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9a2d28ae75 | ||
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b574dacfa1 | ||
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3292b11d89 | ||
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3980be5f07 |
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@ -2,9 +2,9 @@ import enum
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import nanoid
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from nanoid_dictionary import human_alphabet
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from pyramid_sqlalchemy import BaseObject as _BaseObject
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from slugify import slugify
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from sqlalchemy import Column, String
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from sqlalchemy.orm import DeclarativeBase, MappedAsDataclass
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def genslug():
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@ -19,7 +19,7 @@ class SlugMixin:
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return "-".join([self.slug, slugify(self.name.title().replace(" ", ""), ok="", only_ascii=True, lower=False)])
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class BaseObject(_BaseObject):
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class BaseObject(MappedAsDataclass, DeclarativeBase):
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"""
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Allows for iterating over Model objects' column names and values
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"""
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@ -54,36 +54,6 @@ class BaseObject(_BaseObject):
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return str(dict(self))
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def multivalue_string_factory(name, column=Column(String), separator=";"):
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"""
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Generate a mixin class that adds a string column with getters and setters
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that convert list values to strings and back again. Equivalent to:
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class MultiValueString:
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_name = column
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@property
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def name_property(self):
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return self._name.split(';')
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@name.setter
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def name(self, val):
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return ';'.join(val)
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"""
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attr = f"_{name}"
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prop = property(lambda self: getattr(self, attr).split(separator))
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setter = prop.setter(lambda self, val: setattr(self, attr, separator.join(val)))
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return type(
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"MultiValueString",
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(object,),
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{
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attr: column,
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f"{name}_property": prop,
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name: setter,
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},
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)
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class EnumField(enum.Enum):
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"""
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A serializable enum.
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@ -93,9 +63,6 @@ class EnumField(enum.Enum):
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return self.value
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SavingThrowsMixin = multivalue_string_factory("saving_throws")
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SkillsMixin = multivalue_string_factory("skills")
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STATS = ["STR", "DEX", "CON", "INT", "WIS", "CHA"]
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CREATURE_TYPES = [
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"aberation",
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@ -7,30 +7,30 @@ def bootstrap():
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db.init()
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with db.transaction():
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# ancestries
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human = schema.Ancestry(name="human")
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tiefling = schema.Ancestry(name="tiefling")
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tiefling.add_modifier(schema.Modifier(name="Ability Score Increase", target="intelligence", relative_value=1))
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tiefling.add_modifier(schema.Modifier(name="Ability Score Increase", target="charisma", relative_value=2))
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human = schema.Ancestry("human")
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tiefling = schema.Ancestry("tiefling")
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tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="intelligence", relative_value=1))
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tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="charisma", relative_value=2))
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darkvision = schema.AncestryTrait(
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name="Darkvision",
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"Darkvision",
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description=(
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"You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it "
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"were dim light. You can’t discern color in darkness, only shades of gray."
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),
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)
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darkvision.add_modifier(schema.Modifier(name="Darkvision", target="vision_in_darkness", absolute_value=120))
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darkvision.add_modifier(schema.Modifier("Darkvision", target="vision_in_darkness", absolute_value=120))
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tiefling.add_trait(darkvision)
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# classes
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fighter = schema.CharacterClass(name="fighter", hit_dice="1d10", hit_dice_stat="CON")
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rogue = schema.CharacterClass(name="rogue", hit_dice="1d8", hit_dice_stat="DEX")
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fighter = schema.CharacterClass("fighter", hit_dice="1d10", hit_dice_stat="CON")
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rogue = schema.CharacterClass("rogue", hit_dice="1d8", hit_dice_stat="DEX")
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# characters
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sabetha = schema.Character(name="Sabetha", ancestry=tiefling)
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sabetha = schema.Character("Sabetha", ancestry=tiefling, _intelligence=14)
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sabetha.add_class(fighter, level=2)
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sabetha.add_class(rogue, level=3)
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bob = schema.Character(name="Bob", ancestry=human)
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bob = schema.Character("Bob", ancestry=human)
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# persist all the records we've created
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db.add_or_update([sabetha, bob])
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@ -6,9 +6,8 @@ from contextlib import contextmanager
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from functools import cached_property
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import transaction
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from pyramid_sqlalchemy import Session, init_sqlalchemy
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from pyramid_sqlalchemy import metadata as _metadata
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from sqlalchemy import create_engine
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from pyramid_sqlalchemy.meta import Session
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from sqlalchemy import create_engine, event
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import ttfrog.db.schema
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from ttfrog.path import database
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@ -43,7 +42,7 @@ class SQLDatabaseManager:
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@cached_property
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def metadata(self):
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return _metadata
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return ttfrog.db.schema.BaseObject.metadata
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@cached_property
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def tables(self):
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@ -77,7 +76,8 @@ class SQLDatabaseManager:
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return base64.urlsafe_b64encode(sha1bytes.digest()).decode("ascii")[:10]
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def init(self):
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init_sqlalchemy(self.engine)
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self.session.configure(bind=self.engine)
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self.metadata.bind = self.engine
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self.metadata.create_all(self.engine)
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def dump(self, names: list = []):
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@ -92,3 +92,15 @@ class SQLDatabaseManager:
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db = SQLDatabaseManager()
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@event.listens_for(db.session, "after_flush")
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def session_after_flush(session, flush_context):
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"""
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Listen to flush events looking for newly-created objects. For each one, if the
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obj has a __after_insert__ method, call it.
