage
|
||||
|
||||
# add temp HP
|
||||
carl.temp_hit_points = 3
|
||||
assert carl.hit_points == 8
|
||||
carl.apply_damage(1, DamageType.bludgeoning)
|
||||
assert carl.hit_points == 8
|
||||
assert carl.temp_hit_points == 2
|
||||
carl.apply_damage(3, DamageType.bludgeoning)
|
||||
assert carl.temp_hit_points == 0
|
||||
assert carl.hit_points == 7
|
||||
|
||||
immunity = [
|
||||
schema.Modifier("Fire Immunity", target=DamageType.fire, new_value=Defenses.immune),
|
||||
]
|
||||
|
@ -299,7 +344,7 @@ def test_defenses(db, bootstrap):
|
|||
carl.add_modifier(i)
|
||||
assert carl.immune(DamageType.fire)
|
||||
carl.apply_damage(5, DamageType.fire)
|
||||
assert carl.hit_points == 8 # no damage
|
||||
assert carl.hit_points == 7 # no damage
|
||||
|
||||
vulnerability = [
|
||||
schema.Modifier("Fire Vulnerability", target=DamageType.fire, new_value=Defenses.vulnerable),
|
||||
|
@ -309,7 +354,7 @@ def test_defenses(db, bootstrap):
|
|||
assert carl.vulnerable(DamageType.fire)
|
||||
assert not carl.immune(DamageType.fire)
|
||||
carl.apply_damage(2, DamageType.fire)
|
||||
assert carl.hit_points == 4 # double damage
|
||||
assert carl.hit_points == 3 # double damage
|
||||
|
||||
absorbs = [schema.Modifier("Absorbs Non-Magical Fire", target=DamageType.fire, new_value=Defenses.absorbs)]
|
||||
carl.add_modifier(absorbs[0])
|
||||
|
|
Loading…
Reference in New Issue
Block a user