tabletop-frog/test/conftest.py
2024-05-04 13:16:20 -07:00

74 lines
2.4 KiB
Python

import json
from pathlib import Path
from unittest.mock import MagicMock
import pytest
from ttfrog.db import schema
from ttfrog.db.manager import db as _db
FIXTURE_PATH = Path(__file__).parent / "fixtures"
def load_fixture(db, fixture_name):
with db.transaction():
data = json.loads((FIXTURE_PATH / f"{fixture_name}.json").read_text())
for schema_name in data:
for record in data[schema_name]:
print(f"Loading {schema_name} {record = }")
obj = getattr(schema, schema_name)(**record)
db.session.add(obj)
@pytest.fixture(autouse=True)
def db(monkeypatch):
monkeypatch.setattr("ttfrog.db.manager.database", MagicMock(return_value=""))
monkeypatch.setenv("DATABASE_URL", "sqlite:///:memory:")
monkeypatch.setenv("DEBUG", "1")
_db.init()
yield _db
_db.metadata.drop_all(bind=_db.engine)
@pytest.fixture
def bootstrap(db):
with db.transaction():
# ancestries
human = schema.Ancestry("human")
tiefling = schema.Ancestry("tiefling")
tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="intelligence", relative_value=1))
tiefling.add_modifier(schema.Modifier("Ability Score Increase", target="charisma", relative_value=2))
# ancestry traits
darkvision = schema.AncestryTrait("Darkvision")
darkvision.add_modifier(schema.Modifier("Darkvision", target="vision_in_darkness", absolute_value=120))
tiefling.add_trait(darkvision)
dragonborn = schema.Ancestry("dragonborn")
dragonborn.add_trait(darkvision)
db.add_or_update([human, dragonborn, tiefling])
# classes
fighting_style = schema.ClassAttribute("Fighting Style")
fighting_style.add_option(name="Archery")
fighting_style.add_option(name="Defense")
db.add_or_update(fighting_style)
fighter = schema.CharacterClass("fighter", hit_dice="1d10", hit_dice_stat="CON")
fighter.add_attribute(fighting_style, level=2)
rogue = schema.CharacterClass("rogue", hit_dice="1d8", hit_dice_stat="DEX")
db.add_or_update([rogue, fighter])
# characters
foo = schema.Character("Foo", ancestry=tiefling, _intelligence=14)
foo.add_class(fighter, level=2)
foo.add_class(rogue, level=3)
bar = schema.Character("Bar", ancestry=human)
# persist all the records we've created
db.add_or_update([foo, bar])