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"""
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for obj in session.new:
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callback = getattr(obj, "__after_insert__", None)
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if callback:
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callback(session)
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@ -1,9 +1,11 @@
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from sqlalchemy import Column, Enum, ForeignKey, Integer, String, Text, UniqueConstraint
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from sqlalchemy import ForeignKey, String, Text, UniqueConstraint
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from sqlalchemy.ext.associationproxy import association_proxy
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from sqlalchemy.orm import relationship
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from sqlalchemy.orm import Mapped, mapped_column, relationship
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from ttfrog.db.base import BaseObject, CreatureTypesEnum, SavingThrowsMixin, SizesEnum, SkillsMixin, SlugMixin
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from ttfrog.db.schema.modifiers import Modifier, ModifierMixin
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from ttfrog.db.base import BaseObject, SlugMixin
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from ttfrog.db.schema.classes import CharacterClass, ClassAttribute
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from ttfrog.db.schema.modifiers import Modifier, ModifierMixin, Stat
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from ttfrog.db.schema.property import Skill
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__all__ = [
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"Ancestry",
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@ -22,6 +24,12 @@ def class_map_creator(fields):
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return CharacterClassMap(**fields)
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def skill_creator(fields):
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if isinstance(fields, CharacterSkillMap):
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return fields
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return CharacterSkillMap(**fields)
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def attr_map_creator(fields):
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if isinstance(fields, CharacterClassAttributeMap):
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return fields
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@ -31,11 +39,11 @@ def attr_map_creator(fields):
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class AncestryTraitMap(BaseObject):
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__tablename__ = "trait_map"
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__table_args__ = (UniqueConstraint("ancestry_id", "ancestry_trait_id"),)
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id = Column(Integer, primary_key=True, autoincrement=True)
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ancestry_id = Column(Integer, ForeignKey("ancestry.id"))
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ancestry_trait_id = Column(Integer, ForeignKey("ancestry_trait.id"))
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trait = relationship("AncestryTrait", uselist=False, lazy="immediate")
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level = Column(Integer, nullable=False, info={"min": 1, "max": 20})
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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ancestry_id: Mapped[int] = mapped_column(ForeignKey("ancestry.id"))
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ancestry_trait_id: Mapped[int] = mapped_column(ForeignKey("ancestry_trait.id"), init=False)
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trait: Mapped["AncestryTrait"] = relationship(uselist=False, lazy="immediate")
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level: Mapped[int] = mapped_column(nullable=False, info={"min": 1, "max": 20})
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class Ancestry(BaseObject, ModifierMixin):
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@ -44,15 +52,20 @@ class Ancestry(BaseObject, ModifierMixin):
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"""
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__tablename__ = "ancestry"
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id = Column(Integer, primary_key=True, autoincrement=True)
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name = Column(String, index=True, unique=True)
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creature_type = Column(Enum(CreatureTypesEnum), nullable=False, default="humanoid")
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size = Column(Enum(SizesEnum), nullable=False, default="Medium")
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walk_speed = Column(Integer, nullable=False, default=30, info={"min": 0, "max": 99})
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_fly_speed = Column(Integer, info={"min": 0, "max": 99})
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_climb_speed = Column(Integer, info={"min": 0, "max": 99})
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_swim_speed = Column(Integer, info={"min": 0, "max": 99})
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_traits = relationship("AncestryTraitMap", cascade="all,delete,delete-orphan", lazy="immediate")
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, unique=True)
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creature_type: Mapped[str] = mapped_column(nullable=False, default="humanoid")
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size: Mapped[str] = mapped_column(nullable=False, default="medium")
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walk_speed: Mapped[int] = mapped_column(nullable=False, default=30, info={"min": 0, "max": 99})
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_fly_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
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_climb_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
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_swim_speed: Mapped[int] = mapped_column(init=False, nullable=True, info={"min": 0, "max": 99})
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_traits = relationship(
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"AncestryTraitMap", init=False, uselist=True, cascade="all,delete,delete-orphan", lazy="immediate"
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)
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@property
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def traits(self):
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@ -71,8 +84,12 @@ class Ancestry(BaseObject, ModifierMixin):
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return self._swim_speed or int(self.speed / 2)
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def add_trait(self, trait, level=1):
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if trait not in self._traits:
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self._traits.append(AncestryTraitMap(ancestry_id=self.id, trait=trait, level=level))
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if not self._traits or trait not in self._traits:
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mapping = AncestryTraitMap(ancestry_id=self.id, trait=trait, level=level)
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if not self._traits:
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self._traits = [mapping]
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else:
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self._traits.append(mapping)
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return True
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return False
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@ -86,38 +103,52 @@ class AncestryTrait(BaseObject, ModifierMixin):
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"""
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__tablename__ = "ancestry_trait"
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id = Column(Integer, primary_key=True, autoincrement=True)
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name = Column(String, nullable=False)
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description = Column(Text)
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, unique=True)
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description: Mapped[Text] = mapped_column(Text, default="")
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def __repr__(self):
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return self.name
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class CharacterSkillMap(BaseObject):
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__tablename__ = "character_skill_map"
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__table_args__ = (UniqueConstraint("skill_id", "character_id", "character_class_id"),)
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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skill_id: Mapped[int] = mapped_column(ForeignKey("skill.id"))
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character_id: Mapped[int] = mapped_column(ForeignKey("character.id"), nullable=True, default=None)
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character_class_id: Mapped[int] = mapped_column(ForeignKey("character_class.id"), nullable=True, default=None)
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proficient: Mapped[bool] = mapped_column(default=True)
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expert: Mapped[bool] = mapped_column(default=False)
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skill = relationship("Skill", lazy="immediate")
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class CharacterClassMap(BaseObject):
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__tablename__ = "class_map"
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__table_args__ = (UniqueConstraint("character_id", "character_class_id"),)
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id = Column(Integer, primary_key=True, autoincrement=True)
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character_id = Column(Integer, ForeignKey("character.id"), nullable=False)
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character_class_id = Column(Integer, ForeignKey("character_class.id"), nullable=False)
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level = Column(Integer, nullable=False, info={"min": 1, "max": 20}, default=1)
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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character: Mapped["Character"] = relationship(uselist=False, viewonly=True)
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character_class: Mapped["CharacterClass"] = relationship(lazy="immediate")
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character_class = relationship("CharacterClass", lazy="immediate")
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character = relationship("Character", uselist=False, viewonly=True)
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character_id: Mapped[int] = mapped_column(ForeignKey("character.id"), init=False, nullable=False)
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character_class_id: Mapped[int] = mapped_column(ForeignKey("character_class.id"), init=False, nullable=False)
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level: Mapped[int] = mapped_column(nullable=False, info={"min": 1, "max": 20}, default=1)
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def __repr__(self):
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return "{self.character.name}, {self.character_class.name}, level {self.level}"
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return f"{self.character.name}, {self.character_class.name}, level {self.level}"
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class CharacterClassAttributeMap(BaseObject):
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__tablename__ = "character_class_attribute_map"
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__table_args__ = (UniqueConstraint("character_id", "class_attribute_id"),)
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id = Column(Integer, primary_key=True, autoincrement=True)
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character_id = Column(Integer, ForeignKey("character.id"), nullable=False)
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class_attribute_id = Column(Integer, ForeignKey("class_attribute.id"), nullable=False)
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option_id = Column(Integer, ForeignKey("class_attribute_option.id"), nullable=False)
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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character_id: Mapped[int] = mapped_column(ForeignKey("character.id"), nullable=False)
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class_attribute_id: Mapped[int] = mapped_column(ForeignKey("class_attribute.id"), nullable=False)
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option_id: Mapped[int] = mapped_column(ForeignKey("class_attribute_option.id"), nullable=False)
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class_attribute = relationship("ClassAttribute", lazy="immediate")
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class_attribute: Mapped["ClassAttribute"] = relationship(lazy="immediate")
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option = relationship("ClassAttributeOption", lazy="immediate")
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character_class = relationship(
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@ -130,33 +161,62 @@ class CharacterClassAttributeMap(BaseObject):
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)
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class Character(BaseObject, ModifierMixin, SlugMixin, SavingThrowsMixin, SkillsMixin):
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class Character(BaseObject, SlugMixin, ModifierMixin):
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__tablename__ = "character"
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id = Column(Integer, primary_key=True, autoincrement=True)
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name = Column(String, default="New Character", nullable=False)
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armor_class = Column(Integer, default=10, nullable=False, info={"min": 1, "max": 99})
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hit_points = Column(Integer, default=1, nullable=False, info={"min": 0, "max": 999})
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max_hit_points = Column(Integer, default=10, nullable=False, info={"min": 0, "max": 999})
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temp_hit_points = Column(Integer, default=0, nullable=False, info={"min": 0, "max": 999})
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strength = Column(Integer, nullable=False, default=10, info={"min": 0, "max": 30})
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dexterity = Column(Integer, nullable=False, default=10, info={"min": 0, "max": 30})
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constitution = Column(Integer, nullable=False, default=10, info={"min": 0, "max": 30})
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intelligence = Column(Integer, nullable=False, default=10, info={"min": 0, "max": 30})
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wisdom = Column(Integer, nullable=False, default=10, info={"min": 0, "max": 30})
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charisma = Column(Integer, nullable=False, default=10, info={"min": 0, "max": 30})
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_vision = Column(Integer, info={"min": 0})
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id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
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proficiencies = Column(String)
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name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, default="New Character")
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hit_points: Mapped[int] = mapped_column(default=10, nullable=False, info={"min": 0, "max": 999})
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temp_hit_points: Mapped[int] = mapped_column(default=0, nullable=False, info={"min": 0, "max": 999})
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_max_hit_points: Mapped[int] = mapped_column(
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default=10, nullable=False, info={"min": 0, "max": 999, "modifiable": True}
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)
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_armor_class: Mapped[int] = mapped_column(
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default=10, nullable=False, info={"min": 1, "max": 99, "modifiable": True}
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)
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_strength: Mapped[int] = mapped_column(
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nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
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)
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_dexterity: Mapped[int] = mapped_column(
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nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
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)
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_constitution: Mapped[int] = mapped_column(
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nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
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)
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_intelligence: Mapped[int] = mapped_column(
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nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
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)
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_wisdom: Mapped[int] = mapped_column(
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nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
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)
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_charisma: Mapped[int] = mapped_column(
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nullable=False, default=10, info={"min": 0, "max": 30, "modifiable_class": Stat}
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)
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_vision: Mapped[int] = mapped_column(default=None, nullable=True, info={"min": 0, "modifiable": True})
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class_map = relationship("CharacterClassMap", cascade="all,delete,delete-orphan")
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class_list = association_proxy("class_map", "id", creator=class_map_creator)
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_skills = relationship("CharacterSkillMap", uselist=True, cascade="all,delete,delete-orphan", lazy="immediate")
|
||||
skills = association_proxy("_skills", "skill", creator=skill_creator)
|
||||
|
||||
character_class_attribute_map = relationship("CharacterClassAttributeMap", cascade="all,delete,delete-orphan")
|
||||
attribute_list = association_proxy("character_class_attribute_map", "id", creator=attr_map_creator)
|
||||
|
||||
ancestry_id = Column(Integer, ForeignKey("ancestry.id"), nullable=False, default="1")
|
||||
ancestry = relationship("Ancestry", uselist=False)
|
||||
ancestry_id: Mapped[int] = mapped_column(ForeignKey("ancestry.id"), nullable=False, default="1")
|
||||
ancestry: Mapped["Ancestry"] = relationship(uselist=False, default=None)
|
||||
|
||||
@property
|
||||
def proficiency_bonus(self):
|
||||
return 1 + int(0.5 + self.level / 4)
|
||||
|
||||
@property
|
||||
def proficiencies(self):
|
||||
unified = {}
|
||||
unified.update(**self._proficiencies)
|
||||
|
||||
@property
|
||||
def modifiers(self):
|
||||
|
@ -167,6 +227,10 @@ class Character(BaseObject, ModifierMixin, SlugMixin, SavingThrowsMixin, SkillsM
|
|||
unified.update(**super().modifiers)
|
||||
return unified
|
||||
|
||||
@property
|
||||
def check_modifiers(self):
|
||||
return [self.check_modifier(skill) for skill in self.skills]
|
||||
|
||||
@property
|
||||
def classes(self):
|
||||
return dict([(mapping.character_class.name, mapping.character_class) for mapping in self.class_map])
|
||||
|
@ -175,61 +239,25 @@ class Character(BaseObject, ModifierMixin, SlugMixin, SavingThrowsMixin, SkillsM
|
|||
def traits(self):
|
||||
return self.ancestry.traits
|
||||
|
||||
@property
|
||||
def AC(self):
|
||||
return self.apply_modifiers("armor_class", self.armor_class)
|
||||
|
||||
@property
|
||||
def HP(self):
|
||||
return self.apply_modifiers("max_hit_points", self.max_hit_points)
|
||||
|
||||
@property
|
||||
def STR(self):
|
||||
return self.apply_modifiers("strength", self.strength)
|
||||
|
||||
@property
|
||||
def DEX(self):
|
||||
return self.apply_modifiers("dexterity", self.dexterity)
|
||||
|
||||
@property
|
||||
def CON(self):
|
||||
return self.apply_modifiers("constitution", self.constitution)
|
||||
|
||||
@property
|
||||
def INT(self):
|
||||
return self.apply_modifiers("intelligence", self.intelligence)
|
||||
|
||||
@property
|
||||
def WIS(self):
|
||||
return self.apply_modifiers("wisdom", self.wisdom)
|
||||
|
||||
@property
|
||||
def CHA(self):
|
||||
return self.apply_modifiers("charisma", self.charisma)
|
||||
|
||||
@property
|
||||
def speed(self):
|
||||
return self.apply_modifiers("speed", self.ancestry.speed)
|
||||
return self._apply_modifiers("speed", self.ancestry.speed)
|
||||
|
||||
@property
|
||||
def climb_speed(self):
|
||||
return self.apply_modifiers("climb_speed", self.ancestry.climb_speed)
|
||||
return self._apply_modifiers("climb_speed", self.ancestry._climb_speed)
|
||||
|
||||
@property
|
||||
def swim_speed(self):
|
||||
return self.apply_modifiers("swim_speed", self.ancestry.swim_speed)
|
||||
return self._apply_modifiers("swim_speed", self.ancestry._swim_speed)
|
||||
|
||||
@property
|
||||
def fly_speed(self):
|
||||
return self.apply_modifiers("fly_speed", self.ancestry._fly_speed)
|
||||
return self._apply_modifiers("fly_speed", self.ancestry._fly_speed)
|
||||
|
||||
@property
|
||||
def size(self):
|
||||
return self.apply_modifiers("size", self.ancestry.size)
|
||||
|
||||
@property
|
||||
def vision(self):
|
||||
return self.apply_modifiers("vision", self._vision)
|
||||
return self._apply_modifiers("size", self.ancestry.size)
|
||||
|
||||
@property
|
||||
def vision_in_darkness(self):
|
||||
|
@ -247,57 +275,106 @@ class Character(BaseObject, ModifierMixin, SlugMixin, SavingThrowsMixin, SkillsM
|
|||
def class_attributes(self):
|
||||
return dict([(mapping.class_attribute.name, mapping.option) for mapping in self.character_class_attribute_map])
|
||||
|
||||
def level_in_class(self, charclass):
|
||||
mapping = [mapping for mapping in self.class_map if mapping.character_class_id == charclass.id]
|
||||
if not mapping:
|
||||
return None
|
||||
return mapping[0]
|
||||
|
||||
def check_modifier(self, skill: Skill, save: bool = False):
|
||||
if skill not in self.skills:
|
||||
return self.check_modifier(skill.parent, save=save) if skill.parent else 0
|
||||
|
||||
attr = skill.parent.name.lower() if skill.parent else skill.name.lower()
|
||||
stat = getattr(self, attr, None)
|
||||
initial = stat.bonus if stat else 0
|
||||
|
||||
mapping = [mapping for mapping in self._skills if mapping.skill_id == skill.id][0]
|
||||
|
||||
if mapping.expert and not save:
|
||||
initial += 2 * self.proficiency_bonus
|
||||
elif mapping.proficient:
|
||||
initial += self.proficiency_bonus
|
||||
|
||||
return self._apply_modifiers(f"{attr}_{'save' if save else 'check'}", initial)
|
||||
|
||||
def add_class(self, newclass, level=1):
|
||||
if level == 0:
|
||||
return self.remove_class(newclass)
|
||||
level_in_class = [mapping for mapping in self.class_map if mapping.character_class_id == newclass.id]
|
||||
if level_in_class:
|
||||
level_in_class = level_in_class[0]
|
||||
level_in_class.level = level
|
||||
|
||||
# add the class mapping and/or set the character's level in the class
|
||||
mapping = self.level_in_class(newclass)
|
||||
if not mapping:
|
||||
self.class_list.append(CharacterClassMap(character=self, character_class=newclass, level=level))
|
||||
else:
|
||||
self.class_list.append(CharacterClassMap(character_id=self.id, character_class=newclass, level=level))
|
||||
mapping.level = level
|
||||
|
||||
# add class attributes with default values
|
||||
for lvl in range(1, level + 1):
|
||||
if not newclass.attributes_by_level[lvl]:
|
||||
continue
|
||||
for attr_name, attr in newclass.attributes_by_level[lvl].items():
|
||||
self.add_class_attribute(attr, attr.options[0])
|
||||
for attr in newclass.attributes_at_level(lvl):
|
||||
self.add_class_attribute(newclass, attr, attr.options[0])
|
||||
|
||||
# add default class skills
|
||||
for skill in newclass.skills[: newclass.starting_skills]:
|
||||
self.add_skill(skill, proficient=True, character_class=newclass)
|
||||
|
||||
def remove_class(self, target):
|
||||
self.class_map = [m for m in self.class_map if m.id != target.id]
|
||||
self.class_map = [m for m in self.class_map if m.character_class != target]
|
||||
for mapping in self.character_class_attribute_map:
|
||||
if mapping.character_class.id == target.id:
|
||||
self.remove_class_attribute(mapping.class_attribute)
|
||||
for skill in target.skills:
|
||||
self.remove_skill(skill, character_class=target)
|
||||
|
||||
def remove_class_attribute(self, attribute):
|
||||
self.character_class_attribute_map = [m for m in self.character_class_attribute_map if m.id != attribute.id]
|
||||
self.character_class_attribute_map = [
|
||||
m for m in self.character_class_attribute_map if m.class_attribute.id != attribute.id
|
||||
]
|
||||
|
||||
def add_class_attribute(self, attribute, option):
|
||||
for thisclass in self.classes.values():
|
||||
current_level = self.levels[thisclass.name]
|
||||
current_attributes = thisclass.attributes_by_level.get(current_level, {})
|
||||
if attribute.name in current_attributes:
|
||||
if attribute.name in self.class_attributes:
|
||||
return True
|
||||
self.attribute_list.append(
|
||||
CharacterClassAttributeMap(character_id=self.id, class_attribute=attribute, option=option)
|
||||
)
|
||||
return True
|
||||
def has_class_attribute(self, attribute):
|
||||
return attribute in [m.class_attribute for m in self.character_class_attribute_map]
|
||||
|
||||
def add_class_attribute(self, character_class, attribute, option):
|
||||
if self.has_class_attribute(attribute):
|
||||
return False
|
||||
mapping = self.level_in_class(character_class)
|
||||
if not mapping:
|
||||
return False
|
||||
if attribute not in mapping.character_class.attributes_at_level(mapping.level):
|
||||
return False
|
||||
self.attribute_list.append(
|
||||
CharacterClassAttributeMap(
|
||||
character_id=self.id,
|
||||
class_attribute_id=attribute.id,
|
||||
option_id=option.id,
|
||||
class_attribute=attribute,
|
||||
)
|
||||
)
|
||||
return True
|
||||
|
||||
def add_skill(self, skill, proficient=False, expert=False, character_class=None):
|
||||
if not self.skills or skill not in self.skills:
|
||||
if not self.id:
|
||||
raise Exception(f"Cannot add a skill before the character has been persisted.")
|
||||
mapping = CharacterSkillMap(skill_id=skill.id, character_id=self.id, proficient=proficient, expert=expert)
|
||||
if character_class:
|
||||
mapping.character_class_id = character_class.id
|
||||
self._skills.append(mapping)
|
||||
return True
|
||||
return False
|
||||
|
||||
def apply_modifiers(self, target, initial):
|
||||
modifiers = list(reversed(self.modifiers.get(target, [])))
|
||||
if initial is None:
|
||||
return initial
|
||||
if isinstance(initial, int):
|
||||
absolute = [mod for mod in modifiers if mod.absolute_value is not None]
|
||||
if absolute:
|
||||
return absolute[0].absolute_value
|
||||
multiple = [mod for mod in modifiers if mod.multiply_value is not None]
|
||||
if multiple:
|
||||
return int(initial * multiple[0].multiply_value + 0.5)
|
||||
return initial + sum(mod.relative_value for mod in modifiers if mod.relative_value is not None)
|
||||
def remove_skill(self, skill, character_class=None):
|
||||
self._skills = [
|
||||
mapping
|
||||
for mapping in self._skills
|
||||
if mapping.skill_id != skill.id and mapping.character_class_id != character_class.id
|
||||
]
|
||||
|
||||
new = [mod for mod in modifiers if mod.new_value is not None]
|
||||
if new:
|
||||
return new[0].new_value
|
||||
return initial
|
||||
def __after_insert__(self, session):
|
||||
"""
|
||||
Called by the session after_flush event listener to add default joins in other tables.
|
||||
"""
|
||||
for skill in session.query(Skill).filter(
|
||||
Skill.name.in_(("strength", "dexterity", "constitution", "intelligence", "wisdom", "charisma"))
|
||||
):
|
||||
self.add_skill(skill, proficient=False, expert=False)
|
||||
|
|
|
@ -1,55 +1,121 @@
|
|||
import itertools
|
||||
from collections import defaultdict
|
||||
|
||||
from sqlalchemy import Column, Enum, ForeignKey, Integer, String
|
||||
from sqlalchemy.orm import relationship
|
||||
from sqlalchemy import ForeignKey, UniqueConstraint
|
||||
from sqlalchemy.ext.associationproxy import association_proxy
|
||||
from sqlalchemy.orm import Mapped, mapped_column, relationship
|
||||
|
||||
from ttfrog.db.base import BaseObject, SavingThrowsMixin, SkillsMixin, StatsEnum
|
||||
from ttfrog.db.base import BaseObject
|
||||
from ttfrog.db.schema.property import Skill
|
||||
|
||||
__all__ = [
|
||||
"ClassAttributeMap",
|
||||
"ClassAttribute",
|
||||
"ClassAttributeOption",
|
||||
"CharacterClass",
|
||||
"Skill",
|
||||
"ClassSkillMap",
|
||||
]
|
||||
|
||||
|
||||
def skill_creator(fields):
|
||||
if isinstance(fields, ClassSkillMap):
|
||||
return fields
|
||||
return ClassSkillMap(**fields)
|
||||
|
||||
|
||||
class ClassSkillMap(BaseObject):
|
||||
__tablename__ = "class_skill_map"
|
||||
__table_args__ = (UniqueConstraint("skill_id", "character_class_id"),)
|
||||
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
skill_id: Mapped[int] = mapped_column(ForeignKey("skill.id"))
|
||||
character_class_id: Mapped[int] = mapped_column(ForeignKey("character_class.id"))
|
||||
proficient: Mapped[bool] = mapped_column(default=True)
|
||||
expert: Mapped[bool] = mapped_column(default=False)
|
||||
skill = relationship("Skill", lazy="immediate")
|
||||
|
||||
|
||||
class ClassAttributeMap(BaseObject):
|
||||
__tablename__ = "class_attribute_map"
|
||||
class_attribute_id = Column(Integer, ForeignKey("class_attribute.id"), primary_key=True)
|
||||
character_class_id = Column(Integer, ForeignKey("character_class.id"), primary_key=True)
|
||||
level = Column(Integer, nullable=False, info={"min": 1, "max": 20}, default=1)
|
||||
class_attribute_id: Mapped[int] = mapped_column(ForeignKey("class_attribute.id"), primary_key=True)
|
||||
character_class_id: Mapped[int] = mapped_column(ForeignKey("character_class.id"), primary_key=True)
|
||||
level: Mapped[int] = mapped_column(nullable=False, info={"min": 1, "max": 20}, default=1)
|
||||
attribute = relationship("ClassAttribute", uselist=False, viewonly=True, lazy="immediate")
|
||||
|
||||
|
||||
class ClassAttribute(BaseObject):
|
||||
__tablename__ = "class_attribute"
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
name = Column(String, nullable=False)
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
name: Mapped[str] = mapped_column(nullable=False)
|
||||
options = relationship("ClassAttributeOption", cascade="all,delete,delete-orphan", lazy="immediate")
|
||||
|
||||
def add_option(self, **kwargs):
|
||||
option = ClassAttributeOption(attribute_id=self.id, **kwargs)
|
||||
if not self.options or option not in self.options:
|
||||
option.attribute_id = self.id
|
||||
if not self.options:
|
||||
self.options = [option]
|
||||
else:
|
||||
self.options.append(option)
|
||||
return True
|
||||
return False
|
||||
|
||||
def __repr__(self):
|
||||
return f"{self.id}: {self.name}"
|
||||
|
||||
|
||||
class ClassAttributeOption(BaseObject):
|
||||
__tablename__ = "class_attribute_option"
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
name = Column(String, nullable=False)
|
||||
attribute_id = Column(Integer, ForeignKey("class_attribute.id"), nullable=False)
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
name: Mapped[str] = mapped_column(nullable=False)
|
||||
attribute_id: Mapped[int] = mapped_column(ForeignKey("class_attribute.id"), nullable=True)
|
||||
|
||||
|
||||
class CharacterClass(BaseObject, SavingThrowsMixin, SkillsMixin):
|
||||
class CharacterClass(BaseObject):
|
||||
__tablename__ = "character_class"
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
name = Column(String, index=True, unique=True)
|
||||
hit_dice = Column(String, default="1d6")
|
||||
hit_dice_stat = Column(Enum(StatsEnum))
|
||||
proficiencies = Column(String)
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
name: Mapped[str] = mapped_column(index=True, unique=True)
|
||||
hit_dice: Mapped[str] = mapped_column(default="1d6")
|
||||
hit_dice_stat: Mapped[str] = mapped_column(default="")
|
||||
starting_skills: int = mapped_column(nullable=False, default=0)
|
||||
|
||||
attributes = relationship("ClassAttributeMap", cascade="all,delete,delete-orphan", lazy="immediate")
|
||||
|
||||
_skills = relationship("ClassSkillMap", cascade="all,delete,delete-orphan", lazy="immediate")
|
||||
skills = association_proxy("_skills", "skill", creator=skill_creator)
|
||||
|
||||
def add_skill(self, skill, expert=False):
|
||||
if not self.skills or skill not in self.skills:
|
||||
if not self.id:
|
||||
raise Exception(f"Cannot add a skill before the class has been persisted.")
|
||||
mapping = ClassSkillMap(character_class_id=self.id, skill_id=skill.id, proficient=True, expert=expert)
|
||||
self.skills.append(mapping)
|
||||
return True
|
||||
return False
|
||||
|
||||
def add_attribute(self, attribute, level=1):
|
||||
if not self.attributes or attribute not in self.attributes:
|
||||
mapping = ClassAttributeMap(character_class_id=self.id, class_attribute_id=attribute.id, level=level)
|
||||
if not self.attributes:
|
||||
self.attributes = [mapping]
|
||||
else:
|
||||
self.attributes.append(mapping)
|
||||
return True
|
||||
return False
|
||||
|
||||
@property
|
||||
def attributes_by_level(self):
|
||||
by_level = defaultdict(list)
|
||||
for mapping in self.attributes:
|
||||
by_level[mapping.level] = {mapping.attribute.name: mapping.attribute}
|
||||
by_level[mapping.level].append(mapping.attribute)
|
||||
return by_level
|
||||
|
||||
def attribute(self, name: str):
|
||||
for mapping in self.attributes:
|
||||
if mapping.attribute.name.lower() == name.lower():
|
||||
return mapping.attribute
|
||||
return None
|
||||
|
||||
def attributes_at_level(self, level: int):
|
||||
return list(itertools.chain(*[attrs for lvl, attrs in self.attributes_by_level.items() if lvl <= level]))
|
||||
|
|
|
@ -1,12 +1,41 @@
|
|||
from collections import defaultdict
|
||||
from typing import Any, Union
|
||||
|
||||
from sqlalchemy import Column, Float, ForeignKey, Integer, String, UniqueConstraint
|
||||
from sqlalchemy import ForeignKey, UniqueConstraint
|
||||
from sqlalchemy.ext.declarative import declared_attr
|
||||
from sqlalchemy.orm import relationship
|
||||
from sqlalchemy.orm import Mapped, mapped_column, relationship
|
||||
|
||||
from ttfrog.db.base import BaseObject
|
||||
|
||||
|
||||
class Modifiable:
|
||||
def __new__(cls, base, modified=None):
|
||||
cls.base = base
|
||||
return super().__new__(cls, modified)
|
||||
|
||||
|
||||
class ModifiableStr(Modifiable, str):
|
||||
"""
|
||||
A string that also has a '.base' property.
|
||||
"""
|
||||
|
||||
|
||||
class ModifiableInt(Modifiable, int):
|
||||
"""
|
||||
An integer that also has a '.base' property
|
||||
"""
|
||||
|
||||
|
||||
class Stat(ModifiableInt):
|
||||
"""
|
||||
Same as a Score except it also has a bonus for STR, DEX, CON, etc.
|
||||
"""
|
||||
|
||||
@property
|
||||
def bonus(self):
|
||||
return int((self - 10) / 2)
|
||||
|
||||
|
||||
class ModifierMap(BaseObject):
|
||||
"""
|
||||
Creates a many-to-many between Modifier and any model inheriting from the ModifierMixin.
|
||||
|
@ -14,12 +43,12 @@ class ModifierMap(BaseObject):
|
|||
|
||||
__tablename__ = "modifier_map"
|
||||
__table_args__ = (UniqueConstraint("primary_table_name", "primary_table_id", "modifier_id"),)
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
modifier_id = Column(Integer, ForeignKey("modifier.id"), nullable=False)
|
||||
modifier = relationship("Modifier", uselist=False, lazy="immediate")
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
modifier_id: Mapped[int] = mapped_column(ForeignKey("modifier.id"), init=False)
|
||||
modifier: Mapped["Modifier"] = relationship(uselist=False, lazy="immediate")
|
||||
|
||||
primary_table_name = Column(String, nullable=False)
|
||||
primary_table_id = Column(Integer, nullable=False)
|
||||
primary_table_name: Mapped[str] = mapped_column(nullable=False)
|
||||
primary_table_id: Mapped[int] = mapped_column(nullable=False)
|
||||
|
||||
|
||||
class Modifier(BaseObject):
|
||||
|
@ -31,14 +60,14 @@ class Modifier(BaseObject):
|
|||
"""
|
||||
|
||||
__tablename__ = "modifier"
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
target = Column(String, nullable=False)
|
||||
absolute_value = Column(Integer)
|
||||
relative_value = Column(Integer)
|
||||
multiply_value = Column(Float)
|
||||
new_value = Column(String)
|
||||
name = Column(String, nullable=False)
|
||||
description = Column(String)
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
name: Mapped[str] = mapped_column(nullable=False)
|
||||
target: Mapped[str] = mapped_column(nullable=False)
|
||||
absolute_value: Mapped[int] = mapped_column(nullable=True, default=None)
|
||||
relative_value: Mapped[int] = mapped_column(nullable=True, default=None)
|
||||
multiply_value: Mapped[float] = mapped_column(nullable=True, default=None)
|
||||
new_value: Mapped[str] = mapped_column(nullable=True, default=None)
|
||||
description: Mapped[str] = mapped_column(default="")
|
||||
|
||||
|
||||
class ModifierMixin:
|
||||
|
@ -56,8 +85,8 @@ class ModifierMixin:
|
|||
Example:
|
||||
|
||||
>>> class Item(BaseObject, ModifierMixin):
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
name = Column(String, nullable=False)
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
name: Mapped[str] = mapped_column(nullable=False)
|
||||
>>> dwarven_belt = Item(name="Dwarven Belt")
|
||||
>>> dwarven_belt.add_modifier(Modifier(name="STR+1", target="strength", relative_value=1))
|
||||
>>> dwarven_belt.modifiers
|
||||
|
@ -66,6 +95,9 @@ class ModifierMixin:
|
|||
|
||||
@declared_attr
|
||||
def modifier_map(cls):
|
||||
"""
|
||||
Create the join between the current model and the ModifierMap table.
|
||||
"""
|
||||
return relationship(
|
||||
"ModifierMap",
|
||||
primaryjoin=(
|
||||
|
@ -83,12 +115,20 @@ class ModifierMixin:
|
|||
|
||||
@property
|
||||
def modifiers(self):
|
||||
"""
|
||||
Return all modifiers for the current instance as a dict keyed on target attribute name.
|
||||
"""
|
||||
all_modifiers = defaultdict(list)
|
||||
for mapping in self.modifier_map:
|
||||
all_modifiers[mapping.modifier.target].append(mapping.modifier)
|
||||
return all_modifiers
|
||||
|
||||
def add_modifier(self, modifier):
|
||||
def add_modifier(self, modifier: Modifier) -> bool:
|
||||
"""
|
||||
Associate a modifier to the current instance if it isn't already.
|
||||
|
||||
Returns True if the modifier was added; False if was already present.
|
||||
"""
|
||||
if modifier.absolute_value is not None and modifier.relative_value is not None and modifier.multiple_value:
|
||||
raise AttributeError(f"You must provide only one of absolute, relative, and multiple values {modifier}.")
|
||||
|
||||
|
@ -103,8 +143,117 @@ class ModifierMixin:
|
|||
)
|
||||
return True
|
||||
|
||||
def remove_modifier(self, modifier):
|
||||
if modifier.id not in [mod.modifier_id for mod in self.modifier_map]:
|
||||
def remove_modifier(self, modifier: Modifier) -> bool:
|
||||
"""
|
||||
Remove a modifier from the map.
|
||||
|
||||
Returns True if it was removed and False if it wasn't present.
|
||||
"""
|
||||
if modifier not in self.modifiers[modifier.target]:
|
||||
return False
|
||||
self.modifier_map = [mapping for mapping in self.modifier_map if mapping.modifier != modifier]
|
||||
return True
|
||||
|
||||
def _modifiable_column(self, attr_name: str) -> Union[mapped_column, None]:
|
||||
"""
|
||||
Given an atttribute name, look for a column attribute with the same
|
||||
name but with an underscore prefix. If that column exists, and it
|
||||
has one or more of the expected "modifiable" keys in its info, the
|
||||
column is modifiable.
|
||||
|
||||
Returns the matching column if it was found, or None.
|
||||
"""
|
||||
col = getattr(self.__table__.columns, f"_{attr_name}", None)
|
||||
if col is None:
|
||||
return None
|
||||
for key in col.info.keys():
|
||||
if key.startswith("modifiable"):
|
||||
return col
|
||||
return None
|
||||
|
||||
def _get_modifiable_base(self, attr_name: str) -> object:
|
||||
"""
|
||||
Resolve a dottted string "foo.bar.baz" as its corresponding nested attribute.
|
||||
|
||||
This is useful for cases where a column definition includes a modifiable_base
|
||||
that is some other attribute. For example:
|
||||
|
||||
foo[int] = mapped_column(default=0, info={"modifiable_base": "ancestry.bar")
|
||||
|
||||
This will create an initial value for self.foo equal to self.ancesetry.bar.
|
||||
"""
|
||||
|
||||
def get_attr(obj, parts):
|
||||
if parts:
|
||||
name, *parts = parts
|
||||
return get_attr(getattr(obj, name), parts)
|
||||
return obj
|
||||
|
||||
return get_attr(self, attr_name.split("."))
|
||||
|
||||
def _apply_modifiers(self, target: str, initial: Any, modifiable_class: type = None) -> Modifiable:
|
||||
"""
|
||||
Apply all the modifiers for a given target and return the modified value.
|
||||
|
||||
This is mostly called from __getattr__() below to handle cases where a
|
||||
column is named self._foo but the modified value is accessible as
|
||||
self.foo. It can also be invoked directly, as, say from a property:
|
||||
|
||||
@property
|
||||
def speed(self):
|
||||
return self._apply_modifiers("speed", self.ancestry.speed)
|
||||
|
||||
Args:
|
||||
target - The name of the attribute to modify
|
||||
initial - The initial value for the target
|
||||
modifiable_class - The object type to return; inferred from the
|
||||
target attribute's type if not specified.
|
||||
"""
|
||||
if not modifiable_class:
|
||||
modifiable_class = globals()["ModifiableInt"] if isinstance(initial, int) else globals()["ModifiableStr"]
|
||||
|
||||
# get the modifiers in order from most to least recent
|
||||
modifiers = list(reversed(self.modifiers.get(target, [])))
|
||||
|
||||
if isinstance(initial, int):
|
||||
absolute = [mod for mod in modifiers if mod.absolute_value is not None]
|
||||
if absolute:
|
||||
modified = absolute[0].absolute_value
|
||||
else:
|
||||
multiple = [mod for mod in modifiers if mod.multiply_value is not None]
|
||||
if multiple:
|
||||
modified = int(initial * multiple[0].multiply_value + 0.5)
|
||||
else:
|
||||
modified = initial + sum(mod.relative_value for mod in modifiers if mod.relative_value is not None)
|
||||
else:
|
||||
new = [mod for mod in modifiers if mod.new_value is not None]
|
||||
if new:
|
||||
modified = new[0].new_value
|
||||
else:
|
||||
modified = initial
|
||||
|
||||
return modifiable_class(base=initial, modified=modified) if modified is not None else None
|
||||
|
||||
def __setattr__(self, attr_name, value):
|
||||
"""
|
||||
Prevent callers from setting the value of a Modifiable directly.
|
||||
"""
|
||||
col = self._modifiable_column(attr_name)
|
||||
if col is not None:
|
||||
raise AttributeError(f"You cannot modify .{attr_name}. Did you mean ._{attr_name}?")
|
||||
return super().__setattr__(attr_name, value)
|
||||
|
||||
def __getattr__(self, attr_name):
|
||||
"""
|
||||
If the instance has an attribute equal to attr_name but prefixed with an
|
||||
underscore, check to see if that attribute is a column, and modifiable.
|
||||
If it is, return a Modifiable instance corresponding to that column's value.
|
||||
"""
|
||||
col = self._modifiable_column(attr_name)
|
||||
if col is not None:
|
||||
return self._apply_modifiers(
|
||||
attr_name,
|
||||
self._get_modifiable_base(col.info.get("modifiable_base", col.name)),
|
||||
modifiable_class=col.info.get("modifiable_class", None),
|
||||
)
|
||||
raise AttributeError(f"No such attribute: {attr_name}.")
|
||||
|
|
|
@ -1,27 +1,17 @@
|
|||
from sqlalchemy import Column, Integer, String, Text
|
||||
from sqlalchemy import ForeignKey, String
|
||||
from sqlalchemy.orm import Mapped, mapped_column, relationship
|
||||
|
||||
from ttfrog.db.base import BaseObject
|
||||
|
||||
__all__ = [
|
||||
"Skill",
|
||||
"Proficiency",
|
||||
]
|
||||
|
||||
|
||||
class Skill(BaseObject):
|
||||
__tablename__ = "skill"
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
name = Column(String, index=True, unique=True)
|
||||
description = Column(Text)
|
||||
id: Mapped[int] = mapped_column(init=False, primary_key=True, autoincrement=True)
|
||||
name: Mapped[str] = mapped_column(String(collation="NOCASE"), nullable=False, unique=True)
|
||||
base_id: Mapped[int] = mapped_column(ForeignKey("skill.id"), nullable=True, default=None)
|
||||
|
||||
def __repr__(self):
|
||||
return str(self.name)
|
||||
|
||||
|
||||
class Proficiency(BaseObject):
|
||||
__tablename__ = "proficiency"
|
||||
id = Column(Integer, primary_key=True, autoincrement=True)
|
||||
name = Column(String, index=True, unique=True)
|
||||
|
||||
def __repr__(self):
|
||||
return str(self.name)
|
||||
parent: Mapped["Skill"] = relationship(init=False, remote_side=id, uselist=False, lazy="immediate")
|
||||
|
|
|
@ -31,20 +31,62 @@ def db(monkeypatch):
|
|||
|
||||
|
||||
@pytest.fixture
|
||||
def classes_factory(db):
|
||||
load_fixture(db, "classes")
|
||||
def bootstrap(db):
|
||||
with db.transaction():
|
||||
# ancestries
|
||||
human = schema.Ancestry("human")
|
||||
|
||||
def factory():
|
||||
return dict((rec.name, rec) for rec in db.session.query(schema.CharacterClass).all())
|
||||
tiefling = schema.Ancestry("tiefling")
|
||||
tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="intelligence", relative_value=1))
|
||||
tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="charisma", relative_value=2))
|
||||
|
||||
return factory
|
||||
# ancestry traits
|
||||
darkvision = schema.AncestryTrait("Darkvision")
|
||||
darkvision.add_modifier(schema.Modifier("Darkvision", target="vision_in_darkness", absolute_value=120))
|
||||
tiefling.add_trait(darkvision)
|
||||
|
||||
dragonborn = schema.Ancestry("dragonborn")
|
||||
dragonborn.add_trait(darkvision)
|
||||
|
||||
@pytest.fixture
|
||||
def ancestries_factory(db):
|
||||
load_fixture(db, "ancestry")
|
||||
db.add_or_update([human, dragonborn, tiefling])
|
||||
|
||||
def factory():
|
||||
return dict((rec.name, rec) for rec in db.session.query(schema.Ancestry).all())
|
||||
# skills
|
||||
skills = {
|
||||
name: schema.Skill(name=name)
|
||||
for name in ("strength", "dexterity", "constitution", "intelligence", "wisdom", "charisma")
|
||||
}
|
||||
db.add_or_update(list(skills.values()))
|
||||
acrobatics = schema.Skill(name="Acrobatics", base_id=skills["dexterity"].id)
|
||||
athletics = schema.Skill(name="Athletics", base_id=skills["strength"].id)
|
||||
db.add_or_update([acrobatics, athletics])
|
||||
|
||||
return factory
|
||||
# classes
|
||||
fighting_style = schema.ClassAttribute("Fighting Style")
|
||||
fighting_style.add_option(name="Archery")
|
||||
fighting_style.add_option(name="Defense")
|
||||
db.add_or_update(fighting_style)
|
||||
|
||||
fighter = schema.CharacterClass("fighter", hit_dice="1d10", hit_dice_stat="CON", starting_skills=2)
|
||||
db.add_or_update(fighter)
|
||||
|
||||
# add skills
|
||||
fighter.add_skill(acrobatics)
|
||||
fighter.add_skill(athletics)
|
||||
fighter.add_attribute(fighting_style, level=2)
|
||||
db.add_or_update(fighter)
|
||||
assert acrobatics in fighter.skills
|
||||
assert athletics in fighter.skills
|
||||
|
||||
rogue = schema.CharacterClass("rogue", hit_dice="1d8", hit_dice_stat="DEX")
|
||||
db.add_or_update([rogue, fighter])
|
||||
|
||||
# characters
|
||||
foo = schema.Character("Foo", ancestry=tiefling, _intelligence=14)
|
||||
db.add_or_update(foo)
|
||||
foo.add_class(fighter, level=2)
|
||||
foo.add_class(rogue, level=3)
|
||||
|
||||
bar = schema.Character("Bar", ancestry=human)
|
||||
|
||||
# persist all the records we've created
|
||||
db.add_or_update([foo, bar])
|
||||
|
|
|
@ -3,95 +3,130 @@ import json
|
|||
from ttfrog.db import schema
|
||||
|
||||
|
||||
def test_manage_character(db, classes_factory, ancestries_factory):
|
||||
def test_manage_character(db, bootstrap):
|
||||
with db.transaction():
|
||||
# load the fixtures so they are bound to the current session
|
||||
classes = classes_factory()
|
||||
ancestries = ancestries_factory()
|
||||
darkvision = db.AncestryTrait.filter_by(name="Darkvision")[0]
|
||||
darkvision = db.AncestryTrait.filter_by(name="Darkvision").one()
|
||||
human = db.Ancestry.filter_by(name="human").one()
|
||||
|
||||
# create a human character (the default)
|
||||
char = schema.Character(name="Test Character")
|
||||
char = schema.Character(name="Test Character", ancestry=human)
|
||||
db.add_or_update(char)
|
||||
assert char.id == 1
|
||||
assert char.id == 3
|
||||
assert char.name == "Test Character"
|
||||
assert char.ancestry.name == "human"
|
||||
assert char.AC == 10
|
||||
assert char.HP == 10
|
||||
assert char.STR == 10
|
||||
assert char.DEX == 10
|
||||
assert char.CON == 10
|
||||
assert char.INT == 10
|
||||
assert char.WIS == 10
|
||||
assert char.CHA == 10
|
||||
assert char.armor_class == 10
|
||||
assert char.hit_points == 10
|
||||
assert char.strength == 10
|
||||
assert char.dexterity == 10
|
||||
assert char.constitution == 10
|
||||
assert char.intelligence == 10
|
||||
assert char.wisdom == 10
|
||||
assert char.charisma == 10
|
||||
assert darkvision not in char.traits
|
||||
|
||||
# verify basic skills were added at creation time
|
||||
for skill in db.Skill.filter(
|
||||
schema.Skill.name.in_(("strength", "dexterity", "constitution", "intelligence", "wisdom", "charisma"))
|
||||
):
|
||||
assert char.check_modifier(skill) == 0
|
||||
|
||||
# switch ancestry to tiefling
|
||||
char.ancestry = ancestries["tiefling"]
|
||||
tiefling = db.Ancestry.filter_by(name="tiefling").one()
|
||||
char.ancestry = tiefling
|
||||
db.add_or_update(char)
|
||||
char = db.session.get(schema.Character, 1)
|
||||
char = db.session.get(schema.Character, char.id)
|
||||
assert char.ancestry_id == tiefling.id
|
||||
assert char.ancestry.name == "tiefling"
|
||||
assert darkvision in char.traits
|
||||
|
||||
# tiefling ancestry adds INT and CHA modifiers
|
||||
assert char.intelligence == 11
|
||||
assert char.intelligence.base == 10
|
||||
assert char.charisma == 12
|
||||
assert char.charisma.base == 10
|
||||
|
||||
# switch ancestry to dragonborn and assert darkvision persists
|
||||
char.ancestry = ancestries["dragonborn"]
|
||||
char.ancestry = db.Ancestry.filter_by(name="dragonborn").one()
|
||||
db.add_or_update(char)
|
||||
assert darkvision in char.traits
|
||||
|
||||
# verify tiefling modifiers were removed
|
||||
assert char.intelligence == 10
|
||||
assert char.charisma == 10
|
||||
|
||||
# switch ancestry to human and assert darkvision is removed
|
||||
char.ancestry = ancestries["human"]
|
||||
char.ancestry = human
|
||||
db.add_or_update(char)
|
||||
assert darkvision not in char.traits
|
||||
|
||||
fighter = db.CharacterClass.filter_by(name="fighter").one()
|
||||
rogue = db.CharacterClass.filter_by(name="rogue").one()
|
||||
|
||||
# assign a class and level
|
||||
char.add_class(classes["fighter"], level=1)
|
||||
char.add_class(fighter, level=1)
|
||||
db.add_or_update(char)
|
||||
assert char.levels == {"fighter": 1}
|
||||
assert char.level == 1
|
||||
assert char.class_attributes == {}
|
||||
|
||||
# 'fighting style' is available, but not at this level
|
||||
fighter = classes["fighter"]
|
||||
fighting_style = fighter.attributes_by_level[2]["Fighting Style"]
|
||||
assert char.add_class_attribute(fighting_style, fighting_style.options[0]) is False
|
||||
fighting_style = fighter.attribute("Fighting Style")
|
||||
assert char.has_class_attribute(fighting_style) is False
|
||||
assert char.add_class_attribute(fighter, fighting_style, fighting_style.options[0]) is False
|
||||
db.add_or_update(char)
|
||||
assert char.class_attributes == {}
|
||||
|
||||
# level up
|
||||
char.add_class(classes["fighter"], level=2)
|
||||
char.add_class(fighter, level=7)
|
||||
db.add_or_update(char)
|
||||
assert char.levels == {"fighter": 2}
|
||||
assert char.level == 2
|
||||
assert char.levels == {"fighter": 7}
|
||||
assert char.level == 7
|
||||
|
||||
# Assert the fighting style is added automatically and idempotent...ly?
|
||||
assert char.has_class_attribute(fighting_style)
|
||||
assert char.class_attributes[fighting_style.name] == fighting_style.options[0]
|
||||
assert char.add_class_attribute(fighting_style, fighting_style.options[0]) is True
|
||||
assert char.add_class_attribute(fighter, fighting_style, fighting_style.options[0]) is False
|
||||
assert char.has_class_attribute(fighting_style)
|
||||
db.add_or_update(char)
|
||||
|
||||
# classes
|
||||
char.add_class(classes["rogue"], level=1)
|
||||
athletics = db.Skill.filter_by(name="athletics").one()
|
||||
acrobatics = db.Skill.filter_by(name="acrobatics").one()
|
||||
assert athletics in char.skills
|
||||
assert acrobatics in char.skills
|
||||
assert char.check_modifier(athletics) == char.proficiency_bonus + char.strength.bonus == 3
|
||||
assert char.check_modifier(acrobatics) == char.proficiency_bonus + char.dexterity.bonus == 3
|
||||
|
||||
# multiclass
|
||||
char.add_class(rogue, level=1)
|
||||
db.add_or_update(char)
|
||||
assert char.level == 3
|
||||
assert char.levels == {"fighter": 2, "rogue": 1}
|
||||
assert char.level == 8
|
||||
assert char.levels == {"fighter": 7, "rogue": 1}
|
||||
|
||||
# remove a class
|
||||
char.remove_class(classes["rogue"])
|
||||
char.remove_class(rogue)
|
||||
db.add_or_update(char)
|
||||
assert char.levels == {"fighter": 2}
|
||||
assert char.level == 2
|
||||
assert char.levels == {"fighter": 7}
|
||||
assert char.level == 7
|
||||
|
||||
# remove remaining class by setting level to zero
|
||||
char.add_class(classes["fighter"], level=0)
|
||||
char.add_class(fighter, level=0)
|
||||
db.add_or_update(char)
|
||||
assert char.levels == {}
|
||||
assert char.class_attributes == {}
|
||||
|
||||
# verify the proficiencies added by the classes have been removed
|
||||
assert athletics not in char.skills
|
||||
assert acrobatics not in char.skills
|
||||
assert char.check_modifier(athletics) == 0
|
||||
assert char.check_modifier(acrobatics) == 0
|
||||
|
||||
# ensure we're not persisting any orphan records in the map tables
|
||||
dump = json.loads(db.dump())
|
||||
assert dump["class_map"] == []
|
||||
assert dump["character_class_attribute_map"] == []
|
||||
assert not [m for m in dump["character_class_attribute_map"] if m["character_id"] == char.id]
|
||||
assert not [m for m in dump["class_map"] if m["character_id"] == char.id]
|
||||
|
||||
|
||||
def test_ancestries(db):
|
||||
def test_ancestries(db, bootstrap):
|
||||
with db.transaction():
|
||||
# create the Pygmy Orc ancestry
|
||||
porc = schema.Ancestry(
|
||||
|
@ -99,7 +134,6 @@ def test_ancestries(db):
|
|||
size="Small",
|
||||
walk_speed=25,
|
||||
)
|
||||
db.add_or_update(porc)
|
||||
assert porc.name == "Pygmy Orc"
|
||||
assert porc.creature_type == "humanoid"
|
||||
assert porc.size == "Small"
|
||||
|
@ -112,36 +146,43 @@ def test_ancestries(db):
|
|||
db.add_or_update(porc)
|
||||
assert endurance in porc.traits
|
||||
|
||||
# add a +1 STR modifier
|
||||
str_plus_one = schema.Modifier(
|
||||
name="STR+1 (Pygmy Orc)",
|
||||
# add a +3 STR modifier
|
||||
str_bonus = schema.Modifier(
|
||||
name="STR+3 (Pygmy Orc)",
|
||||
target="strength",
|
||||
relative_value=1,
|
||||
description="Your Strength score is increased by 1.",
|
||||
relative_value=3,
|
||||
description="Your Strength score is increased by 3.",
|
||||
)
|
||||
assert porc.add_modifier(str_plus_one) is True
|
||||
assert porc.add_modifier(str_plus_one) is False # test idempotency
|
||||
assert str_plus_one in porc.modifiers["strength"]
|
||||
assert porc.add_modifier(str_bonus) is True
|
||||
assert porc.add_modifier(str_bonus) is False # test idempotency
|
||||
assert str_bonus in porc.modifiers["strength"]
|
||||
|
||||
# now create an orc character and assert it gets traits and modifiers
|
||||
grognak = schema.Character(name="Grognak the Mighty", ancestry=porc)
|
||||
db.add_or_update(grognak)
|
||||
|
||||
assert endurance in grognak.traits
|
||||
|
||||
# verify the strength bonus is applied
|
||||
assert grognak.strength == 10
|
||||
assert str_plus_one in grognak.modifiers["strength"]
|
||||
assert grognak.STR == 11
|
||||
assert grognak.strength.base == 10
|
||||
assert grognak.strength == 13
|
||||
assert grognak.strength.bonus == 1
|
||||
assert str_bonus in grognak.modifiers["strength"]
|
||||
|
||||
# make sure bonuses are applied to checks and saves
|
||||
strength = db.Skill.filter_by(name="strength").one()
|
||||
assert grognak.check_modifier(strength) == 1
|
||||
assert grognak.check_modifier(strength, save=True) == 1
|
||||
|
||||
|
||||
def test_modifiers(db, classes_factory, ancestries_factory):
|
||||
def test_modifiers(db, bootstrap):
|
||||
with db.transaction():
|
||||
classes_factory()
|
||||
ancestries = ancestries_factory()
|
||||
human = db.Ancestry.filter_by(name="human").one()
|
||||
tiefling = db.Ancestry.filter_by(name="tiefling").one()
|
||||
|
||||
# no modifiers; speed is ancestry speed
|
||||
carl = schema.Character(name="Carl", ancestry=ancestries["elf"])
|
||||
marx = schema.Character(name="Marx", ancestry=ancestries["human"])
|
||||
carl = schema.Character(name="Carl", ancestry=tiefling)
|
||||
marx = schema.Character(name="Marx", ancestry=human)
|
||||
db.add_or_update([carl, marx])
|
||||
assert carl.speed == carl.ancestry.speed == 30
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user